Player Matchup

Terra
Terra
InfamousJesse
Terra
Level 279
God Stats
16W - 0L
2,159 SR
Queue Stats
407W - 42L
2,230 Elo+
Party 2
Cthulhu
Cthulhu
Unsuccess
Cthulhu
Level 139
God Stats
6W - 0L
2,045 SR
Queue Stats
880W - 83L
2,039 Elo+
Party 2
Medusa
Medusa
Zyon
Medusa
Level 274
God Stats
31W - 0L
2,190 SR
Queue Stats
518W - 18L
2,215 Elo+
Party 2
Erlang Shen
Erlang Shen
mwec
Erlang Shen
Level 252
God Stats
22W - 0L
2,253 SR
Queue Stats
559W - 21L
2,205 Elo+
Party 2
Scylla
Scylla
natli
Scylla
Level 162
God Stats
31W - 0L
2,118 SR
Queue Stats
571W - 30L
2,226 Elo+
Party 2
Team Averages
Level 221
2,153 SR
2,183 Elo+

VS

Team Averages
Level 165
1,780 SR
1,830 Elo+
Hachiman
Hachiman
 
Hachiman
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CℓashMain
Kumbhakarna
Level 153
God Stats
37W - 3L
2,054 SR
Queue Stats
672W - 105L
2,052 Elo+
Party 1
Surtr
Surtr
Psyсho
Surtr
Level 102
God Stats
9W - 2L
1,872 SR
Queue Stats
546W - 111L
1,949 Elo+
Party 1
Hades
Hades
Wuℓff
Hades
Level 154
God Stats
15W - 4L
1,891 SR
Queue Stats
1,550W - 254L
2,006 Elo+
Party 1
Nut
Nut
ervdyt
Nut
Level 217
God Stats
12W - 9L
1,584 SR
Queue Stats
135W - 120L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
9,505
951
2,062
4,897
4,791
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Unsuccess
Cthulhu
16
2 / 0 / 3
9,132
913
11,633
9,938
8,176
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Zyon
Medusa
15
1 / 0 / 3
8,980
898
4,313
2,005
827
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Erlang Shen
mwec
Erlang Shen
15
1 / 0 / 1
8,868
887
4,998
6,432
3,341
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
natli
Scylla
15
1 / 0 / 2
8,887
889
3,413
1,442
526
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
0 / 1 / 1
8,322
832
5,501
6,220
1,925
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
CℓashMain
Kumbhakarna
13
0 / 0 / 1
8,175
818
1,384
6,533
6,623
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Surtr
Psyсho
Surtr
13
0 / 1 / 1
7,650
765
2,779
6,596
5,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Wuℓff
Hades
13
0 / 1 / 1
8,025
803
4,575
5,914
3,309
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nut
ervdyt
Nut
13
1 / 3 / 0
7,803
780
2,818
5,944
2,285
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
6
Kills
1
1
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
1
1
0.5
L
Kumbhakarna
CℓashMain
Kumbhakarna
0
0
1
0.5
W
1
1
3
2.5
L
Surtr
Psyсho
Surtr
0
1
1
0.5
W
Cthulhu
Unsuccess
Cthulhu
2
0
3
3.5
L
Hades
Wuℓff
Hades
0
1
1
0.5
W
Medusa
Zyon
Medusa
1
0
3
2.5
L
Nut
ervdyt
Nut
1
3
0
0.33
W
Erlang Shen
mwec
Erlang Shen
1
0
1
1.5
W
Scylla
natli
Scylla
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,419
Damage
17,057
24,714
Taken
31,207
17,661
Mitigated
19,906
12,127
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,501
3,767
0
1,676
6,220
1,925
0
2,921
3,213
0
32,056
L
Kumbhakarna
CℓashMain
Kumbhakarna
1,384
53
0
873
6,533
6,623
0
4,338
2,128
9,950
0
W
2,062
118
897
2,007
4,897
4,791
226
787
4,110
5,263
720
L
Surtr
Psyсho
Surtr
2,779
787
0
1,362
6,596
5,764
0
3,696
2,811
844
13,317
W
Cthulhu
Unsuccess
Cthulhu
11,633
329
423
4,534
9,938
8,176
287
4,581
5,357
48,089
0
L
Hades
Wuℓff
Hades
4,575
756
421
2,034
5,914
3,309
0
2,642
3,272
21,780
590
W
Medusa
Zyon
Medusa
4,313
1,798
0
1,268
2,005
827
2,078
201
1,804
0
40,895
L
Nut
ervdyt
Nut
2,818
1,324
0
979
5,944
2,285
0
3,219
2,725
0
16,349
W
Erlang Shen
mwec
Erlang Shen
4,998
2,315
0
2,998
6,432
3,341
0
498
5,934
0
16,584
W
Scylla
natli
Scylla
3,413
408
0
0
1,442
526
1,503
0
1,442
30,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,372
Gold Earned
39,975
292
Minions Killed
215
0
Camps Cleared
0
1,208,580
Distance Traveled
976,301
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,322
832
73
7
0
195,109
0
L
Kumbhakarna
8,175
818
27
3
0
211,999
0
W
Terra
9,505
951
10
1
0
227,763
0
L
Surtr
7,650
765
23
2
0
193,738
0
W
Cthulhu
9,132
913
75
8
0
254,951
4
L
Hades
8,025
803
57
6
0
194,185
0
W
Medusa
8,980
898
89
9
0
224,127
0
L
Nut
7,803
780
35
4
0
181,270
0
W
Erlang Shen
8,868
887
33
3
0
265,457
0
W
Scylla
8,887
889
85
9
0
236,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role