Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
KOALA-PANDA0615
Hercules
Level 106
God Stats
69W - 71L
1,495 SR
Queue Stats
575W - 563L
1,501 Elo+
Solo
Izanami
Izanami
Nico_Deathbat
Izanami
Level 162
God Stats
2W - 2L
1,833 SR
Queue Stats
80W - 90L
1,481 Elo+
Solo
Sol
Sol
Vamphyr8
Sol
Level 97
God Stats
0W - 3L
1,187 SR
Queue Stats
65W - 88L
1,467 Elo+
Party 2
Bake Kujira
Bake Kujira
blueshiki
Bake Kujira
Level 128
God Stats
4W - 3L
1,774 SR
Queue Stats
200W - 214L
1,444 Elo+
Party 2
Team Averages
Level 112
1,558 SR
1,478 Elo+

VS

Team Averages
Level 157
1,664 SR
1,676 Elo+
Mulan
Mulan
 
Mulan
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KimMusic96
Nu Wa
Level 30
God Stats
5W - 0L
1,785 SR
Queue Stats
71W - 26L
1,723 Elo+
Party 1
Terra
Terra
PulgaAventureira
Terra
Level 278
God Stats
6W - 0L
1,573 SR
Queue Stats
240W - 59L
1,876 Elo+
Party 1
Ullr
Ullr
youLoneIy
Ullr
Level 173
God Stats
13W - 2L
1,960 SR
Queue Stats
132W - 30L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 1 / 0
4,631
463
1,344
5,585
1,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hercules
9
1 / 1 / 0
5,089
509
2,647
7,438
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Izanami
10
1 / 5 / 1
5,607
561
3,193
8,096
2,242
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
5,048
505
2,465
3,868
777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bake Kujira
blueshiki
Bake Kujira
8
1 / 3 / 1
4,978
498
2,769
9,955
5,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 0 / 1
6,755
676
4,395
7,189
4,174
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pele
 
Pele
10
0 / 0 / 0
5,061
506
1,608
5,914
2,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Mace

Mace

+10
Physical Power

Nu Wa
10
1 / 1 / 0
5,937
594
4,342
3,442
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 4
5,880
588
4,499
9,483
5,710
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
13
7 / 1 / 2
7,617
762
9,735
5,974
2,059
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
11
11
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
0
0
W
Mulan
 
Mulan
1
0
1
1.5
W
Pele
 
Pele
0
0
0
0
L
Hercules
1
1
0
1
W
Nu Wa
1
1
0
1
L
Izanami
1
5
1
0.3
W
2
1
4
4
L
0
1
1
0.5
L
Bake Kujira
blueshiki
Bake Kujira
1
3
1
0.5
W
Ullr
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,418
Damage
24,579
34,942
Taken
32,002
13,061
Mitigated
15,106
10,292
Healing
13,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,344
0
0
1,804
5,585
1,935
0
369
5,166
0
21,739
W
Mulan
 
Mulan
4,395
470
0
2,919
7,189
4,174
236
472
6,583
0
46,485
W
Pele
 
Pele
1,608
280
0
1,618
5,914
2,049
0
373
5,541
0
36,120
L
Hercules
2,647
1,182
0
2,072
7,438
2,769
0
2,300
4,956
0
32,572
W
Nu Wa
4,342
942
0
829
3,442
1,114
111
1,565
1,877
35,838
0
L
Izanami
3,193
2,155
0
1,334
8,096
2,242
0
424
7,644
0
40,190
W
4,499
1,884
2,597
3,647
9,483
5,710
0
1,531
7,915
16,350
0
L
2,465
382
0
978
3,868
777
0
2,459
1,241
27,991
494
L
Bake Kujira
blueshiki
Bake Kujira
2,769
1,681
1,094
3,010
9,955
5,338
0
2,752
7,094
14,643
0
W
Ullr
9,735
3,867
0
1,644
5,974
2,059
0
1,251
4,723
0
57,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,353
Gold Earned
31,250
259
Minions Killed
325
0
Camps Cleared
0
1,039,274
Distance Traveled
953,278
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,631
463
43
4
0
219,577
0
W
Mulan
6,755
676
80
8
0
169,092
0
W
Pele
5,061
506
54
5
0
222,047
2
L
Hercules
5,089
509
51
5
0
217,125
0
W
Nu Wa
5,937
594
76
8
0
184,623
0
L
Izanami
5,607
561
84
8
0
186,589
1
W
Terra
5,880
588
19
2
0
184,472
0
L
Sol
5,048
505
61
6
0
194,537
0
L
Bake Kujira
4,978
498
20
2
0
221,446
0
W
Ullr
7,617
762
96
10
0
193,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role