Player Matchup

Achilles
Achilles
Bronze IV
I Was Zulu
Achilles
Bronze IV
Level 118
God Stats
0W - 1L
1,620 SR
Queue Stats
0W - 3L
1,413 MMR
Party 1
Izanami
Izanami
Silver II
Mr MacD4ddy
Izanami
Silver II
Level 126
God Stats
1W - 1L
1,671 SR
Queue Stats
15W - 19L
1,374 MMR
Party 1
Tiamat
Tiamat
Silver IV
robbieiv20
Tiamat
Silver IV
Level 120
God Stats
2W - 6L
1,575 SR
Queue Stats
7W - 14L
1,190 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,622 SR
1,326 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 145
1,455 SR
1,237 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver V
BacanoBatista
Ah Muzen Cab
Silver V
Level 148
God Stats
2W - 0L
1,721 SR
Queue Stats
7W - 9L
1,203 MMR
Party 2
Agni
Agni
Bronze III
MR CHE3KS
Agni
Bronze III
Level 142
God Stats
1W - 0L
1,288 SR
Queue Stats
4W - 4L
1,333 MMR
Party 2
Geb
Geb
Silver V
joedrumss
Geb
Silver V
Level 144
God Stats
1W - 1L
1,356 SR
Queue Stats
7W - 10L
1,174 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
I Was Zulu
Achilles
15
1 / 3 / 0
9,323
666
8,017
18,508
24,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Mr MacD4ddy
Izanami
16
0 / 3 / 2
10,227
731
6,882
8,654
3,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
robbieiv20
Tiamat
14
1 / 3 / 1
9,662
690
6,455
8,641
5,623
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
King ArthurJormungandrBacchusShiva

VS

Bans
HeraBaron SamediPoseidonVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BacanoBatista
Ah Muzen Cab
19
3 / 0 / 6
11,494
821
12,210
7,816
3,531
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
17
4 / 2 / 4
11,248
803
11,285
10,353
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 0 / 7
10,913
780
7,760
12,180
13,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
9
9
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BacanoBatista
Ah Muzen Cab
3
0
6
6
L
Achilles
I Was Zulu
Achilles
1
3
0
0.33
W
Agni
4
2
4
3
L
Izanami
Mr MacD4ddy
Izanami
0
3
2
0.33
W
2
0
7
5.5
L
Tiamat
robbieiv20
Tiamat
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,354
Damage
31,255
35,803
Taken
30,349
33,447
Mitigated
20,638
2,720
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BacanoBatista
Ah Muzen Cab
12,210
5,368
0
1,957
7,816
3,531
2,650
1,653
5,901
0
59,860
L
Achilles
I Was Zulu
Achilles
8,017
1,217
0
1,421
18,508
24,501
0
7,403
10,982
0
17,410
W
Agni
11,285
354
182
3,938
10,353
3,950
508
2,189
7,865
46,124
0
L
Izanami
Mr MacD4ddy
Izanami
6,882
3,532
124
409
8,654
3,323
0
4,993
3,639
0
47,932
W
7,760
755
0
1,931
12,180
13,157
330
2,738
8,689
23,762
3,899
L
Tiamat
robbieiv20
Tiamat
6,455
261
0
766
8,641
5,623
0
4,604
3,965
25,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,212
Gold Earned
33,655
159
Minions Killed
188
0
Camps Cleared
0
606,768
Distance Traveled
828,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,494
821
104
7
0
288,830
0
L
Achilles
9,323
666
21
2
0
231,774
0
W
Agni
11,248
803
60
4
0
250,916
0
L
Izanami
10,227
731
90
6
0
192,618
0
W
Geb
10,913
780
24
2
0
288,305
0
L
Tiamat
9,662
690
48
3
0
182,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role