Player Matchup

Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ChEdDa SnIpEz
Anubis
Level 86
God Stats
4W - 5L
1,436 SR
Queue Stats
19W - 22L
1,424 Elo+
Party 1
Artemis
Artemis
Dark1698
Artemis
Level 129
God Stats
2W - 1L
1,360 SR
Queue Stats
35W - 31L
1,523 Elo+
Solo
Horus
Horus
poppinskullzz
Horus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,387 Elo+
Party 1
Hercules
Hercules
xI J Dubs Ix
Hercules
Level 61
God Stats
1W - 0L
1,264 SR
Queue Stats
19W - 24L
1,405 Elo+
Party 1
Team Averages
Level 112
1,412 SR
1,448 Elo+

VS

Team Averages
Level 122
1,565 SR
1,504 Elo+
Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Elmo694893
Vamana
Level 153
God Stats
5W - 5L
1,614 SR
Queue Stats
775W - 769L
1,563 Elo+
Solo
Anubis
Anubis
Rvs Eli
Anubis
Level 69
God Stats
34W - 14L
1,631 SR
Queue Stats
126W - 87L
1,465 Elo+
Party 2
Sylvanus
Sylvanus
ickycattt
Sylvanus
Level 85
God Stats
20W - 13L
1,583 SR
Queue Stats
73W - 50L
1,486 Elo+
Party 2
Cernunnos
Cernunnos
tisjken_1992
Cernunnos
Level 160
God Stats
8W - 10L
1,496 SR
Queue Stats
308W - 274L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 0 / 1
5,764
576
3,648
7,488
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
4 / 0 / 0
6,419
642
7,010
6,396
2,719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Dark1698
Artemis
9
1 / 0 / 4
5,207
521
4,057
4,214
834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 0
6,033
603
3,245
7,621
4,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
xI J Dubs Ix
Hercules
9
2 / 0 / 3
5,126
513
2,123
4,802
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 1 / 0
5,536
554
3,949
4,728
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Vamana
Elmo694893
Vamana
10
0 / 1 / 0
5,754
575
4,662
6,237
4,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Rvs Eli
Anubis
8
0 / 4 / 0
4,632
463
2,193
5,882
2,386
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
ickycattt
Sylvanus
8
0 / 2 / 0
5,050
505
2,663
8,350
5,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
tisjken_1992
Cernunnos
11
0 / 2 / 0
5,373
537
3,133
7,437
1,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
10
Kills
0
0
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
1
3.5
L
Zeus
 
Zeus
0
1
0
0
W
4
0
0
4
W
Artemis
Dark1698
Artemis
1
0
4
3
L
Vamana
Elmo694893
Vamana
0
1
0
0
L
Anubis
Rvs Eli
Anubis
0
4
0
0
L
Sylvanus
ickycattt
Sylvanus
0
2
0
0
W
0
0
0
0
L
Cernunnos
tisjken_1992
Cernunnos
0
2
0
0
W
Hercules
xI J Dubs Ix
Hercules
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,083
Damage
16,600
30,521
Taken
32,634
13,040
Mitigated
14,474
16,467
Healing
13,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,648
949
0
4,821
7,488
3,203
0
845
6,577
0
41,026
L
Zeus
 
Zeus
3,949
769
0
1,863
4,728
836
0
2,854
1,874
32,714
804
W
7,010
213
0
3,385
6,396
2,719
0
4,810
1,525
42,656
0
W
Artemis
Dark1698
Artemis
4,057
1,308
0
2,093
4,214
834
0
1,316
2,898
0
30,213
L
Vamana
Elmo694893
Vamana
4,662
1,278
0
2,705
6,237
4,210
0
784
5,024
0
38,136
L
Anubis
Rvs Eli
Anubis
2,193
110
0
683
5,882
2,386
0
1,189
4,693
26,391
901
L
Sylvanus
ickycattt
Sylvanus
2,663
257
1,564
2,193
8,350
5,043
0
967
7,383
17,957
0
W
3,245
1,479
70
4,931
7,621
4,117
0
0
7,084
0
43,493
L
Cernunnos
tisjken_1992
Cernunnos
3,133
711
0
4,019
7,437
1,999
0
1,216
6,185
0
45,217
W
Hercules
xI J Dubs Ix
Hercules
2,123
385
0
1,167
4,802
2,167
0
1,559
3,243
0
9,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,549
Gold Earned
26,345
309
Minions Killed
293
0
Camps Cleared
0
997,729
Distance Traveled
922,225
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,764
576
80
8
0
228,958
0
L
Zeus
5,536
554
68
7
0
190,189
0
W
Anubis
6,419
642
86
9
0
194,610
0
W
Artemis
5,207
521
58
6
0
175,662
0
L
Vamana
5,754
575
76
8
0
166,854
0
L
Anubis
4,632
463
45
5
0
172,688
3
L
Sylvanus
5,050
505
21
2
0
191,537
0
W
Horus
6,033
603
70
7
0
200,820
1
L
Cernunnos
5,373
537
83
8
0
200,957
0
W
Hercules
5,126
513
15
2
0
197,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role