Player Matchup

Vulcan
Vulcan
IKanji GodI
Vulcan
Level 102
God Stats
6W - 2L
1,583 SR
Queue Stats
26W - 32L
1,400 Elo+
Party 1
King Arthur
King Arthur
ISaber GodI
King Arthur
Level 109
God Stats
10W - 10L
1,483 SR
Queue Stats
31W - 42L
1,399 Elo+
Party 1
Skadi
Skadi
NobuNikko
Skadi
Level 105
God Stats
8W - 9L
1,153 SR
Queue Stats
116W - 109L
1,417 Elo+
Solo
Thanatos
Thanatos
SaikuGod
Thanatos
Level 119
God Stats
2W - 5L
1,270 SR
Queue Stats
27W - 33L
1,401 Elo+
Party 1
Yemoja
Yemoja
Xonroe
Yemoja
Level 93
God Stats
4W - 1L
1,645 SR
Queue Stats
27W - 32L
1,405 Elo+
Party 1
Team Averages
Level 106
1,426 SR
1,404 Elo+

VS

Team Averages
Level 93
1,391 SR
1,448 Elo+
Amaterasu
Amaterasu
Drax Ryel
Amaterasu
Level 106
God Stats
2W - 3L
1,498 SR
Queue Stats
29W - 33L
1,455 Elo+
Party 2
Anhur
Anhur
Gansburg
Anhur
Level 67
God Stats
0W - 7L
1,046 SR
Queue Stats
187W - 197L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 106
God Stats
501W - 480L
1,511 SR
Queue Stats
629W - 650L
1,441 Elo+
Solo
Nemesis
Nemesis
Lucky Lahi
Nemesis
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 179L
1,438 Elo+
Party 2
Kukulkan
Kukulkan
Rxftp69
Kukulkan
Level 28
God Stats
1W - 4L
1,398 SR
Queue Stats
17W - 20L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
2 / 2 / 1
7,107
547
4,608
5,108
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
ISaber GodI
King Arthur
14
3 / 0 / 2
8,038
618
11,772
10,532
7,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
NobuNikko
Skadi
12
3 / 2 / 1
6,991
538
9,560
7,428
1,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Thanatos
SaikuGod
Thanatos
13
2 / 0 / 3
7,196
554
5,048
10,742
4,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Xonroe
Yemoja
11
1 / 0 / 1
6,928
533
3,184
7,625
3,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Drax Ryel
Amaterasu
11
0 / 4 / 0
6,488
499
5,861
17,604
12,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
Gansburg
Anhur
11
1 / 3 / 1
5,718
440
3,606
9,717
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Graiskye
Cthulhu
11
0 / 1 / 2
6,508
501
4,881
8,418
6,440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Lucky Lahi
Nemesis
12
1 / 2 / 1
6,460
497
4,949
11,284
4,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kukulkan
Rxftp69
Kukulkan
12
2 / 1 / 0
6,992
538
2,906
4,894
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
11
Kills
4
4
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Drax Ryel
Amaterasu
0
4
0
0
L
Anhur
Gansburg
Anhur
1
3
1
0.5
L
Cthulhu
Graiskye
Cthulhu
0
1
2
1
W
Vulcan
2
2
1
1.25
W
King Arthur
ISaber GodI
King Arthur
3
0
2
4
L
Nemesis
Lucky Lahi
Nemesis
1
2
1
0.75
W
Skadi
NobuNikko
Skadi
3
2
1
1.75
L
Kukulkan
Rxftp69
Kukulkan
2
1
0
2
W
Thanatos
SaikuGod
Thanatos
2
0
3
3.5
W
Yemoja
Xonroe
Yemoja
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,172
Damage
22,203
41,435
Taken
51,917
18,078
Mitigated
27,624
18,549
Healing
19,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Drax Ryel
Amaterasu
5,861
3,462
0
9,033
17,604
12,799
0
594
17,010
0
39,554
L
Anhur
Gansburg
Anhur
3,606
1,663
0
3,449
9,717
2,906
0
1,453
8,264
0
28,779
L
Cthulhu
Graiskye
Cthulhu
4,881
0
0
1,454
8,418
6,440
0
1,444
6,974
32,430
416
W
Vulcan
4,608
0
0
489
5,108
1,547
0
2,337
2,771
40,892
0
W
King Arthur
ISaber GodI
King Arthur
11,772
1,831
0
3,494
10,532
7,585
0
0
10,532
0
47,153
L
Nemesis
Lucky Lahi
Nemesis
4,949
1,775
0
5,222
11,284
4,139
0
879
10,405
0
55,840
W
Skadi
NobuNikko
Skadi
9,560
3,019
0
866
7,428
1,784
448
1,750
5,678
0
48,393
L
Kukulkan
Rxftp69
Kukulkan
2,906
41
0
537
4,894
1,340
0
3,372
1,522
45,996
28
W
Thanatos
SaikuGod
Thanatos
5,048
1,140
0
7,154
10,742
4,144
0
569
10,173
0
57,498
W
Yemoja
Xonroe
Yemoja
3,184
1,034
3,646
2,900
7,625
3,018
165
3,071
4,554
18,075
1,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,260
Gold Earned
32,166
350
Minions Killed
376
0
Camps Cleared
0
1,337,537
Distance Traveled
1,373,539
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,488
499
83
6
0
269,771
0
L
Anhur
5,718
440
44
3
0
245,752
5
L
Cthulhu
6,508
501
70
5
0
285,071
7
W
Vulcan
7,107
547
81
6
0
279,500
6
W
King Arthur
8,038
618
73
6
0
255,654
5
L
Nemesis
6,460
497
86
7
0
331,069
8
W
Skadi
6,991
538
64
5
0
257,045
2
L
Kukulkan
6,992
538
93
7
0
241,876
3
W
Thanatos
7,196
554
94
7
0
303,944
0
W
Yemoja
6,928
533
38
3
0
241,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role