Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
CℓashMain
Atlas
Level 153
God Stats
50W - 11L
1,957 SR
Queue Stats
672W - 105L
2,049 Elo+
Party 1
Rama
Rama
Psyсho
Rama
Level 102
God Stats
21W - 0L
2,099 SR
Queue Stats
484W - 97L
1,945 Elo+
Party 1
Guan Yu
Guan Yu
Wuℓff
Guan Yu
Level 154
God Stats
19W - 6L
1,807 SR
Queue Stats
1,488W - 242L
2,002 Elo+
Party 1
Team Averages
Level 152
1,773 SR
1,799 Elo+

VS

Team Averages
Level 153
1,649 SR
1,614 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ryyann
Tsukuyomi
Level 159
God Stats
2W - 3L
1,653 SR
Queue Stats
126W - 107L
1,579 Elo+
Solo
Janus
Janus
amf3000
Janus
Level 157
God Stats
15W - 8L
1,778 SR
Queue Stats
99W - 82L
1,618 Elo+
Solo
Neith
Neith
dankeykang2
Neith
Level 166
God Stats
17W - 13L
1,647 SR
Queue Stats
330W - 303L
1,568 Elo+
Solo
Hercules
Hercules
losinghope
Hercules
Level 88
God Stats
5W - 5L
1,670 SR
Queue Stats
100W - 33L
1,805 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
3 / 0 / 4
6,098
1,220
4,095
4,653
1,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
 
Scylla
12
0 / 0 / 6
5,917
1,183
3,105
1,610
439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 5
6,062
1,212
4,799
4,310
2,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Psyсho
Rama
11
1 / 0 / 5
5,804
1,161
3,374
2,055
565
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Wuℓff
Guan Yu
11
1 / 2 / 5
5,583
1,117
2,079
6,122
6,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 2 / 0
5,724
1,145
4,148
5,096
2,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Tsukuyomi
Ryyann
Tsukuyomi
7
0 / 0 / 0
4,731
946
0
0
0
Janus
amf3000
Janus
10
0 / 3 / 2
5,423
1,085
2,653
4,852
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 0
5,875
1,175
3,730
2,997
860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
losinghope
Hercules
10
0 / 2 / 1
5,264
1,053
2,249
6,747
4,809
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
8
Kills
2
2
Deaths
8
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
4
5
W
Scylla
 
Scylla
0
0
6
3
L
Cthulhu
 
Cthulhu
1
2
0
0.5
W
3
0
5
5.5
W
Rama
Psyсho
Rama
1
0
5
3.5
L
Tsukuyomi
Ryyann
Tsukuyomi
0
0
0
0
W
Guan Yu
Wuℓff
Guan Yu
1
2
5
1.75
L
Janus
amf3000
Janus
0
3
2
0.33
L
1
1
0
1
L
Hercules
losinghope
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,452
Damage
12,780
18,750
Taken
19,692
10,798
Mitigated
9,681
5,512
Healing
4,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,095
454
0
1,181
4,653
1,605
0
2,424
2,047
0
19,126
W
Scylla
 
Scylla
3,105
108
0
485
1,610
439
0
209
1,401
20,733
751
L
Cthulhu
 
Cthulhu
4,148
143
48
597
5,096
2,820
0
1,933
2,819
14,811
167
W
4,799
1,127
0
400
4,310
2,102
69
1,536
2,654
9,940
766
W
Rama
Psyсho
Rama
3,374
2,321
0
708
2,055
565
255
1,136
848
0
11,373
L
Tsukuyomi
Ryyann
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
Wuℓff
Guan Yu
2,079
174
672
2,066
6,122
6,087
0
1,153
4,880
0
6,270
L
Janus
amf3000
Janus
2,653
122
0
0
4,852
1,192
0
1,995
2,679
10,454
0
L
3,730
1,256
0
737
2,997
860
0
975
1,822
0
21,479
L
Hercules
losinghope
Hercules
2,249
738
0
2,652
6,747
4,809
0
1,845
4,421
0
9,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,464
Gold Earned
27,017
144
Minions Killed
111
0
Camps Cleared
0
661,923
Distance Traveled
451,350
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,098
1,220
25
5
0
151,085
0
W
Scylla
5,917
1,183
67
13
0
116,753
0
L
Cthulhu
5,724
1,145
12
2
0
117,920
0
W
Atlas
6,062
1,212
13
3
0
139,189
0
W
Rama
5,804
1,161
31
6
0
128,046
0
L
Tsukuyomi
4,731
946
0
0
0
0
0
W
Guan Yu
5,583
1,117
8
2
0
126,850
0
L
Janus
5,423
1,085
38
8
0
115,784
1
L
Neith
5,875
1,175
39
8
0
84,054
0
L
Hercules
5,264
1,053
22
4
0
133,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role