Player Matchup

Chronos
Chronos
 
Chronos
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AstoFGZ
Chang'e
Level 146
God Stats
7W - 8L
1,577 SR
Queue Stats
215W - 196L
1,560 Elo+
Solo
Bacchus
Bacchus
DrDune
Bacchus
Level 112
God Stats
2W - 1L
1,701 SR
Queue Stats
148W - 152L
1,507 Elo+
Solo
Team Averages
Level 147
1,556 SR
1,513 Elo+

VS

Team Averages
Level 133
1,517 SR
1,521 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
KnotAFurry98
Cerberus
Level 87
God Stats
5W - 4L
1,562 SR
Queue Stats
73W - 72L
1,531 Elo+
Party 1
Sun Wukong
Sun Wukong
Weak Chakra
Sun Wukong
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,567 Elo+
Solo
Ravana
Ravana
YmirBestGirl
Ravana
Level 156
God Stats
6W - 5L
1,461 SR
Queue Stats
103W - 102L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
skrillexck666
Danzaburou
Level 129
God Stats
10W - 7L
1,563 SR
Queue Stats
334W - 303L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
5
0 / 0 / 0
3,474
695
2,269
3,899
935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Danzaburou
 
Danzaburou
6
1 / 2 / 0
3,369
674
1,960
3,207
839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
 
Fenrir
5
0 / 4 / 0
3,038
608
1,234
4,471
968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
AstoFGZ
Chang'e
3
0 / 2 / 0
2,783
557
434
1,528
367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
DrDune
Bacchus
5
1 / 2 / 1
3,474
695
954
4,234
2,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
7
4 / 1 / 2
4,490
898
3,193
2,264
599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
KnotAFurry98
Cerberus
6
1 / 1 / 4
3,796
759
1,097
3,886
1,963
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Weak Chakra
Sun Wukong
6
0 / 0 / 0
3,354
671
2,962
4,909
1,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Ravana
7
5 / 0 / 1
4,341
868
2,260
2,362
652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
skrillexck666
Danzaburou
6
0 / 0 / 3
3,408
682
944
2,559
572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
10
10
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
0
0
0
L
Danzaburou
 
Danzaburou
1
2
0
0.5
L
Fenrir
 
Fenrir
0
4
0
0
W
The Morrigan
 
The Morrigan
4
1
2
5
L
Chang'e
AstoFGZ
Chang'e
0
2
0
0
L
Bacchus
DrDune
Bacchus
1
2
1
0.75
W
Cerberus
KnotAFurry98
Cerberus
1
1
4
3
W
Sun Wukong
Weak Chakra
Sun Wukong
0
0
0
0
W
Ravana
5
0
1
5.5
W
Danzaburou
skrillexck666
Danzaburou
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,851
Damage
10,456
17,339
Taken
15,980
5,846
Mitigated
5,773
5,545
Healing
5,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,269
1,064
0
1,791
3,899
935
0
0
3,899
13,969
1,660
L
Danzaburou
 
Danzaburou
1,960
1,074
0
1,129
3,207
839
0
764
2,399
0
16,155
L
Fenrir
 
Fenrir
1,234
298
0
1,278
4,471
968
0
771
3,614
0
11,272
W
The Morrigan
 
The Morrigan
3,193
1,119
0
750
2,264
599
0
404
1,784
18,416
2,092
L
Chang'e
AstoFGZ
Chang'e
434
0
40
120
1,528
367
0
1,122
306
4,765
0
L
Bacchus
DrDune
Bacchus
954
136
0
1,187
4,234
2,737
0
812
3,386
7,985
239
W
Cerberus
KnotAFurry98
Cerberus
1,097
78
0
1,047
3,886
1,963
0
526
3,360
7,179
1,893
W
Sun Wukong
Weak Chakra
Sun Wukong
2,962
294
0
1,750
4,909
1,987
0
2,120
2,789
0
16,070
W
Ravana
2,260
595
0
1,446
2,362
652
0
20
2,342
0
17,253
W
Danzaburou
skrillexck666
Danzaburou
944
500
0
994
2,559
572
0
309
2,250
0
14,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,138
Gold Earned
19,389
108
Minions Killed
140
0
Camps Cleared
0
462,888
Distance Traveled
519,147
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
3,474
695
36
7
0
102,058
0
L
Danzaburou
3,369
674
25
5
0
87,097
1
L
Fenrir
3,038
608
24
5
0
109,153
2
W
The Morrigan
4,490
898
34
7
0
87,619
0
L
Chang'e
2,783
557
12
2
0
47,367
0
L
Bacchus
3,474
695
11
2
0
117,213
0
W
Cerberus
3,796
759
17
3
0
103,809
0
W
Sun Wukong
3,354
671
27
5
0
100,514
0
W
Ravana
4,341
868
42
8
0
125,097
0
W
Danzaburou
3,408
682
20
4
0
102,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role