Player Matchup

Jormungandr
Jormungandr
CHIEFSHAKATOOL
Jormungandr
Level 196
God Stats
4W - 2L
1,676 SR
Queue Stats
231W - 222L
1,557 Elo+
Party 1
Bastet
Bastet
LuckiJ0K3r
Bastet
Level 143
God Stats
9W - 1L
1,652 SR
Queue Stats
20W - 22L
1,378 Elo+
Party 4
Sylvanus
Sylvanus
MonoKills
Sylvanus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,467 Elo+
Party 1
Sol
Sol
lNeoNeol
Sol
Level 156
God Stats
3W - 2L
1,560 SR
Queue Stats
335W - 285L
1,611 Elo+
Solo
Skadi
Skadi
latjior
Skadi
Level 148
God Stats
3W - 0L
1,797 SR
Queue Stats
47W - 33L
1,507 Elo+
Party 4
Team Averages
Level 148
1,637 SR
1,504 Elo+

VS

Team Averages
Level 150
1,651 SR
1,534 Elo+
Kuzenbo
Kuzenbo
CarlFenrir
Kuzenbo
Level 107
God Stats
3W - 2L
1,710 SR
Queue Stats
223W - 208L
1,512 Elo+
Party 3
Cupid
Cupid
HeartDarkness
Cupid
Level 159
God Stats
10W - 11L
1,546 SR
Queue Stats
327W - 291L
1,618 Elo+
Party 3
Gilgamesh
Gilgamesh
MxOiE
Gilgamesh
Level 159
God Stats
31W - 17L
1,692 SR
Queue Stats
388W - 368L
1,467 Elo+
Party 2
Bakasura
Bakasura
NathanR808
Bakasura
Level 156
God Stats
13W - 12L
1,649 SR
Queue Stats
290W - 274L
1,571 Elo+
Solo
Raijin
Raijin
TheRubyWeapon
Raijin
Level 167
God Stats
14W - 9L
1,660 SR
Queue Stats
291W - 278L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CHIEFSHAKATOOL
Jormungandr
10
2 / 2 / 0
5,669
709
5,244
6,901
3,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
LuckiJ0K3r
Bastet
9
1 / 3 / 1
5,062
633
2,147
6,583
2,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
MonoKills
Sylvanus
9
0 / 1 / 1
5,042
630
3,125
5,679
3,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 1
5,198
650
4,645
4,175
1,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
latjior
Skadi
9
0 / 1 / 0
5,362
670
891
2,917
595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CarlFenrir
Kuzenbo
9
1 / 0 / 4
5,233
654
1,800
7,185
5,578
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
3 / 1 / 2
5,194
649
4,989
4,942
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
MxOiE
Gilgamesh
10
2 / 1 / 1
5,392
674
6,030
9,530
3,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bakasura
NathanR808
Bakasura
5
2 / 1 / 0
4,083
510
1,092
3,304
881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
1 / 1 / 0
4,743
593
2,133
4,453
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
9
9
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CHIEFSHAKATOOL
Jormungandr
2
2
0
1
L
Kuzenbo
CarlFenrir
Kuzenbo
1
0
4
3
L
3
1
2
4
W
Bastet
LuckiJ0K3r
Bastet
1
3
1
0.5
W
Sylvanus
MonoKills
Sylvanus
0
1
1
0.5
L
Gilgamesh
MxOiE
Gilgamesh
2
1
1
2.5
L
Bakasura
NathanR808
Bakasura
2
1
0
2
L
1
1
0
1
W
1
2
1
0.75
W
Skadi
latjior
Skadi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,052
Damage
16,044
26,255
Taken
29,414
10,953
Mitigated
12,294
7,327
Healing
11,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CHIEFSHAKATOOL
Jormungandr
5,244
453
0
2,465
6,901
3,720
0
540
6,315
33,654
1,251
L
Kuzenbo
CarlFenrir
Kuzenbo
1,800
939
0
2,529
7,185
5,578
0
4,194
2,991
9,442
0
L
4,989
3,077
881
3,241
4,942
1,294
0
2,581
2,361
0
34,704
W
Bastet
LuckiJ0K3r
Bastet
2,147
647
0
1,337
6,583
2,212
0
260
6,323
0
35,329
W
Sylvanus
MonoKills
Sylvanus
3,125
613
180
1,678
5,679
3,381
0
995
4,684
14,884
1,378
L
Gilgamesh
MxOiE
Gilgamesh
6,030
2,209
0
2,311
9,530
3,358
0
4,473
5,057
1,282
33,316
L
Bakasura
NathanR808
Bakasura
1,092
843
0
1,782
3,304
881
0
978
2,326
0
11,052
L
2,133
65
0
770
4,453
1,183
0
202
4,251
23,648
0
W
4,645
2,406
0
1,510
4,175
1,045
0
545
3,621
40,221
3,616
W
Skadi
latjior
Skadi
891
131
0
157
2,917
595
739
1,750
953
0
35,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,333
Gold Earned
24,645
309
Minions Killed
223
0
Camps Cleared
0
877,912
Distance Traveled
757,104
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,669
709
58
7
0
164,725
0
L
Kuzenbo
5,233
654
11
1
0
191,851
1
L
Cupid
5,194
649
75
9
0
167,270
0
W
Bastet
5,062
633
63
8
0
209,847
0
W
Sylvanus
5,042
630
31
4
0
156,506
0
L
Gilgamesh
5,392
674
50
6
0
172,459
0
L
Bakasura
4,083
510
29
4
0
75,355
0
L
Raijin
4,743
593
58
7
0
150,169
0
W
Sol
5,198
650
86
11
0
168,454
0
W
Skadi
5,362
670
71
9
0
178,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role