Player Matchup

Sol
Sol
Chromaticllama
Sol
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 240L
1,596 Elo+
Party 2
Ra
Ra
KingHuncho
Ra
Level 146
God Stats
7W - 3L
1,520 SR
Queue Stats
36W - 24L
1,520 Elo+
Solo
Vulcan
Vulcan
NandoDuck
Vulcan
Level 151
God Stats
0W - 1L
1,156 SR
Queue Stats
36W - 45L
1,556 Elo+
Party 4
Nemesis
Nemesis
firemhysa
Nemesis
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,413 Elo+
Party 4
Apollo
Apollo
mateoburbur96
Apollo
Level 136
God Stats
3W - 4L
1,632 SR
Queue Stats
228W - 191L
1,598 Elo+
Party 2
Team Averages
Level 127
1,461 SR
1,537 Elo+

VS

Team Averages
Level 145
1,650 SR
1,533 Elo+
Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Akuma6625
Thoth
Level 117
God Stats
9W - 9L
1,692 SR
Queue Stats
163W - 177L
1,481 Elo+
Party 1
Apollo
Apollo
FastAfSloth
Apollo
Level 202
God Stats
9W - 9L
1,487 SR
Queue Stats
90W - 65L
1,620 Elo+
Party 3
Artio
Artio
IFeedTheAdc
Artio
Level 85
God Stats
3W - 0L
1,893 SR
Queue Stats
49W - 44L
1,573 Elo+
Party 3
Mulan
Mulan
llGHMllVincible
Mulan
Level 161
God Stats
38W - 19L
1,677 SR
Queue Stats
234W - 221L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 5 / 0
7,153
596
9,903
11,310
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 1 / 1
7,207
601
2,249
5,391
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
NandoDuck
Vulcan
10
0 / 4 / 0
5,892
491
5,569
9,226
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
firemhysa
Nemesis
10
1 / 2 / 1
6,009
501
1,803
8,224
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 7 / 5
6,416
535
5,352
9,460
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 0 / 2
7,341
612
7,002
11,056
6,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thoth
Akuma6625
Thoth
13
0 / 1 / 0
6,635
553
2,325
3,914
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
13
10 / 6 / 3
8,078
673
16,073
13,920
5,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 9
7,171
598
2,801
9,168
6,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 1 / 4
7,340
612
4,137
6,579
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
19
19
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
0
2
4
W
Thoth
Akuma6625
Thoth
0
1
0
0
L
6
5
0
1.2
W
Apollo
10
6
3
1.92
W
2
0
9
6.5
L
1
1
1
1.5
L
Vulcan
NandoDuck
Vulcan
0
4
0
0
L
Nemesis
firemhysa
Nemesis
1
2
1
0.75
W
4
1
4
6
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,876
Damage
32,338
43,611
Taken
44,637
13,433
Mitigated
22,218
10,733
Healing
15,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,002
1,731
0
5,183
11,056
6,218
18
4,817
5,784
2,088
56,172
W
Thoth
Akuma6625
Thoth
2,325
0
0
500
3,914
1,257
0
1,561
2,353
50,647
1,025
L
9,903
5,460
0
3,998
11,310
2,436
889
725
10,585
32,001
130
W
Apollo
16,073
11,488
0
5,197
13,920
5,408
426
7,540
6,380
0
59,397
W
2,801
379
520
2,879
9,168
6,073
26
2,816
6,352
18,970
1,523
L
2,249
0
276
1,743
5,391
1,688
0
2,621
2,770
48,376
392
L
Vulcan
NandoDuck
Vulcan
5,569
775
0
2,184
9,226
4,077
0
1,034
7,606
34,306
0
L
Nemesis
firemhysa
Nemesis
1,803
923
0
549
8,224
2,841
0
755
7,469
0
33,128
W
4,137
405
0
1,534
6,579
3,262
0
586
5,952
0
57,536
L
5,352
2,359
0
1,983
9,460
2,391
512
888
8,572
0
34,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,677
Gold Earned
36,565
361
Minions Killed
400
0
Camps Cleared
0
1,141,546
Distance Traveled
1,283,503
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,341
612
88
7
0
262,762
1
W
Thoth
6,635
553
95
8
0
237,098
0
L
Sol
7,153
596
48
4
0
199,479
0
W
Apollo
8,078
673
88
7
0
220,242
0
W
Artio
7,171
598
33
3
0
283,194
2
L
Ra
7,207
601
110
9
0
246,291
7
L
Vulcan
5,892
491
78
7
0
220,434
1
L
Nemesis
6,009
501
64
5
0
283,224
0
W
Mulan
7,340
612
96
8
0
280,207
0
L
Apollo
6,416
535
61
5
0
192,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role