Player Matchup

Izanami
Izanami
Dispariti
Izanami
Level 146
God Stats
3W - 0L
2,011 SR
Queue Stats
30W - 21L
1,488 Elo+
Party 2
Athena
Athena
Elderly Spice
Athena
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,513 Elo+
Party 2
Zeus
Zeus
GabrielMMO2001
Zeus
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,552 Elo+
Party 3
Nemesis
Nemesis
MrAtomicTurtle
Nemesis
Level 124
God Stats
2W - 0L
1,751 SR
Queue Stats
132W - 125L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
juanjoseabril
Sun Wukong
Level 107
God Stats
2W - 1L
1,261 SR
Queue Stats
22W - 13L
1,612 Elo+
Party 3
Team Averages
Level 83
1,605 SR
1,528 Elo+

VS

Team Averages
Level 99
1,457 SR
1,491 Elo+
Awilix
Awilix
GOLWINDpc
Awilix
Level 151
God Stats
0W - 1L
1,323 SR
Queue Stats
91W - 92L
1,499 Elo+
Solo
Maui
Maui
Hoaxmission
Maui
Level 39
God Stats
20W - 17L
1,593 SR
Queue Stats
64W - 59L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
InfiniteBob
Cthulhu
Level 150
God Stats
0W - 4L
1,234 SR
Queue Stats
12W - 17L
1,493 Elo+
Solo
Danzaburou
Danzaburou
MegaLaDawng
Danzaburou
Level 88
God Stats
68W - 40L
1,688 SR
Queue Stats
266W - 236L
1,499 Elo+
Party 1
Zeus
Zeus
SlipperyMo2
Zeus
Level 69
God Stats
5W - 7L
1,449 SR
Queue Stats
104W - 107L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dispariti
Izanami
11
2 / 2 / 0
6,358
636
3,280
6,884
2,124
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8
0 / 1 / 1
4,869
487
244
6,857
3,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 2 / 0
7,273
727
4,267
4,451
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 3
5,089
509
2,398
6,790
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
juanjoseabril
Sun Wukong
11
0 / 0 / 3
6,322
632
3,483
6,255
2,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GOLWINDpc
Awilix
12
2 / 1 / 2
6,161
616
4,374
6,455
1,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 0 / 2
6,173
617
3,034
4,537
2,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
InfiniteBob
Cthulhu
11
1 / 1 / 0
5,867
587
3,357
6,223
2,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Danzaburou
MegaLaDawng
Danzaburou
12
3 / 2 / 1
6,325
633
5,689
5,634
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

9
1 / 4 / 0
5,394
539
1,523
5,176
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
8
Kills
8
8
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dispariti
Izanami
2
2
0
1
W
0
1
1
0.5
L
Awilix
GOLWINDpc
Awilix
2
1
2
3
W
6
2
0
3
L
1
0
2
2
L
Cthulhu
InfiniteBob
Cthulhu
1
1
0
1
L
Danzaburou
MegaLaDawng
Danzaburou
3
2
1
1.75
W
0
3
3
0.5
L
1
4
0
0.25
W
Sun Wukong
juanjoseabril
Sun Wukong
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,672
Damage
17,977
31,237
Taken
28,025
11,229
Mitigated
10,450
6,898
Healing
8,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dispariti
Izanami
3,280
2,575
0
632
6,884
2,124
0
1,185
5,666
0
49,304
W
244
126
0
240
6,857
3,523
48
1,395
5,413
8,957
0
L
Awilix
GOLWINDpc
Awilix
4,374
1,887
0
2,965
6,455
1,810
0
521
5,934
0
45,542
W
4,267
1,072
0
1,581
4,451
1,358
0
1,226
3,225
54,925
721
L
3,034
800
0
1,778
4,537
2,780
65
75
4,462
19,636
0
L
Cthulhu
InfiniteBob
Cthulhu
3,357
75
0
1,714
6,223
2,940
0
1,028
5,195
34,296
1,909
L
Danzaburou
MegaLaDawng
Danzaburou
5,689
2,972
0
2,071
5,634
1,592
657
51
5,583
0
47,664
W
2,398
1,124
0
2,967
6,790
1,713
0
1,038
5,700
0
25,604
L
1,523
122
0
24
5,176
1,328
0
2,836
2,340
29,854
0
W
Sun Wukong
juanjoseabril
Sun Wukong
3,483
774
0
1,478
6,255
2,511
0
2,807
3,200
0
42,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,911
Gold Earned
29,920
364
Minions Killed
317
0
Camps Cleared
0
1,091,395
Distance Traveled
1,099,702
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,358
636
101
10
0
215,126
0
W
Athena
4,869
487
21
2
0
222,623
0
L
Awilix
6,161
616
81
8
0
259,178
0
W
Zeus
7,273
727
111
11
0
209,506
6
L
Maui
6,173
617
21
2
0
240,550
0
L
Cthulhu
5,867
587
69
7
0
223,214
2
L
Danzaburou
6,325
633
86
9
0
199,185
0
W
Nemesis
5,089
509
50
5
0
243,041
0
L
Zeus
5,394
539
60
6
0
177,575
2
W
Sun Wukong
6,322
632
81
8
0
201,099
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role