Player Matchup

Cupid
Cupid
CaptainWiest
Cupid
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,622 Elo+
Party 1
Kukulkan
Kukulkan
JAKUP
Kukulkan
Level 158
God Stats
1W - 1L
1,729 SR
Queue Stats
27W - 13L
1,662 Elo+
Party 1
Ares
Ares
ThisGameNotFun
Ares
Level 145
God Stats
1W - 1L
1,720 SR
Queue Stats
41W - 23L
1,660 Elo+
Party 1
Team Averages
Level 143
1,649 SR
1,648 Elo+

VS

Team Averages
Level 108
1,434 SR
1,353 Elo+
Danzaburou
Danzaburou
CowboyCorgi
Danzaburou
Level 124
God Stats
1W - 0L
1,323 SR
Queue Stats
1W - 3L
1,243 Elo+
Party 2
Scylla
Scylla
Gilfson
Scylla
Level 142
God Stats
1W - 0L
1,308 SR
Queue Stats
1W - 1L
1,315 Elo+
Party 2
Tyr
Tyr
Vurixy
Tyr
Level 58
God Stats
1W - 0L
1,672 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,409
741
4,177
7,964
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
JAKUP
Kukulkan
13
0 / 5 / 3
7,691
769
4,808
6,349
2,137
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 0
7,947
795
5,364
11,052
10,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CowboyCorgi
Danzaburou
17
8 / 0 / 7
10,915
1,092
10,032
6,329
2,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Gilfson
Scylla
17
6 / 0 / 9
10,748
1,075
9,288
6,000
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
Vurixy
Tyr
13
1 / 3 / 12
8,323
832
3,718
10,450
7,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
15
15
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Danzaburou
CowboyCorgi
Danzaburou
8
0
7
11.5
W
Scylla
Gilfson
Scylla
6
0
9
10.5
L
Kukulkan
JAKUP
Kukulkan
0
5
3
0.3
L
3
5
0
0.6
W
Tyr
Vurixy
Tyr
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,349
Damage
23,038
25,365
Taken
22,779
14,430
Mitigated
11,581
2,091
Healing
3,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,177
1,411
0
1,096
7,964
2,148
0
4,007
3,630
0
21,516
W
Danzaburou
CowboyCorgi
Danzaburou
10,032
2,931
0
1,631
6,329
2,411
1,471
2,157
3,975
0
48,720
W
Scylla
Gilfson
Scylla
9,288
504
0
1,263
6,000
2,004
1,476
2,588
3,342
41,613
456
L
Kukulkan
JAKUP
Kukulkan
4,808
817
0
260
6,349
2,137
0
2,038
4,183
25,295
0
L
5,364
165
0
735
11,052
10,145
0
2,575
8,240
15,245
674
W
Tyr
Vurixy
Tyr
3,718
194
0
983
10,450
7,166
359
4,648
5,478
0
8,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,047
Gold Earned
29,986
120
Minions Killed
163
0
Camps Cleared
0
557,558
Distance Traveled
604,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,409
741
40
4
0
188,812
0
W
Danzaburou
10,915
1,092
88
9
0
210,820
0
W
Scylla
10,748
1,075
68
7
0
207,662
0
L
Kukulkan
7,691
769
56
6
0
179,381
0
L
Ares
7,947
795
24
2
0
189,365
0
W
Tyr
8,323
832
7
1
0
185,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role