Player Matchup

Hades
Hades
Avatar Napier
Hades
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 117L
1,439 Elo+
Party 1
Bellona
Bellona
CHI3FNWAHOOS
Bellona
Level 125
God Stats
1W - 0L
1,216 SR
Queue Stats
13W - 11L
1,407 Elo+
Party 3
Mercury
Mercury
HammerxofxLight
Mercury
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,446 Elo+
Party 1
Atlas
Atlas
HammerxofxWrath
Atlas
Level 62
God Stats
1W - 2L
1,440 SR
Queue Stats
78W - 75L
1,431 Elo+
Party 1
Zhong Kui
Zhong Kui
flylikealemming
Zhong Kui
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,347 Elo+
Party 3
Team Averages
Level 119
1,431 SR
1,414 Elo+

VS

Team Averages
Level 114
1,656 SR
1,464 Elo+
Arachne
Arachne
Andekaides
Arachne
Level 45
God Stats
2W - 1L
1,857 SR
Queue Stats
83W - 92L
1,457 Elo+
Party 2
Hercules
Hercules
TrickyRicky313
Hercules
Level 154
God Stats
2W - 3L
1,698 SR
Queue Stats
50W - 64L
1,401 Elo+
Solo
Kali
Kali
XimedelosTedi
Kali
Level 63
God Stats
1W - 1L
1,759 SR
Queue Stats
96W - 116L
1,442 Elo+
Party 2
Bacchus
Bacchus
ZonaCat833
Bacchus
Level 199
God Stats
16W - 12L
1,466 SR
Queue Stats
833W - 835L
1,489 Elo+
Solo
Cernunnos
Cernunnos
xxFaDeD KaRmAxx
Cernunnos
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
235W - 229L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 8
5,285
1,057
3,346
4,263
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bellona
CHI3FNWAHOOS
Bellona
11
6 / 2 / 2
6,517
1,303
3,360
5,561
4,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 4
5,314
1,063
3,017
2,794
1,267
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
1 / 2 / 5
5,761
1,152
1,684
5,231
3,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
flylikealemming
Zhong Kui
10
2 / 2 / 5
5,976
1,195
6,036
4,250
3,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andekaides
Arachne
9
3 / 4 / 4
5,327
1,065
2,454
4,920
2,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
12
4 / 1 / 5
6,250
1,250
6,598
7,892
4,559
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

1
0 / 0 / 1
1,470
294
0
0
0
Bacchus
ZonaCat833
Bacchus
11
2 / 2 / 6
5,796
1,159
5,099
5,005
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
xxFaDeD KaRmAxx
Cernunnos
10
0 / 3 / 5
5,210
1,042
2,700
3,479
1,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
10
Kills
9
10
Deaths
10
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
Andekaides
Arachne
3
4
4
1.25
W
0
2
8
2
W
Bellona
CHI3FNWAHOOS
Bellona
6
2
2
3.5
W
1
2
4
1.5
W
1
2
5
1.75
L
Hercules
4
1
5
6.5
L
0
0
1
0.5
L
Bacchus
ZonaCat833
Bacchus
2
2
6
2.5
W
Zhong Kui
flylikealemming
Zhong Kui
2
2
5
2.25
L
Cernunnos
xxFaDeD KaRmAxx
Cernunnos
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,443
Damage
16,851
22,099
Taken
21,296
13,856
Mitigated
12,602
5,159
Healing
5,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Andekaides
Arachne
2,454
1,282
0
453
4,920
2,999
0
2,028
2,782
0
3,846
W
3,346
359
391
783
4,263
1,663
0
745
3,406
6,140
852
W
Bellona
CHI3FNWAHOOS
Bellona
3,360
888
192
899
5,561
4,565
0
1,900
3,624
0
9,815
W
3,017
746
501
643
2,794
1,267
0
1,134
1,660
0
4,668
W
1,684
660
0
956
5,231
3,019
0
600
4,598
5,217
140
L
Hercules
6,598
1,315
453
4,124
7,892
4,559
0
4,053
3,730
0
11,693
L
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
ZonaCat833
Bacchus
5,099
390
201
463
5,005
4,029
0
2,902
1,972
11,903
0
W
Zhong Kui
flylikealemming
Zhong Kui
6,036
758
209
585
4,250
3,342
0
720
3,496
12,015
0
L
Cernunnos
xxFaDeD KaRmAxx
Cernunnos
2,700
1,730
0
132
3,479
1,015
0
1,851
1,558
0
6,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,853
Gold Earned
24,053
53
Minions Killed
43
0
Camps Cleared
0
504,648
Distance Traveled
366,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,327
1,065
3
1
0
73,549
0
W
Hades
5,285
1,057
8
2
0
92,060
0
W
Bellona
6,517
1,303
17
3
0
110,580
0
W
Mercury
5,314
1,063
7
1
0
110,063
0
W
Atlas
5,761
1,152
7
1
0
99,842
0
L
Hercules
6,250
1,250
11
2
0
106,984
0
L
Kali
1,470
294
0
0
0
0
0
L
Bacchus
5,796
1,159
15
3
0
94,539
0
W
Zhong Kui
5,976
1,195
14
3
0
92,103
0
L
Cernunnos
5,210
1,042
14
3
0
91,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role