Player Matchup

Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Death Rides6435
Lancelot
Level 177
God Stats
1W - 5L
938 SR
Queue Stats
51W - 61L
1,431 Elo+
Party 2
Guan Yu
Guan Yu
FENRIRS BLOOD
Guan Yu
Level 154
God Stats
5W - 7L
1,523 SR
Queue Stats
524W - 516L
1,500 Elo+
Party 3
Nut
Nut
Miizzfit
Nut
Level 158
God Stats
8W - 7L
1,429 SR
Queue Stats
134W - 123L
1,489 Elo+
Party 3
Sol
Sol
UndyingSoul8369
Sol
Level 69
God Stats
2W - 2L
1,457 SR
Queue Stats
37W - 63L
1,327 Elo+
Party 2
Team Averages
Level 143
1,369 SR
1,449 Elo+

VS

Team Averages
Level 96
1,435 SR
1,474 Elo+
Hou Yi
Hou Yi
Glaileon
Hou Yi
Level 58
God Stats
2W - 3L
1,137 SR
Queue Stats
100W - 117L
1,418 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KGMack
Morgan Le Fay
Level 143
God Stats
0W - 2L
1,297 SR
Queue Stats
192W - 189L
1,512 Elo+
Solo
Thanatos
Thanatos
Top50Widow7118
Thanatos
Level 104
God Stats
15W - 22L
1,442 SR
Queue Stats
162W - 178L
1,539 Elo+
Solo
Bacchus
Bacchus
VxIid
Bacchus
Level 48
God Stats
10W - 11L
1,370 SR
Queue Stats
68W - 83L
1,414 Elo+
Party 1
Sun Wukong
Sun Wukong
lucas-covi
Sun Wukong
Level 129
God Stats
1W - 1L
1,931 SR
Queue Stats
162W - 140L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 0 / 3
7,234
658
5,070
10,067
7,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
11
6 / 1 / 2
7,004
637
6,188
8,270
2,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
12
5 / 2 / 1
7,249
659
6,506
11,693
6,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
5 / 1 / 3
7,249
659
6,397
6,346
2,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 2 / 1
5,983
544
2,229
5,403
1,558
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Glaileon
Hou Yi
10
0 / 5 / 0
5,173
470
4,659
8,560
2,535
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
KGMack
Morgan Le Fay
11
2 / 1 / 0
6,170
561
6,836
5,685
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
10
4 / 4 / 0
6,231
566
3,829
10,090
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
VxIid
Bacchus
9
0 / 3 / 0
5,192
472
3,037
8,288
7,463
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
lucas-covi
Sun Wukong
9
0 / 6 / 1
5,463
497
7,160
10,245
5,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
19
Kills
6
6
Deaths
19
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
3
4.5
W
Lancelot
6
1
2
7
W
Guan Yu
5
2
1
2.75
L
Hou Yi
Glaileon
Hou Yi
0
5
0
0
L
Morgan Le Fay
KGMack
Morgan Le Fay
2
1
0
2
W
5
1
3
6.5
L
Thanatos
4
4
0
1
W
0
2
1
0.25
L
Bacchus
VxIid
Bacchus
0
3
0
0
L
Sun Wukong
lucas-covi
Sun Wukong
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,390
Damage
25,521
41,779
Taken
42,868
19,575
Mitigated
20,527
17,883
Healing
15,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,070
483
0
5,425
10,067
7,204
0
4,198
5,869
0
27,521
W
Lancelot
6,188
1,532
0
2,954
8,270
2,655
480
1,030
7,201
0
30,738
W
Guan Yu
6,506
1,428
352
4,541
11,693
6,106
0
0
10,915
0
43,309
L
Hou Yi
Glaileon
Hou Yi
4,659
2,573
0
2,829
8,560
2,535
0
0
8,560
0
45,238
L
Morgan Le Fay
KGMack
Morgan Le Fay
6,836
927
0
1,097
5,685
2,052
0
1,496
4,189
39,040
1,562
W
6,397
4,373
0
2,826
6,346
2,052
683
1,299
5,047
0
48,123
L
Thanatos
3,829
1,118
0
7,167
10,090
3,307
0
417
9,673
0
30,912
W
2,229
162
0
1,785
5,403
1,558
730
3,346
2,057
30,203
1,223
L
Bacchus
VxIid
Bacchus
3,037
804
0
1,460
8,288
7,463
0
247
8,041
15,295
0
L
Sun Wukong
lucas-covi
Sun Wukong
7,160
1,201
0
3,398
10,245
5,170
0
0
10,245
0
33,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,719
Gold Earned
28,229
302
Minions Killed
266
0
Camps Cleared
0
1,120,228
Distance Traveled
1,082,295
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,234
658
39
4
0
249,061
4
W
Lancelot
7,004
637
45
4
0
264,141
0
W
Guan Yu
7,249
659
64
6
0
205,522
2
L
Hou Yi
5,173
470
72
7
0
190,350
0
L
Morgan Le Fay
6,170
561
72
7
0
208,791
2
W
Nut
7,249
659
88
8
0
207,810
0
L
Thanatos
6,231
566
51
5
0
246,160
0
W
Sol
5,983
544
66
6
0
193,694
0
L
Bacchus
5,192
472
15
1
0
216,222
0
L
Sun Wukong
5,463
497
56
5
0
220,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role