Player Matchup

Janus
Janus
KiNG_K1LLZ
Janus
Level 158
God Stats
2W - 3L
1,505 SR
Queue Stats
11W - 17L
1,449 Elo+
Party 1
Charybdis
Charybdis
RaikiriiKami
Charybdis
Level 48
God Stats
23W - 15L
1,600 SR
Queue Stats
104W - 99L
1,512 Elo+
Party 1
Serqet
Serqet
SenseiSaito
Serqet
Level 65
God Stats
1W - 1L
1,350 SR
Queue Stats
88W - 91L
1,522 Elo+
Party 1
Kumbhakarna
Kumbhakarna
VioSinclair
Kumbhakarna
Level 184
God Stats
1W - 3L
1,195 SR
Queue Stats
182W - 175L
1,568 Elo+
Party 1
Shiva
Shiva
WaddyaWant
Shiva
Level 126
God Stats
15W - 6L
1,703 SR
Queue Stats
170W - 164L
1,519 Elo+
Party 1
Team Averages
Level 116
1,470 SR
1,514 Elo+

VS

Team Averages
Level 178
1,542 SR
1,575 Elo+
Maui
Maui
Fortissax
Maui
Level 155
God Stats
5W - 4L
1,805 SR
Queue Stats
30W - 33L
1,565 Elo+
Party 2
Cernunnos
Cernunnos
SOABLacKDRagON
Cernunnos
Level 215
God Stats
3W - 5L
1,492 SR
Queue Stats
129W - 99L
1,637 Elo+
Solo
Janus
Janus
SirDouglasIII
Janus
Level 164
God Stats
35W - 27L
1,683 SR
Queue Stats
178W - 192L
1,548 Elo+
Party 2
Mulan
Mulan
cørvy
Mulan
Level 181
God Stats
3W - 8L
1,254 SR
Queue Stats
205W - 207L
1,540 Elo+
Party 2
Bakasura
Bakasura
iCarnages
Bakasura
Level 173
God Stats
1W - 2L
1,478 SR
Queue Stats
102W - 98L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
3 / 0 / 6
8,330
595
8,817
4,077
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
RaikiriiKami
Charybdis
14
5 / 0 / 3
8,550
611
8,426
5,117
1,932
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
14
5 / 1 / 3
7,677
548
4,862
9,737
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
VioSinclair
Kumbhakarna
12
2 / 1 / 11
7,453
532
5,346
12,205
7,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
12
1 / 2 / 2
7,135
510
6,707
10,825
8,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
1 / 1 / 1
6,318
451
3,919
8,647
5,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cernunnos
SOABLacKDRagON
Cernunnos
13
0 / 4 / 0
6,648
475
4,706
8,913
2,693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 4 / 1
7,151
511
4,162
8,062
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
cørvy
Mulan
14
2 / 1 / 2
8,407
601
7,346
14,454
8,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
iCarnages
Bakasura
11
0 / 6 / 2
6,178
441
6,683
14,687
5,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
16
Kills
4
4
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maui
1
1
1
1.5
W
Janus
3
0
6
6
W
Charybdis
RaikiriiKami
Charybdis
5
0
3
6.5
L
Cernunnos
SOABLacKDRagON
Cernunnos
0
4
0
0
W
Serqet
5
1
3
6.5
L
1
4
1
0.38
W
Kumbhakarna
VioSinclair
Kumbhakarna
2
1
11
7.5
W
Shiva
1
2
2
1
L
Mulan
cørvy
Mulan
2
1
2
3
L
Bakasura
iCarnages
Bakasura
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,158
Damage
26,816
41,961
Taken
54,763
22,605
Mitigated
24,300
18,280
Healing
18,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
3,919
1,222
0
1,072
8,647
5,420
0
3,202
5,171
17,173
0
W
Janus
8,817
527
0
1,302
4,077
1,358
0
1,564
2,398
63,062
862
W
Charybdis
RaikiriiKami
Charybdis
8,426
3,798
0
1,540
5,117
1,932
0
1,038
3,933
0
74,306
L
Cernunnos
SOABLacKDRagON
Cernunnos
4,706
3,051
0
3,395
8,913
2,693
0
1,903
7,010
0
49,911
W
Serqet
4,862
1,058
0
5,520
9,737
3,401
0
966
8,358
0
52,405
L
4,162
271
0
843
8,062
2,329
0
5,092
2,672
50,067
0
W
Kumbhakarna
VioSinclair
Kumbhakarna
5,346
921
2,298
3,341
12,205
7,888
0
3,701
7,903
24,181
0
W
Shiva
6,707
1,053
70
4,209
10,825
8,026
0
484
10,253
0
45,164
L
Mulan
cørvy
Mulan
7,346
1,229
0
6,390
14,454
8,351
0
526
13,698
0
63,045
L
Bakasura
iCarnages
Bakasura
6,683
4,211
0
6,870
14,687
5,507
0
2,673
11,540
0
41,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
34,702
462
Minions Killed
431
0
Camps Cleared
0
1,483,988
Distance Traveled
1,430,430
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,318
451
23
2
0
298,508
1
W
Janus
8,330
595
135
10
0
286,347
3
W
Charybdis
8,550
611
145
10
0
278,963
4
L
Cernunnos
6,648
475
105
8
0
271,967
2
W
Serqet
7,677
548
89
6
0
341,844
1
L
Janus
7,151
511
97
7
0
273,173
3
W
Kumbhakarna
7,453
532
18
1
0
274,769
5
W
Shiva
7,135
510
75
5
0
302,065
0
L
Mulan
8,407
601
125
9
0
271,773
2
L
Bakasura
6,178
441
81
6
0
315,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role