Player Matchup

Ravana
Ravana
AGMAN80
Ravana
Level 128
God Stats
5W - 8L
1,400 SR
Queue Stats
254W - 232L
1,534 Elo+
Party 1
Cabrakan
Cabrakan
EliudVII
Cabrakan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 40L
1,479 Elo+
Solo
Medusa
Medusa
Ikaros473
Medusa
Level 125
God Stats
68W - 30L
1,691 SR
Queue Stats
146W - 111L
1,538 Elo+
Solo
Shiva
Shiva
JoeBizzyTwizzy
Shiva
Level 121
God Stats
3W - 2L
1,766 SR
Queue Stats
111W - 93L
1,565 Elo+
Solo
Janus
Janus
namechanged8544
Janus
Level 102
God Stats
26W - 32L
1,484 SR
Queue Stats
293W - 272L
1,549 Elo+
Party 1
Team Averages
Level 124
1,568 SR
1,533 Elo+

VS

Team Averages
Level 125
1,567 SR
1,560 Elo+
Odin
Odin
 
Odin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Berserker1824
Atlas
Level 145
God Stats
29W - 19L
1,692 SR
Queue Stats
378W - 366L
1,499 Elo+
Party 3
Anhur
Anhur
Chirizorr
Anhur
Level 99
God Stats
1W - 1L
1,312 SR
Queue Stats
13W - 9L
1,607 Elo+
Party 2
Aphrodite
Aphrodite
Saffian
Aphrodite
Level 154
God Stats
2W - 2L
1,482 SR
Queue Stats
225W - 212L
1,520 Elo+
Solo
Susano
Susano
naraDiaz
Susano
Level 126
God Stats
6W - 1L
1,849 SR
Queue Stats
14W - 9L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AGMAN80
Ravana
13
0 / 5 / 3
7,348
459
3,789
10,087
4,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cabrakan
EliudVII
Cabrakan
12
2 / 4 / 0
7,346
459
4,090
14,954
14,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Ikaros473
Medusa
15
2 / 5 / 1
8,198
512
5,240
11,722
3,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 2 / 1
9,600
600
11,471
16,456
11,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 4 / 1
8,456
529
9,874
7,370
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 1 / 9
8,169
511
4,551
13,841
9,218
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
0 / 3 / 2
7,834
490
9,480
14,199
14,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Chirizorr
Anhur
16
4 / 3 / 6
9,526
595
9,779
7,790
2,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Saffian
Aphrodite
16
5 / 1 / 7
9,493
593
11,758
9,742
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
naraDiaz
Susano
16
8 / 1 / 7
9,157
572
9,712
13,665
4,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
9
Kills
20
20
Deaths
9
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
1
9
7.5
L
Ravana
AGMAN80
Ravana
0
5
3
0.3
W
0
3
2
0.33
W
Anhur
Chirizorr
Anhur
4
3
6
2.33
L
Cabrakan
EliudVII
Cabrakan
2
4
0
0.5
L
Medusa
Ikaros473
Medusa
2
5
1
0.5
L
3
2
1
1.75
W
Aphrodite
Saffian
Aphrodite
5
1
7
8.5
L
2
4
1
0.63
W
Susano
naraDiaz
Susano
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,464
Damage
45,280
60,589
Taken
59,237
35,824
Mitigated
34,420
12,428
Healing
23,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
4,551
1,507
0
2,102
13,841
9,218
0
3,659
9,959
0
22,340
L
Ravana
AGMAN80
Ravana
3,789
1,092
0
1,152
10,087
4,300
0
3,224
6,845
0
62,122
W
9,480
3,057
0
2,860
14,199
14,355
0
1,345
12,706
44,191
1,701
W
Anhur
Chirizorr
Anhur
9,779
5,670
0
3,544
7,790
2,660
0
806
6,984
0
73,653
L
Cabrakan
EliudVII
Cabrakan
4,090
570
0
3,128
14,954
14,213
0
4,908
10,046
21,236
0
L
Medusa
Ikaros473
Medusa
5,240
1,727
0
2,800
11,722
3,692
0
0
11,722
0
60,146
L
11,471
3,239
0
4,316
16,456
11,615
0
8,016
7,184
500
73,595
W
Aphrodite
Saffian
Aphrodite
11,758
815
4,090
6,714
9,742
3,362
17
5,164
4,252
69,533
1,665
L
9,874
419
0
1,032
7,370
2,004
0
3,412
3,918
72,034
0
W
Susano
naraDiaz
Susano
9,712
2,797
0
4,599
13,665
4,825
23
2,506
10,937
0
61,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,948
Gold Earned
44,179
470
Minions Killed
440
0
Camps Cleared
0
1,609,360
Distance Traveled
1,717,837
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,169
511
25
2
0
343,759
5
L
Ravana
7,348
459
89
6
0
327,532
0
W
Atlas
7,834
490
77
5
0
306,034
8
W
Anhur
9,526
595
116
7
0
324,723
7
L
Cabrakan
7,346
459
22
1
0
305,123
3
L
Medusa
8,198
512
92
6
0
305,253
1
L
Shiva
9,600
600
125
8
0
350,819
2
W
Aphrodite
9,493
593
137
9
0
336,416
0
L
Janus
8,456
529
142
9
0
320,633
0
W
Susano
9,157
572
85
5
0
406,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role