Player Matchup

Cu Chulainn
Cu Chulainn
BuckSneeze
Cu Chulainn
Level 43
God Stats
3W - 0L
1,866 SR
Queue Stats
13W - 2L
1,679 Elo+
Party 2
Mercury
Mercury
BuckTitan2075
Mercury
Level 58
God Stats
4W - 0L
1,571 SR
Queue Stats
45W - 22L
1,596 Elo+
Party 2
Nu Wa
Nu Wa
Bucksexy
Nu Wa
Level 119
God Stats
3W - 0L
1,654 SR
Queue Stats
22W - 8L
1,591 Elo+
Party 2
Team Averages
Level 73
1,697 SR
1,622 Elo+

VS

Team Averages
Level 84
1,413 SR
1,410 Elo+
Baron Samedi
Baron Samedi
BlueBird721
Baron Samedi
Level 100
God Stats
34W - 40L
1,449 SR
Queue Stats
257W - 300L
1,415 Elo+
Party 1
Izanami
Izanami
Budstache55
Izanami
Level 125
God Stats
12W - 6L
1,615 SR
Queue Stats
41W - 36L
1,479 Elo+
Solo
Cerberus
Cerberus
OnlyFangs69
Cerberus
Level 27
God Stats
0W - 5L
1,175 SR
Queue Stats
72W - 124L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BuckSneeze
Cu Chulainn
16
3 / 2 / 6
9,974
831
9,459
14,326
6,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
17
6 / 3 / 3
10,570
881
11,836
9,430
2,503
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Nu Wa
Bucksexy
Nu Wa
17
2 / 1 / 7
10,182
849
9,612
6,825
1,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlueBird721
Baron Samedi
15
2 / 4 / 3
8,937
745
8,214
9,491
4,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Budstache55
Izanami
16
3 / 3 / 2
10,322
860
8,146
11,075
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
OnlyFangs69
Cerberus
13
1 / 4 / 5
8,723
727
6,330
13,515
14,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
11
Kills
6
6
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BlueBird721
Baron Samedi
2
4
3
0.88
W
Cu Chulainn
BuckSneeze
Cu Chulainn
3
2
6
3
W
Mercury
6
3
3
2.5
W
Nu Wa
Bucksexy
Nu Wa
2
1
7
5.5
L
Izanami
Budstache55
Izanami
3
3
2
1.33
L
Cerberus
OnlyFangs69
Cerberus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,907
Damage
22,690
30,581
Taken
34,081
10,589
Mitigated
23,275
1,779
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BlueBird721
Baron Samedi
8,214
563
1,121
2,313
9,491
4,535
42
2,480
6,989
24,965
0
W
Cu Chulainn
BuckSneeze
Cu Chulainn
9,459
2,391
0
832
14,326
6,484
0
6,541
7,528
0
24,393
W
Mercury
11,836
4,787
0
709
9,430
2,503
1,653
3,613
5,567
0
29,549
W
Nu Wa
Bucksexy
Nu Wa
9,612
3,963
0
238
6,825
1,602
1,641
3,513
2,952
48,195
667
L
Izanami
Budstache55
Izanami
8,146
5,347
532
3,561
11,075
4,387
0
3,377
7,662
0
65,652
L
Cerberus
OnlyFangs69
Cerberus
6,330
1,018
0
879
13,515
14,353
0
3,656
9,795
15,799
144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
27,982
154
Minions Killed
184
0
Camps Cleared
0
689,664
Distance Traveled
600,537
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,937
745
37
3
0
202,010
1
W
Cu Chulainn
9,974
831
42
4
0
226,130
0
W
Mercury
10,570
881
38
3
0
248,943
0
W
Nu Wa
10,182
849
74
6
0
214,591
5
L
Izanami
10,322
860
129
11
0
212,549
1
L
Cerberus
8,723
727
18
2
0
185,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role