Player Matchup

King Arthur
King Arthur
RadRapsRaptor
King Arthur
Level 128
God Stats
2W - 2L
1,494 SR
Queue Stats
33W - 36L
1,474 Elo+
Party 1
Aphrodite
Aphrodite
XoloVega
Aphrodite
Level 125
God Stats
1W - 2L
1,578 SR
Queue Stats
32W - 33L
1,486 Elo+
Party 1
Lancelot
Lancelot
jostylo30
Lancelot
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,229 Elo+
Solo
Team Averages
Level 126
1,524 SR
1,396 Elo+

VS

Team Averages
Level 123
1,541 SR
1,513 Elo+
Danzaburou
Danzaburou
Er3kose
Danzaburou
Level 147
God Stats
1W - 0L
1,048 SR
Queue Stats
17W - 18L
1,543 Elo+
Solo
Thanatos
Thanatos
Gangstasaurusrex
Thanatos
Level 97
God Stats
4W - 0L
1,938 SR
Queue Stats
39W - 38L
1,489 Elo+
Party 2
Zhong Kui
Zhong Kui
YsofaKngBad
Zhong Kui
Level 126
God Stats
9W - 7L
1,638 SR
Queue Stats
82W - 74L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
RadRapsRaptor
King Arthur
16
3 / 6 / 4
10,635
818
13,451
19,164
17,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
XoloVega
Aphrodite
15
0 / 6 / 4
9,417
724
5,121
11,267
4,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
jostylo30
Lancelot
16
4 / 7 / 1
10,921
840
8,084
13,291
4,752
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Er3kose
Danzaburou
19
3 / 1 / 15
11,959
920
11,796
10,546
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 3 / 9
11,874
913
11,408
11,967
7,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Zhong Kui
YsofaKngBad
Zhong Kui
17
7 / 3 / 9
11,282
868
12,298
11,416
9,912
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
18
19
Deaths
7
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Er3kose
Danzaburou
3
1
15
10.5
W
8
3
9
4.17
L
King Arthur
RadRapsRaptor
King Arthur
3
6
4
0.83
L
Aphrodite
XoloVega
Aphrodite
0
6
4
0.33
W
Zhong Kui
YsofaKngBad
Zhong Kui
7
3
9
3.83
L
Lancelot
jostylo30
Lancelot
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,656
Damage
35,502
43,722
Taken
33,929
26,706
Mitigated
22,406
11,429
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Er3kose
Danzaburou
11,796
3,599
0
4,557
10,546
5,013
1,068
1,476
9,043
0
65,604
W
11,408
4,225
0
8,006
11,967
7,481
921
1,838
10,097
0
25,817
L
King Arthur
RadRapsRaptor
King Arthur
13,451
551
0
1,518
19,164
17,820
272
5,232
13,932
0
27,800
L
Aphrodite
XoloVega
Aphrodite
5,121
779
5,105
3,905
11,267
4,134
459
2,701
8,566
22,625
0
W
Zhong Kui
YsofaKngBad
Zhong Kui
12,298
1,657
0
2,994
11,416
9,912
1,616
2,134
9,246
31,360
366
L
Lancelot
jostylo30
Lancelot
8,084
1,120
0
901
13,291
4,752
737
4,213
9,078
0
37,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,973
Gold Earned
35,115
128
Minions Killed
177
0
Camps Cleared
0
681,306
Distance Traveled
684,549
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,959
920
105
8
0
224,873
2
W
Thanatos
11,874
913
30
2
0
249,532
3
L
King Arthur
10,635
818
30
2
0
219,598
0
L
Aphrodite
9,417
724
36
3
0
222,593
2
W
Zhong Kui
11,282
868
42
3
0
210,144
0
L
Lancelot
10,921
840
62
5
0
239,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role