Player Matchup

Cthulhu
Cthulhu
FatherMo
Cthulhu
Level 24
God Stats
25W - 50L
1,397 SR
Queue Stats
25W - 51L
1,352 Elo+
Party 1
Baron Samedi
Baron Samedi
Raehnpage
Baron Samedi
Level 60
God Stats
48W - 50L
1,524 SR
Queue Stats
84W - 109L
1,445 Elo+
Party 1
Maui
Maui
cranewalker
Maui
Level 59
God Stats
24W - 39L
1,464 SR
Queue Stats
88W - 121L
1,440 Elo+
Party 1
Anhur
Anhur
heebrewMAGIC
Anhur
Level 64
God Stats
5W - 4L
1,794 SR
Queue Stats
103W - 131L
1,479 Elo+
Party 1
Thanatos
Thanatos
p0tat09
Thanatos
Level 18
God Stats
11W - 21L
1,460 SR
Queue Stats
14W - 32L
1,351 Elo+
Party 1
Team Averages
Level 45
1,528 SR
1,413 Elo+

VS

Team Averages
Level 93
1,533 SR
1,448 Elo+
Vulcan
Vulcan
Gopherit285
Vulcan
Level 86
God Stats
4W - 1L
1,425 SR
Queue Stats
41W - 37L
1,553 Elo+
Solo
Amaterasu
Amaterasu
I Hunt Me
Amaterasu
Level 65
God Stats
8W - 3L
1,468 SR
Queue Stats
40W - 33L
1,457 Elo+
Solo
Nu Wa
Nu Wa
Rigoesbueno
Nu Wa
Level 86
God Stats
3W - 1L
1,465 SR
Queue Stats
112W - 103L
1,509 Elo+
Solo
Thanatos
Thanatos
TheDemonS1
Thanatos
Level 124
God Stats
3W - 4L
1,426 SR
Queue Stats
4W - 6L
1,226 Elo+
Solo
Ishtar
Ishtar
XLSyneaX
Ishtar
Level 106
God Stats
1W - 0L
1,879 SR
Queue Stats
8W - 9L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FatherMo
Cthulhu
14
1 / 8 / 1
8,582
505
8,029
15,811
9,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Raehnpage
Baron Samedi
14
4 / 6 / 3
8,493
500
7,258
13,231
6,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 2
8,155
480
8,797
18,660
18,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 6 / 1
7,631
449
6,541
12,460
4,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
p0tat09
Thanatos
14
5 / 4 / 5
8,742
514
10,062
15,262
6,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
2 / 6 / 6
8,754
515
10,496
8,210
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
I Hunt Me
Amaterasu
17
12 / 3 / 1
11,490
676
17,004
20,044
14,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

14
2 / 2 / 9
9,066
533
12,269
14,439
9,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thanatos
TheDemonS1
Thanatos
19
9 / 0 / 4
10,780
634
11,259
12,437
5,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
XLSyneaX
Ishtar
14
2 / 4 / 2
8,032
472
7,346
10,754
3,017
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
15
Kills
27
27
Deaths
15
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FatherMo
Cthulhu
1
8
1
0.19
W
Vulcan
2
6
6
0.83
W
Amaterasu
I Hunt Me
Amaterasu
12
3
1
4.17
L
Baron Samedi
Raehnpage
Baron Samedi
4
6
3
0.92
W
2
2
9
3.25
W
Thanatos
TheDemonS1
Thanatos
9
0
4
11
W
Ishtar
XLSyneaX
Ishtar
2
4
2
0.75
L
3
3
2
1.33
L
2
6
1
0.42
L
Thanatos
p0tat09
Thanatos
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,687
Damage
58,374
75,424
Taken
65,884
44,448
Mitigated
34,143
17,753
Healing
30,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FatherMo
Cthulhu
8,029
1,232
0
1,617
15,811
9,399
0
1,746
14,065
46,725
0
W
Vulcan
10,496
635
0
820
8,210
1,936
0
4,632
3,578
52,453
0
W
Amaterasu
I Hunt Me
Amaterasu
17,004
8,015
0
8,644
20,044
14,413
2,688
6,526
12,694
0
83,963
L
Baron Samedi
Raehnpage
Baron Samedi
7,258
0
166
2,261
13,231
6,734
0
5,175
8,056
52,797
571
W
12,269
5,047
0
3,284
14,439
9,281
405
5,275
9,116
37,326
0
W
Thanatos
TheDemonS1
Thanatos
11,259
3,516
0
13,040
12,437
5,496
95
3,164
9,225
0
104,616
W
Ishtar
XLSyneaX
Ishtar
7,346
3,609
0
4,216
10,754
3,017
130
3,127
7,579
0
53,761
L
8,797
1,670
0
3,270
18,660
18,196
0
7,859
10,801
48,458
1,653
L
6,541
3,251
0
2,528
12,460
4,056
0
5,014
7,446
0
61,832
L
Thanatos
p0tat09
Thanatos
10,062
3,559
0
7,911
15,262
6,063
0
2,971
12,291
0
41,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,603
Gold Earned
48,122
399
Minions Killed
519
0
Camps Cleared
0
1,584,377
Distance Traveled
1,645,272
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,582
505
79
5
0
277,946
0
W
Vulcan
8,754
515
85
5
0
333,695
0
W
Amaterasu
11,490
676
139
8
0
301,922
0
L
Baron Samedi
8,493
500
109
6
0
323,725
2
W
Nu Wa
9,066
533
47
3
0
299,383
0
W
Thanatos
10,780
634
150
9
0
390,113
0
W
Ishtar
8,032
472
98
6
0
320,159
2
L
Maui
8,155
480
74
4
0
328,403
2
L
Anhur
7,631
449
81
5
0
288,008
0
L
Thanatos
8,742
514
56
3
0
366,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role