Player Matchup

Janus
Janus
Silver V
CRAB U X FR
Janus
Silver V
Level 87
God Stats
8W - 14L
1,447 SR
Queue Stats
32W - 49L
670 MMR
Solo
Neith
Neith
Silver V
RafaelSinnsyk
Neith
Silver V
Level 141
God Stats
17W - 29L
1,366 SR
Queue Stats
45W - 73L
594 MMR
Solo
Fenrir
Fenrir
Bronze V
Reptoswalks
Fenrir
Bronze V
Level 108
God Stats
9W - 38L
1,212 SR
Queue Stats
37W - 81L
-120 MMR
Solo
Ganesha
Ganesha
Silver V
Toreyjoe
Ganesha
Silver V
Level 129
God Stats
5W - 8L
1,399 SR
Queue Stats
156W - 180L
576 MMR
Solo
Vamana
Vamana
Bronze I
nchstk
Vamana
Bronze I
Level 156
God Stats
4W - 9L
1,441 SR
Queue Stats
554W - 622L
410 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,373 SR
426 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,382 SR
801 MMR
Ra
Ra
Bronze III
 
Ra
Bronze III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Bronze I
Canzzerbero
Ishtar
Bronze I
Level 56
God Stats
3W - 11L
1,244 SR
Queue Stats
29W - 62L
448 MMR
Solo
Camazotz
Camazotz
Silver IV
OGCzarTzar
Camazotz
Silver IV
Level 148
God Stats
2W - 2L
1,429 SR
Queue Stats
186W - 209L
789 MMR
Party 1
Eset
Eset
Silver IV
SubarcticZeus
Eset
Silver IV
Level 145
God Stats
5W - 6L
1,448 SR
Queue Stats
171W - 195L
817 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze I
just-PRYME7
Kumbhakarna
Bronze I
Level 127
God Stats
28W - 25L
1,291 SR
Queue Stats
594W - 657L
453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,535
412
532
3,086
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 4 / 1
4,976
452
3,331
6,578
1,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
9
2 / 2 / 0
5,302
482
2,386
7,111
2,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Toreyjoe
Ganesha
8
1 / 3 / 1
4,988
453
1,860
7,539
3,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vamana
nchstk
Vamana
10
0 / 0 / 0
5,415
492
1,945
7,053
3,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
HeraChang'eKuzenboCthulhu

VS

Bans
MulanAo KuangArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 6
6,263
569
4,766
6,936
2,115
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ishtar
11
5 / 1 / 4
6,815
620
4,503
5,448
1,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
OGCzarTzar
Camazotz
12
2 / 0 / 2
6,469
588
2,825
7,501
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
5 / 0 / 1
7,048
641
4,012
1,716
424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
just-PRYME7
Kumbhakarna
11
0 / 1 / 0
6,326
575
3,353
6,190
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
13
13
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
6
4
L
0
4
0
0
W
Ishtar
5
1
4
7
W
Camazotz
OGCzarTzar
Camazotz
2
0
2
3
L
0
4
1
0.13
L
Fenrir
2
2
0
1
W
5
0
1
5.5
L
Ganesha
Toreyjoe
Ganesha
1
3
1
0.5
W
Kumbhakarna
just-PRYME7
Kumbhakarna
0
1
0
0
L
Vamana
nchstk
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,054
Damage
19,459
31,367
Taken
27,791
11,274
Mitigated
9,207
5,997
Healing
13,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,766
478
480
1,729
6,936
2,115
485
828
6,108
37,094
2,147
L
532
0
0
15
3,086
643
0
1,272
1,680
15,457
0
W
Ishtar
4,503
2,531
0
2,519
5,448
1,720
1,411
800
4,648
0
30,971
W
Camazotz
OGCzarTzar
Camazotz
2,825
306
0
6,478
7,501
2,296
567
181
7,214
0
48,771
L
3,331
100
0
881
6,578
1,428
0
2,831
3,698
0
28,148
L
Fenrir
2,386
781
0
1,725
7,111
2,047
0
657
6,454
0
28,887
W
4,012
0
0
342
1,716
424
0
463
1,173
34,219
1,129
L
Ganesha
Toreyjoe
Ganesha
1,860
401
0
664
7,539
3,444
0
3,190
4,134
13,310
0
W
Kumbhakarna
just-PRYME7
Kumbhakarna
3,353
384
0
2,336
6,190
2,652
0
0
5,887
35,304
2,316
L
Vamana
nchstk
Vamana
1,945
601
0
2,712
7,053
3,712
0
2,856
3,763
0
31,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,216
Gold Earned
32,921
214
Minions Killed
356
0
Camps Cleared
0
946,688
Distance Traveled
1,071,163
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,263
569
66
6
0
202,491
0
L
Janus
4,535
412
34
3
0
141,276
2
W
Ishtar
6,815
620
52
5
0
189,424
0
W
Camazotz
6,469
588
86
8
0
239,388
2
L
Neith
4,976
452
54
5
0
200,638
0
L
Fenrir
5,302
482
56
5
0
202,010
0
W
Eset
7,048
641
81
7
0
231,506
3
L
Ganesha
4,988
453
8
1
0
188,629
0
W
Kumbhakarna
6,326
575
71
6
0
208,354
4
L
Vamana
5,415
492
62
6
0
214,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role