Player Matchup

Mulan
Mulan
CMARTINEZ1724
Mulan
Level 151
God Stats
5W - 4L
1,520 SR
Queue Stats
30W - 35L
1,512 Elo+
Solo
Apollo
Apollo
HARMONlZED
Apollo
Level 43
God Stats
4W - 3L
1,707 SR
Queue Stats
96W - 69L
1,573 Elo+
Party 2
Persephone
Persephone
NaivaMortis
Persephone
Level 108
God Stats
4W - 5L
1,545 SR
Queue Stats
54W - 46L
1,514 Elo+
Party 2
Ullr
Ullr
PURPLESWEET120
Ullr
Level 146
God Stats
8W - 9L
1,121 SR
Queue Stats
174W - 143L
1,571 Elo+
Solo
Fafnir
Fafnir
heartburnerhana
Fafnir
Level 139
God Stats
6W - 3L
1,751 SR
Queue Stats
130W - 93L
1,581 Elo+
Party 2
Team Averages
Level 117
1,529 SR
1,550 Elo+

VS

Team Averages
Level 123
1,392 SR
1,479 Elo+
He Bo
He Bo
PapaBaldwin
He Bo
Level 146
God Stats
1W - 3L
1,270 SR
Queue Stats
154W - 141L
1,545 Elo+
Party 1
Maui
Maui
PapaBerry97
Maui
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 62L
1,505 Elo+
Party 1
Neith
Neith
Samlam35
Neith
Level 109
God Stats
1W - 1L
1,374 SR
Queue Stats
4W - 8L
1,293 Elo+
Party 3
Nemesis
Nemesis
SmiteLoverXDD
Nemesis
Level 94
God Stats
2W - 4L
1,380 SR
Queue Stats
382W - 383L
1,532 Elo+
Party 3
Osiris
Osiris
zParzival
Osiris
Level 153
God Stats
6W - 7L
1,435 SR
Queue Stats
203W - 204L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,915
492
3,906
7,871
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Apollo
HARMONlZED
Apollo
8
0 / 2 / 1
4,599
460
1,949
7,008
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Persephone
NaivaMortis
Persephone
9
0 / 1 / 1
5,230
523
2,828
3,400
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
0 / 1 / 0
5,473
547
1,676
4,215
1,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 4 / 0
5,234
523
3,465
7,814
6,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
5,839
584
3,222
4,647
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 4
5,479
548
2,750
4,577
2,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Samlam35
Neith
10
2 / 0 / 1
5,474
547
2,972
4,605
1,449
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
11
2 / 0 / 2
5,986
599
2,925
4,823
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
zParzival
Osiris
11
1 / 0 / 1
6,493
649
4,678
7,335
6,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
9
9
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Apollo
HARMONlZED
Apollo
0
2
1
0.25
L
Persephone
NaivaMortis
Persephone
0
1
1
0.5
L
0
1
0
0
W
4
0
0
4
W
0
1
4
2
W
Neith
Samlam35
Neith
2
0
1
2.5
W
Nemesis
2
0
2
3
L
1
4
0
0.25
W
Osiris
zParzival
Osiris
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,824
Damage
16,547
30,308
Taken
25,987
15,674
Mitigated
13,376
7,661
Healing
10,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,906
932
0
2,435
7,871
4,230
0
0
7,871
0
27,152
L
Apollo
HARMONlZED
Apollo
1,949
626
0
1,590
7,008
2,316
0
1,158
5,850
0
29,990
L
Persephone
NaivaMortis
Persephone
2,828
78
0
1,048
3,400
922
0
1,565
1,826
26,674
0
L
1,676
625
0
788
4,215
1,316
0
295
3,920
0
44,143
W
3,222
0
0
1,300
4,647
1,325
0
1,431
3,062
38,245
0
W
2,750
592
0
1,429
4,577
2,954
0
2,196
2,147
16,044
3,997
W
Neith
Samlam35
Neith
2,972
969
0
1,009
4,605
1,449
0
1,703
2,902
0
33,883
W
Nemesis
2,925
989
0
3,395
4,823
1,455
0
521
4,248
0
39,878
L
3,465
1,139
0
1,800
7,814
6,890
4
2,671
5,143
12,614
0
W
Osiris
zParzival
Osiris
4,678
1,917
0
3,835
7,335
6,193
0
0
7,335
0
43,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,451
Gold Earned
29,271
265
Minions Killed
338
0
Camps Cleared
0
912,251
Distance Traveled
1,007,316
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,915
492
56
6
0
157,178
4
L
Apollo
4,599
460
59
6
0
193,864
0
L
Persephone
5,230
523
54
5
0
174,789
3
L
Ullr
5,473
547
88
9
0
187,095
1
W
He Bo
5,839
584
64
6
0
192,476
0
W
Maui
5,479
548
37
4
0
203,829
2
W
Neith
5,474
547
75
8
0
184,891
0
W
Nemesis
5,986
599
72
7
0
249,732
0
L
Fafnir
5,234
523
8
1
0
199,325
0
W
Osiris
6,493
649
90
9
0
176,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role