Player Matchup

Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
EliteTortuga
Hun Batz
Level 162
God Stats
3W - 4L
1,692 SR
Queue Stats
248W - 208L
1,605 Elo+
Party 2
Janus
Janus
KharnGaming
Janus
Level 112
God Stats
7W - 11L
1,239 SR
Queue Stats
284W - 261L
1,521 Elo+
Solo
Bellona
Bellona
Marм
Bellona
Level 158
God Stats
1W - 1L
1,695 SR
Queue Stats
33W - 26L
1,651 Elo+
Party 2
Atlas
Atlas
Roemen
Atlas
Level 157
God Stats
1W - 1L
1,554 SR
Queue Stats
6W - 3L
1,762 Elo+
Party 2
Team Averages
Level 149
1,536 SR
1,608 Elo+

VS

Team Averages
Level 156
1,563 SR
1,694 Elo+
Skadi
Skadi
BasedSparta
Skadi
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 119L
1,574 Elo+
Solo
Anubis
Anubis
StrongestWarGod
Anubis
Level 158
God Stats
4W - 1L
1,295 SR
Queue Stats
163W - 112L
1,670 Elo+
Party 1
Mercury
Mercury
TheMAJicMike
Mercury
Level 183
God Stats
3W - 0L
1,650 SR
Queue Stats
61W - 33L
1,727 Elo+
Party 1
Eset
Eset
TurtleGoose1
Eset
Level 148
God Stats
2W - 0L
1,668 SR
Queue Stats
33W - 13L
1,820 Elo+
Party 1
Pele
Pele
Zymi
Pele
Level 162
God Stats
4W - 0L
1,703 SR
Queue Stats
62W - 46L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
4 / 4 / 1
6,219
622
5,520
7,997
2,044
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
EliteTortuga
Hun Batz
10
0 / 1 / 2
5,078
508
2,063
7,764
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 0
5,405
541
1,353
4,096
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Marм
Bellona
11
2 / 2 / 0
6,235
624
7,257
10,671
8,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Roemen
Atlas
7
1 / 4 / 1
4,956
496
3,762
10,315
6,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
6,001
600
5,103
6,601
1,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
8 / 1 / 2
6,857
686
8,856
6,371
2,542
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
TheMAJicMike
Mercury
11
0 / 0 / 2
5,581
558
3,067
6,972
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 3
6,951
695
6,451
3,281
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Zymi
Pele
11
1 / 2 / 1
6,357
636
5,757
10,676
3,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
7
Kills
13
13
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
4
1
1.13
W
1
4
4
0.75
L
Hun Batz
EliteTortuga
Hun Batz
0
1
2
1
L
0
2
0
0
L
Bellona
Marм
Bellona
2
2
0
1
L
Atlas
Roemen
Atlas
1
4
1
0.38
W
8
1
2
9
W
Mercury
TheMAJicMike
Mercury
0
0
2
1
W
3
0
3
4.5
W
Pele
Zymi
Pele
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,955
Damage
29,234
40,843
Taken
33,901
19,423
Mitigated
11,543
11,591
Healing
15,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,520
3,785
0
2,062
7,997
2,044
1
3,425
4,572
0
38,435
W
5,103
1,871
0
695
6,601
1,937
322
886
5,715
0
34,477
L
Hun Batz
EliteTortuga
Hun Batz
2,063
444
0
3,524
7,764
1,944
0
1,955
5,703
0
31,527
L
1,353
53
0
844
4,096
771
0
2,771
1,123
33,957
0
L
Bellona
Marм
Bellona
7,257
3,126
0
3,330
10,671
8,099
0
712
9,915
0
44,801
L
Atlas
Roemen
Atlas
3,762
1,274
0
1,831
10,315
6,565
0
5,586
4,609
12,415
2,062
W
8,856
520
0
4,313
6,371
2,542
0
2,190
4,101
42,453
0
W
Mercury
TheMAJicMike
Mercury
3,067
1,249
0
4,539
6,972
2,452
0
806
6,126
0
39,187
W
6,451
659
150
1,411
3,281
970
0
912
2,275
44,147
2,171
W
Pele
Zymi
Pele
5,757
1,079
0
4,428
10,676
3,642
0
0
10,105
0
42,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,893
Gold Earned
31,747
317
Minions Killed
387
0
Camps Cleared
0
1,023,244
Distance Traveled
1,085,475
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,219
622
83
8
0
192,949
1
W
Skadi
6,001
600
68
7
0
190,496
2
L
Hun Batz
5,078
508
64
6
0
227,944
2
L
Janus
5,405
541
74
7
0
198,813
0
L
Bellona
6,235
624
80
8
0
192,224
0
L
Atlas
4,956
496
16
2
0
211,314
2
W
Anubis
6,857
686
70
7
0
219,807
1
W
Mercury
5,581
558
77
8
0
254,725
1
W
Eset
6,951
695
93
9
0
227,225
0
W
Pele
6,357
636
79
8
0
193,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role