Player Matchup

Anhur
Anhur
Agust29
Anhur
Level 85
God Stats
0W - 2L
1,476 SR
Queue Stats
34W - 33L
1,432 Elo+
Solo
Mercury
Mercury
Str8Pressure252
Mercury
Level 108
God Stats
3W - 3L
1,433 SR
Queue Stats
216W - 212L
1,506 Elo+
Party 1
Geb
Geb
bustdownkenny
Geb
Level 29
God Stats
1W - 1L
1,750 SR
Queue Stats
12W - 17L
1,403 Elo+
Party 1
Hades
Hades
fishlocs03
Hades
Level 81
God Stats
97W - 79L
1,600 SR
Queue Stats
162W - 141L
1,522 Elo+
Party 1
Tiamat
Tiamat
sNaGGyE__
Tiamat
Level 139
God Stats
2W - 4L
1,423 SR
Queue Stats
58W - 50L
1,531 Elo+
Party 1
Team Averages
Level 88
1,536 SR
1,479 Elo+

VS

Team Averages
Level 121
1,617 SR
1,528 Elo+
Nox
Nox
 
Nox
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
XwideX
Kukulkan
Level 149
God Stats
7W - 4L
1,660 SR
Queue Stats
169W - 170L
1,448 Elo+
Solo
Mulan
Mulan
fancypants99
Mulan
Level 116
God Stats
19W - 14L
1,598 SR
Queue Stats
207W - 190L
1,588 Elo+
Party 2
Apollo
Apollo
iAngelStrxnge--x
Apollo
Level 144
God Stats
3W - 2L
1,576 SR
Queue Stats
221W - 183L
1,603 Elo+
Solo
Da Ji
Da Ji
iCryoShock
Da Ji
Level 129
God Stats
2W - 2L
1,750 SR
Queue Stats
72W - 82L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Agust29
Anhur
9
0 / 4 / 1
5,076
508
2,543
5,260
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 5 / 1
5,275
528
2,495
8,092
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 1
5,167
517
1,599
7,952
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hades
10
0 / 3 / 1
5,353
535
3,953
6,704
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tiamat
sNaGGyE__
Tiamat
9
1 / 2 / 0
5,384
538
4,831
5,287
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
4 / 1 / 5
6,349
635
3,351
5,250
3,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
XwideX
Kukulkan
12
3 / 1 / 4
6,801
680
5,752
2,924
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 0 / 1
6,007
601
1,616
5,302
3,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 6
6,794
679
5,800
6,959
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
10
6 / 1 / 5
6,037
604
5,215
7,944
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
17
17
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
1
5
6.5
L
Anhur
Agust29
Anhur
0
4
1
0.13
L
2
5
1
0.5
W
Kukulkan
XwideX
Kukulkan
3
1
4
5
L
1
3
1
0.5
W
1
0
1
1.5
L
Hades
0
3
1
0.17
W
3
1
6
6
W
Da Ji
6
1
5
8.5
L
Tiamat
sNaGGyE__
Tiamat
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,421
Damage
21,734
33,295
Taken
28,379
13,777
Mitigated
11,679
8,656
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,351
700
0
1,894
5,250
3,118
277
2,128
3,116
12,981
0
L
Anhur
Agust29
Anhur
2,543
1,415
0
712
5,260
1,137
0
755
4,505
0
26,088
L
2,495
636
0
2,297
8,092
1,965
0
300
7,723
0
21,438
W
Kukulkan
XwideX
Kukulkan
5,752
270
0
0
2,924
1,039
0
2,084
757
46,475
0
L
1,599
166
0
1,547
7,952
3,770
0
3,755
4,197
9,398
1,114
W
1,616
84
0
1,620
5,302
3,306
0
2,394
2,200
0
29,272
L
Hades
3,953
0
80
1,673
6,704
4,052
0
3,858
2,812
35,638
0
W
5,800
3,513
0
3,001
6,959
1,861
885
1,422
5,456
0
51,413
W
Da Ji
5,215
1,119
0
4,574
7,944
2,355
0
1,155
6,649
0
36,540
L
Tiamat
sNaGGyE__
Tiamat
4,831
431
0
2,347
5,287
2,853
0
435
4,764
22,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,255
Gold Earned
31,988
252
Minions Killed
310
0
Camps Cleared
0
1,051,694
Distance Traveled
1,027,644
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,349
635
18
2
0
197,809
2
L
Anhur
5,076
508
51
5
0
189,812
0
L
Mercury
5,275
528
46
5
0
212,233
0
W
Kukulkan
6,801
680
94
9
0
204,241
4
L
Geb
5,167
517
14
1
0
229,601
0
W
Mulan
6,007
601
63
6
0
216,794
1
L
Hades
5,353
535
80
8
0
224,235
4
W
Apollo
6,794
679
89
9
0
193,449
0
W
Da Ji
6,037
604
46
5
0
215,351
0
L
Tiamat
5,384
538
61
6
0
195,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role