Player Matchup

Bakasura
Bakasura
Barbie_tingz808
Bakasura
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,576 Elo+
Party 1
Cthulhu
Cthulhu
D3vil-2zunami
Cthulhu
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 78L
1,525 Elo+
Party 1
Anubis
Anubis
Darknhess
Anubis
Level 127
God Stats
2W - 2L
1,245 SR
Queue Stats
262W - 272L
1,450 Elo+
Solo
Camazotz
Camazotz
Dont_callme_dude
Camazotz
Level 96
God Stats
3W - 1L
1,781 SR
Queue Stats
150W - 135L
1,507 Elo+
Solo
Nike
Nike
seeniall
Nike
Level 119
God Stats
7W - 2L
1,966 SR
Queue Stats
245W - 238L
1,491 Elo+
Solo
Team Averages
Level 116
1,598 SR
1,510 Elo+

VS

Team Averages
Level 92
1,406 SR
1,320 Elo+
Nut
Nut
BreezyBrie98
Nut
Level 64
God Stats
2W - 6L
1,336 SR
Queue Stats
109W - 274L
1,296 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Fade Junchi
Maman Brigitte
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,254 Elo+
Party 3
Bellona
Bellona
MaddaFox
Bellona
Level 75
God Stats
0W - 6L
1,079 SR
Queue Stats
158W - 351L
1,287 Elo+
Party 2
Artemis
Artemis
MaxPrestigeHater
Artemis
Level 105
God Stats
1W - 2L
1,615 SR
Queue Stats
45W - 46L
1,493 Elo+
Party 3
Set
Set
Satans Perc
Set
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
6 / 1 / 11
9,084
1,136
5,874
6,502
6,439
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
14
4 / 2 / 18
9,065
1,133
7,756
10,115
9,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Darknhess
Anubis
14
5 / 3 / 12
8,662
1,083
6,594
6,254
3,000
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 16
8,904
1,113
7,412
12,277
8,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
15
7 / 3 / 10
8,940
1,118
8,522
11,073
10,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
6,480
810
6,207
7,201
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maman Brigitte
Fade Junchi
Maman Brigitte
12
4 / 5 / 1
7,217
902
4,091
7,504
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
MaddaFox
Bellona
13
2 / 7 / 2
6,734
842
5,454
11,746
9,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 7 / 6
7,007
876
9,964
10,220
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 2 / 0
5,256
657
728
2,108
590
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
22
26
Kills
8
11
Deaths
26
67
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bakasura
6
1
11
11.5
L
1
5
5
0.7
W
Cthulhu
4
2
18
6.5
W
Anubis
Darknhess
Anubis
5
3
12
3.67
W
4
2
16
6
L
Maman Brigitte
Fade Junchi
Maman Brigitte
4
5
1
0.9
L
Bellona
MaddaFox
Bellona
2
7
2
0.43
L
1
7
6
0.57
L
0
2
0
0
W
Nike
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,158
Damage
26,444
46,221
Taken
38,779
37,634
Mitigated
16,654
17,072
Healing
3,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
5,874
3,158
1,143
1,475
6,502
6,439
2,028
591
5,840
0
7,610
L
6,207
3,423
161
556
7,201
2,067
0
2,595
4,466
0
10,810
W
Cthulhu
7,756
306
1,263
2,984
10,115
9,163
682
564
9,373
10,849
838
W
Anubis
Darknhess
Anubis
6,594
187
798
1,800
6,254
3,000
1,278
43
6,089
17,145
0
W
7,412
1,995
1,254
4,857
12,277
8,051
1,368
1,657
10,499
0
21,826
L
Maman Brigitte
Fade Junchi
Maman Brigitte
4,091
414
0
1,211
7,504
1,952
0
2,224
4,960
7,452
0
L
Bellona
MaddaFox
Bellona
5,454
896
0
654
11,746
9,234
0
5,210
6,191
377
10,038
L
9,964
5,156
0
804
10,220
2,811
0
3,894
6,000
0
21,673
L
728
203
0
366
2,108
590
0
1,238
794
0
1,146
W
Nike
8,522
0
903
595
11,073
10,981
290
1,330
9,698
1,975
17,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,655
Gold Earned
32,694
109
Minions Killed
43
0
Camps Cleared
0
840,647
Distance Traveled
540,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,084
1,136
17
2
0
172,207
0
L
Nut
6,480
810
5
1
0
136,191
0
W
Cthulhu
9,065
1,133
11
1
0
177,341
0
W
Anubis
8,662
1,083
31
4
0
136,857
0
W
Camazotz
8,904
1,113
25
3
0
185,283
0
L
Maman Brigitte
7,217
902
6
1
0
109,306
0
L
Bellona
6,734
842
9
1
0
124,562
0
L
Artemis
7,007
876
23
3
0
123,543
0
L
Set
5,256
657
0
0
0
46,884
0
W
Nike
8,940
1,118
25
3
0
168,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role