Player Matchup

Maman Brigitte
Maman Brigitte
BOTS B GONE
Maman Brigitte
Level 124
God Stats
1W - 1L
1,707 SR
Queue Stats
23W - 37L
1,456 Elo+
Party 4
Ishtar
Ishtar
Omicron247
Ishtar
Level 125
God Stats
11W - 9L
1,650 SR
Queue Stats
65W - 56L
1,571 Elo+
Party 3
Chaac
Chaac
RapidCalf238507
Chaac
Level 138
God Stats
4W - 5L
1,591 SR
Queue Stats
13W - 15L
1,492 Elo+
Party 4
Bacchus
Bacchus
StudBluffing
Bacchus
Level 68
God Stats
1W - 1L
1,729 SR
Queue Stats
32W - 19L
1,626 Elo+
Party 3
Scylla
Scylla
xXstudomicronXx
Scylla
Level 106
God Stats
2W - 1L
1,611 SR
Queue Stats
33W - 24L
1,596 Elo+
Party 3
Team Averages
Level 112
1,658 SR
1,548 Elo+

VS

Team Averages
Level 145
1,552 SR
1,511 Elo+
Surtr
Surtr
 
Surtr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
GimmeDemStacks
Thoth
Level 157
God Stats
15W - 10L
1,718 SR
Queue Stats
98W - 87L
1,591 Elo+
Party 2
Cerberus
Cerberus
ShieldBoiMonty
Cerberus
Level 146
God Stats
9W - 3L
1,733 SR
Queue Stats
68W - 76L
1,444 Elo+
Solo
Heimdallr
Heimdallr
TKE Kami
Heimdallr
Level 129
God Stats
2W - 1L
1,311 SR
Queue Stats
44W - 44L
1,483 Elo+
Party 1
Lancelot
Lancelot
Violeto7
Lancelot
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 102L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BOTS B GONE
Maman Brigitte
11
1 / 3 / 0
5,714
571
4,832
9,460
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
Omicron247
Ishtar
11
0 / 2 / 1
6,120
612
3,875
5,349
1,602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 1 / 0
5,393
539
2,845
5,773
4,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bacchus
StudBluffing
Bacchus
8
1 / 2 / 1
5,573
557
3,961
7,885
4,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 1
5,307
531
4,660
5,358
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 0 / 2
5,738
574
2,225
7,936
3,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
5 / 1 / 2
6,688
669
5,887
3,435
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
9
0 / 0 / 6
5,762
576
4,570
7,113
4,902
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Heimdallr
TKE Kami
Heimdallr
12
1 / 1 / 5
6,120
612
3,489
7,261
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
Violeto7
Lancelot
11
6 / 1 / 2
6,174
617
4,632
8,143
3,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
12
12
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
0
2
1
L
Maman Brigitte
BOTS B GONE
Maman Brigitte
1
3
0
0.33
W
5
1
2
6
L
Ishtar
Omicron247
Ishtar
0
2
1
0.25
L
0
1
0
0
W
Cerberus
0
0
6
3
L
Bacchus
StudBluffing
Bacchus
1
2
1
0.75
W
Heimdallr
TKE Kami
Heimdallr
1
1
5
3.5
W
Lancelot
Violeto7
Lancelot
6
1
2
7
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,173
Damage
20,803
33,825
Taken
33,888
14,113
Mitigated
15,515
10,819
Healing
12,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,225
471
0
2,162
7,936
3,945
0
2,463
5,192
824
32,834
L
Maman Brigitte
BOTS B GONE
Maman Brigitte
4,832
199
0
4,395
9,460
2,401
0
2,893
6,435
30,558
1,931
W
5,887
477
0
408
3,435
1,062
0
2,695
740
43,898
1,038
L
Ishtar
Omicron247
Ishtar
3,875
1,987
0
1,988
5,349
1,602
0
668
4,681
0
47,441
L
2,845
305
0
1,716
5,773
4,703
0
329
5,444
5,560
27,447
W
Cerberus
4,570
49
0
3,042
7,113
4,902
0
3,492
3,621
20,683
0
L
Bacchus
StudBluffing
Bacchus
3,961
943
0
1,456
7,885
4,272
0
3,483
4,251
15,610
0
W
Heimdallr
TKE Kami
Heimdallr
3,489
1,169
0
2,948
7,261
2,594
0
1,773
5,416
0
41,412
W
Lancelot
Violeto7
Lancelot
4,632
1,129
0
4,307
8,143
3,012
0
3,284
4,859
0
42,999
L
4,660
1,200
0
1,264
5,358
1,135
0
2,679
2,450
32,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,107
Gold Earned
30,482
298
Minions Killed
349
0
Camps Cleared
0
1,135,870
Distance Traveled
1,145,170
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,738
574
63
6
0
184,957
0
L
Maman Brigitte
5,714
571
61
6
0
231,947
1
W
Thoth
6,688
669
99
10
0
210,665
1
L
Ishtar
6,120
612
77
8
0
224,694
0
L
Chaac
5,393
539
73
7
0
232,867
0
W
Cerberus
5,762
576
32
3
0
240,220
6
L
Bacchus
5,573
557
25
3
0
224,032
1
W
Heimdallr
6,120
612
88
9
0
237,227
0
W
Lancelot
6,174
617
67
7
0
272,101
1
L
Scylla
5,307
531
62
6
0
222,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role