Player Matchup

Charybdis
Charybdis
DixiNormus131
Charybdis
Level 108
God Stats
1W - 3L
1,463 SR
Queue Stats
143W - 149L
1,535 Elo+
Party 3
Janus
Janus
HorizonC7
Janus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,586 Elo+
Party 3
Arachne
Arachne
Maycky080
Arachne
Level 54
God Stats
0W - 3L
1,213 SR
Queue Stats
89W - 96L
1,451 Elo+
Solo
Athena
Athena
MrChrispyBoi
Athena
Level 107
God Stats
3W - 2L
1,652 SR
Queue Stats
123W - 130L
1,527 Elo+
Party 3
Vamana
Vamana
a4eydemu
Vamana
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 74L
1,487 Elo+
Party 3
Team Averages
Level 90
1,466 SR
1,517 Elo+

VS

Team Averages
Level 105
1,590 SR
1,556 Elo+
Pele
Pele
BabyMaker2
Pele
Level 39
God Stats
6W - 10L
1,397 SR
Queue Stats
71W - 69L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
GeorgeVaz
Sun Wukong
Level 181
God Stats
1W - 2L
1,360 SR
Queue Stats
92W - 90L
1,559 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Krusher21445
Kumbhakarna
Level 83
God Stats
4W - 0L
1,875 SR
Queue Stats
61W - 48L
1,590 Elo+
Party 1
Ullr
Ullr
Lumagd
Ullr
Level 123
God Stats
1W - 0L
1,507 SR
Queue Stats
31W - 36L
1,516 Elo+
Party 2
Ra
Ra
lastbraincells
Ra
Level 99
God Stats
5W - 1L
1,811 SR
Queue Stats
142W - 120L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DixiNormus131
Charybdis
11
0 / 1 / 1
5,623
469
4,295
6,479
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
HorizonC7
Janus
13
2 / 1 / 0
6,700
558
5,086
4,628
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Arachne
Maycky080
Arachne
10
0 / 2 / 3
5,324
444
2,543
9,153
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Athena
11
1 / 1 / 0
6,497
541
2,675
7,643
4,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
a4eydemu
Vamana
11
0 / 1 / 0
5,951
496
2,758
7,597
6,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
5,743
479
3,325
6,479
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
GeorgeVaz
Sun Wukong
13
1 / 0 / 1
7,161
597
5,691
8,135
6,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kumbhakarna
Krusher21445
Kumbhakarna
10
1 / 0 / 1
5,999
500
2,943
8,553
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ullr
Lumagd
Ullr
12
1 / 1 / 2
6,494
541
4,098
7,599
2,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
5,389
449
5,788
3,651
1,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
6
6
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
Charybdis
DixiNormus131
Charybdis
0
1
1
0.5
W
Sun Wukong
GeorgeVaz
Sun Wukong
1
0
1
1.5
L
Janus
HorizonC7
Janus
2
1
0
2
W
Kumbhakarna
Krusher21445
Kumbhakarna
1
0
1
1.5
W
Ullr
Lumagd
Ullr
1
1
2
2
L
Arachne
Maycky080
Arachne
0
2
3
0.75
L
Athena
1
1
0
1
L
Vamana
a4eydemu
Vamana
0
1
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,357
Damage
21,845
35,500
Taken
34,417
17,606
Mitigated
17,337
11,265
Healing
11,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,325
692
0
1,406
6,479
2,028
0
1,983
4,181
0
35,157
L
Charybdis
DixiNormus131
Charybdis
4,295
2,173
0
3,417
6,479
1,801
0
3,336
2,669
0
62,504
W
Sun Wukong
GeorgeVaz
Sun Wukong
5,691
1,105
0
2,668
8,135
6,863
0
954
6,753
124
48,359
L
Janus
HorizonC7
Janus
5,086
55
0
634
4,628
1,406
0
448
4,092
50,121
0
W
Kumbhakarna
Krusher21445
Kumbhakarna
2,943
180
0
3,390
8,553
5,170
0
1,700
6,821
15,951
0
W
Ullr
Lumagd
Ullr
4,098
1,464
0
2,184
7,599
2,249
0
1,432
5,909
0
52,437
L
Arachne
Maycky080
Arachne
2,543
1,388
0
3,377
9,153
3,472
2
0
9,111
0
27,199
L
Athena
2,675
950
0
3,012
7,643
4,868
0
3,967
3,126
12,507
2,021
L
Vamana
a4eydemu
Vamana
2,758
934
0
825
7,597
6,059
0
0
6,944
0
40,776
W
5,788
224
900
1,401
3,651
1,027
0
1,077
2,574
39,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,095
Gold Earned
30,786
357
Minions Killed
333
0
Camps Cleared
0
1,184,896
Distance Traveled
1,241,607
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,743
479
60
5
0
271,455
0
L
Charybdis
5,623
469
104
9
0
216,847
1
W
Sun Wukong
7,161
597
81
7
0
226,462
0
L
Janus
6,700
558
105
9
0
276,453
5
W
Kumbhakarna
5,999
500
17
1
0
259,097
3
W
Ullr
6,494
541
91
8
0
234,630
4
L
Arachne
5,324
444
43
4
0
229,794
0
L
Athena
6,497
541
36
3
0
244,111
3
L
Vamana
5,951
496
69
6
0
217,691
0
W
Ra
5,389
449
84
7
0
249,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role