Player Matchup

Apollo
Apollo
Cris67
Apollo
Level 101
God Stats
1W - 3L
1,514 SR
Queue Stats
326W - 348L
1,496 Elo+
Party 1
Aphrodite
Aphrodite
IngDiegoG
Aphrodite
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Solo
Danzaburou
Danzaburou
JOSH60184
Danzaburou
Level 56
God Stats
1W - 1L
1,725 SR
Queue Stats
147W - 132L
1,510 Elo+
Party 1
Erlang Shen
Erlang Shen
Thismyfavorite
Erlang Shen
Level 44
God Stats
2W - 1L
1,842 SR
Queue Stats
199W - 204L
1,548 Elo+
Solo
Thor
Thor
adrunknugget
Thor
Level 155
God Stats
8W - 22L
1,409 SR
Queue Stats
633W - 640L
1,504 Elo+
Party 1
Team Averages
Level 84
1,598 SR
1,551 Elo+

VS

Team Averages
Level 65
1,397 SR
1,272 Elo+
Chaac
Chaac
Cornyydogg
Chaac
Level 109
God Stats
1W - 1L
1,304 SR
Queue Stats
2W - 8L
1,017 Elo+
Party 2
Cthulhu
Cthulhu
CrazyCan222
Cthulhu
Level 68
God Stats
3W - 2L
1,433 SR
Queue Stats
31W - 31L
1,482 Elo+
Party 2
Ishtar
Ishtar
FatFreeMayo
Ishtar
Level 38
God Stats
1W - 1L
1,258 SR
Queue Stats
6W - 16L
1,244 Elo+
Party 2
Hel
Hel
ImABackHandUSon
Hel
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,175 Elo+
Party 2
Skadi
Skadi
roxas0123
Skadi
Level 28
God Stats
1W - 0L
1,491 SR
Queue Stats
12W - 14L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cris67
Apollo
13
0 / 6 / 8
7,826
711
6,944
12,763
6,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
IngDiegoG
Aphrodite
15
2 / 4 / 6
8,816
801
9,048
12,290
7,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JOSH60184
Danzaburou
16
2 / 3 / 8
9,122
829
9,626
10,126
5,021
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
Thismyfavorite
Erlang Shen
15
2 / 3 / 7
8,506
773
9,043
15,066
18,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
6 / 7 / 4
9,128
830
12,039
12,914
5,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
1 / 3 / 16
8,927
812
11,997
10,757
13,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
CrazyCan222
Cthulhu
16
3 / 1 / 16
10,368
943
13,773
20,059
27,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
16
5 / 5 / 13
9,694
881
9,556
11,396
6,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
5 / 2 / 15
9,936
903
9,382
11,977
6,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
roxas0123
Skadi
17
8 / 1 / 10
10,483
953
11,224
10,827
6,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
92
12
Kills
22
23
Deaths
12
33
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
3
16
3
W
Cthulhu
CrazyCan222
Cthulhu
3
1
16
11
L
Apollo
Cris67
Apollo
0
6
8
0.67
W
Ishtar
5
5
13
2.3
W
5
2
15
6.25
L
Aphrodite
IngDiegoG
Aphrodite
2
4
6
1.25
L
Danzaburou
JOSH60184
Danzaburou
2
3
8
2
L
Erlang Shen
Thismyfavorite
Erlang Shen
2
3
7
1.83
L
6
7
4
1.14
W
Skadi
roxas0123
Skadi
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,700
Damage
55,932
63,159
Taken
65,016
42,623
Mitigated
60,388
25,409
Healing
37,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
11,997
483
452
3,290
10,757
13,340
820
1,122
9,582
0
22,093
W
Cthulhu
CrazyCan222
Cthulhu
13,773
251
734
2,099
20,059
27,925
1,048
2,939
16,737
27,089
2,139
L
Apollo
Cris67
Apollo
6,944
3,233
771
1,654
12,763
6,150
725
4,745
8,018
0
18,654
W
Ishtar
9,556
5,432
379
259
11,396
6,193
464
2,120
8,879
0
20,652
W
9,382
619
19,957
7,861
11,977
6,876
246
1,636
10,132
14,374
238
L
Aphrodite
IngDiegoG
Aphrodite
9,048
1,680
8,611
6,113
12,290
7,287
96
4,194
7,976
16,363
0
L
Danzaburou
JOSH60184
Danzaburou
9,626
2,281
864
2,668
10,126
5,021
579
4,119
5,933
0
23,251
L
Erlang Shen
Thismyfavorite
Erlang Shen
9,043
1,678
1,210
3,166
15,066
18,278
69
5,041
9,679
0
15,917
L
12,039
2,328
0
352
12,914
5,887
115
4,165
8,545
0
22,517
W
Skadi
roxas0123
Skadi
11,224
2,779
950
1,595
10,827
6,054
3,758
1,231
9,487
0
26,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,398
Gold Earned
49,408
110
Minions Killed
148
0
Camps Cleared
0
1,021,905
Distance Traveled
1,189,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,927
812
20
2
0
252,894
0
W
Cthulhu
10,368
943
35
3
0
249,237
0
L
Apollo
7,826
711
22
2
0
211,117
0
W
Ishtar
9,694
881
23
2
0
211,490
0
W
Hel
9,936
903
13
1
0
238,977
0
L
Aphrodite
8,816
801
25
2
0
184,344
0
L
Danzaburou
9,122
829
37
3
0
197,706
0
L
Erlang Shen
8,506
773
6
1
0
258,310
0
L
Thor
9,128
830
20
2
0
170,428
0
W
Skadi
10,483
953
57
5
0
236,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role