Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Agamyeet
Rama
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,273 Elo+
Party 1
Set
Set
Sifton All Star
Set
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,273 Elo+
Party 1
Yemoja
Yemoja
Zahoe_
Yemoja
Level 107
God Stats
32W - 38L
1,608 SR
Queue Stats
133W - 126L
1,465 Elo+
Solo
Agni
Agni
l0KingOI
Agni
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 88L
1,499 Elo+
Solo
Team Averages
Level 77
1,522 SR
1,402 Elo+

VS

Team Averages
Level 100
1,546 SR
1,432 Elo+
Sylvanus
Sylvanus
MikeyComelon
Sylvanus
Level 102
God Stats
10W - 7L
1,732 SR
Queue Stats
16W - 19L
1,376 Elo+
Party 3
Shiva
Shiva
OrnateWig1812
Shiva
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,373 Elo+
Party 3
Jing Wei
Jing Wei
POKELOKES
Jing Wei
Level 121
God Stats
6W - 1L
1,500 SR
Queue Stats
64W - 61L
1,499 Elo+
Party 2
Ratatoskr
Ratatoskr
SnakeEyes456758
Ratatoskr
Level 84
God Stats
1W - 2L
1,323 SR
Queue Stats
17W - 23L
1,373 Elo+
Party 3
Poseidon
Poseidon
Stink Mahu
Poseidon
Level 126
God Stats
5W - 2L
1,673 SR
Queue Stats
77W - 71L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
3 / 0 / 1
8,284
637
7,017
9,815
6,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
10
1 / 2 / 0
6,360
489
5,714
7,467
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 2 / 2
7,046
542
3,063
10,154
4,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Zahoe_
Yemoja
10
1 / 1 / 2
6,893
530
8,269
7,933
4,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
10
0 / 8 / 1
6,532
502
4,228
10,110
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MikeyComelon
Sylvanus
10
0 / 1 / 3
6,660
512
3,171
9,335
6,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 4 / 0
6,431
495
6,741
12,583
6,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
POKELOKES
Jing Wei
11
2 / 0 / 2
6,661
512
7,213
8,452
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
SnakeEyes456758
Ratatoskr
10
7 / 2 / 2
6,712
516
7,377
7,418
2,590
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Stink Mahu
Poseidon
10
4 / 0 / 1
6,780
522
3,822
3,402
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
7
Kills
13
13
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
0
1
3.5
W
Rama
1
2
0
0.5
L
Sylvanus
MikeyComelon
Sylvanus
0
1
3
1.5
L
0
4
0
0
L
Jing Wei
POKELOKES
Jing Wei
2
0
2
3
W
2
2
2
1.5
L
Ratatoskr
SnakeEyes456758
Ratatoskr
7
2
2
4
L
Poseidon
Stink Mahu
Poseidon
4
0
1
4.5
W
Yemoja
Zahoe_
Yemoja
1
1
2
2
W
Agni
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,291
Damage
28,324
45,479
Taken
41,190
19,715
Mitigated
18,668
12,744
Healing
16,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,017
2,171
0
2,754
9,815
6,567
487
115
9,700
58,338
38
W
Rama
5,714
5,102
0
1,912
7,467
1,763
357
1,296
6,171
0
36,538
L
Sylvanus
MikeyComelon
Sylvanus
3,171
1,027
3,170
4,251
9,335
6,278
54
4,105
5,230
15,397
1,507
L
6,741
836
0
3,408
12,583
6,047
0
6,456
5,634
0
47,508
L
Jing Wei
POKELOKES
Jing Wei
7,213
4,836
0
4,205
8,452
2,807
59
3,565
4,887
0
53,872
W
3,063
1,263
0
1,518
10,154
4,777
36
296
9,852
0
44,102
L
Ratatoskr
SnakeEyes456758
Ratatoskr
7,377
2,277
0
0
7,418
2,590
0
2,712
4,706
0
32,604
L
Poseidon
Stink Mahu
Poseidon
3,822
444
0
1,221
3,402
946
513
2,027
1,375
32,686
0
W
Yemoja
Zahoe_
Yemoja
8,269
1,104
3,270
2,775
7,933
4,184
162
1,365
6,568
28,038
0
W
Agni
4,228
283
0
515
10,110
2,424
139
3,304
6,424
31,936
1,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,115
Gold Earned
33,244
353
Minions Killed
288
0
Camps Cleared
0
1,258,478
Distance Traveled
1,201,642
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,284
637
114
9
0
242,589
2
W
Rama
6,360
489
72
6
0
251,757
0
L
Sylvanus
6,660
512
32
2
0
235,182
0
L
Shiva
6,431
495
62
5
0
242,393
0
L
Jing Wei
6,661
512
89
7
0
237,680
0
W
Set
7,046
542
80
6
0
307,684
0
L
Ratatoskr
6,712
516
40
3
0
313,830
0
L
Poseidon
6,780
522
65
5
0
172,557
0
W
Yemoja
6,893
530
30
2
0
237,423
7
W
Agni
6,532
502
57
4
0
219,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role