Player Matchup

Janus
Janus
AlexMariin29
Janus
Level 86
God Stats
10W - 8L
1,490 SR
Queue Stats
81W - 89L
1,404 Elo+
Party 2
Ymir
Ymir
IlFranklI
Ymir
Level 99
God Stats
25W - 16L
1,681 SR
Queue Stats
85W - 89L
1,491 Elo+
Party 2
Mulan
Mulan
Skri11s
Mulan
Level 197
God Stats
2W - 0L
1,595 SR
Queue Stats
54W - 40L
1,564 Elo+
Solo
Awilix
Awilix
Skyze2Da10
Awilix
Level 190
God Stats
12W - 11L
1,723 SR
Queue Stats
193W - 169L
1,559 Elo+
Solo
Charybdis
Charybdis
xSperian
Charybdis
Level 60
God Stats
33W - 30L
1,519 SR
Queue Stats
125W - 116L
1,468 Elo+
Party 2
Team Averages
Level 126
1,602 SR
1,497 Elo+

VS

Team Averages
Level 98
1,673 SR
1,515 Elo+
Guan Yu
Guan Yu
ChickenPandemic
Guan Yu
Level 139
God Stats
6W - 2L
1,830 SR
Queue Stats
254W - 276L
1,498 Elo+
Solo
Chang'e
Chang'e
Oklahoma 12
Chang'e
Level 69
God Stats
2W - 4L
1,529 SR
Queue Stats
181W - 180L
1,467 Elo+
Solo
Izanami
Izanami
PRAYF0RHER
Izanami
Level 81
God Stats
6W - 1L
1,822 SR
Queue Stats
135W - 135L
1,587 Elo+
Party 1
Hera
Hera
PrinceRose2945
Hera
Level 140
God Stats
6W - 11L
1,483 SR
Queue Stats
257W - 239L
1,537 Elo+
Party 1
Hun Batz
Hun Batz
dardimi
Hun Batz
Level 60
God Stats
7W - 4L
1,699 SR
Queue Stats
168W - 177L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 8
7,005
500
6,418
6,714
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ymir
11
4 / 3 / 7
6,603
472
7,126
12,565
10,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
Skri11s
Mulan
14
4 / 3 / 2
8,126
580
9,036
13,382
6,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Awilix
Skyze2Da10
Awilix
14
6 / 0 / 5
7,880
563
5,118
8,591
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
xSperian
Charybdis
14
4 / 1 / 6
8,047
575
7,746
9,346
2,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 2
6,900
493
10,007
13,358
10,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Oklahoma 12
Chang'e
11
2 / 3 / 2
6,656
475
4,197
8,850
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
PRAYF0RHER
Izanami
12
1 / 3 / 1
6,594
471
5,236
8,041
4,105
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 4
7,332
524
7,801
9,791
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
dardimi
Hun Batz
11
0 / 5 / 1
6,250
446
5,139
11,555
4,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
19
Kills
11
11
Deaths
19
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
4
8
1.25
L
5
4
2
1.5
W
Ymir
4
3
7
2.5
L
Chang'e
Oklahoma 12
Chang'e
2
3
2
1
L
Izanami
PRAYF0RHER
Izanami
1
3
1
0.5
L
3
4
4
1.25
W
Mulan
Skri11s
Mulan
4
3
2
1.67
W
Awilix
Skyze2Da10
Awilix
6
0
5
8.5
L
Hun Batz
dardimi
Hun Batz
0
5
1
0.1
W
Charybdis
xSperian
Charybdis
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,444
Damage
32,380
50,598
Taken
51,595
23,976
Mitigated
26,411
17,074
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,418
175
0
475
6,714
1,670
165
2,662
3,792
37,413
440
L
10,007
1,125
927
2,968
13,358
10,155
0
5,423
7,935
0
26,929
W
Ymir
7,126
2,117
274
1,782
12,565
10,606
0
1,851
10,588
20,810
0
L
Chang'e
Oklahoma 12
Chang'e
4,197
222
536
1,398
8,850
2,374
0
2,406
6,444
29,978
966
L
Izanami
PRAYF0RHER
Izanami
5,236
3,321
0
2,233
8,041
4,105
0
2,054
5,987
0
49,492
L
7,801
2,989
0
3,095
9,791
5,202
0
941
8,850
39,843
0
W
Mulan
Skri11s
Mulan
9,036
750
0
4,620
13,382
6,542
0
5,635
7,715
0
58,968
W
Awilix
Skyze2Da10
Awilix
5,118
1,780
0
4,240
8,591
2,707
0
757
7,810
0
51,290
L
Hun Batz
dardimi
Hun Batz
5,139
1,364
0
1,466
11,555
4,575
0
2,708
8,847
0
54,655
W
Charybdis
xSperian
Charybdis
7,746
5,071
0
5,683
9,346
2,451
1,098
415
8,851
0
59,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,661
Gold Earned
33,732
379
Minions Killed
333
0
Camps Cleared
0
1,413,916
Distance Traveled
1,296,555
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,005
500
62
4
0
304,128
2
L
Guan Yu
6,900
493
35
3
0
291,618
0
W
Ymir
6,603
472
22
2
0
267,030
2
L
Chang'e
6,656
475
64
5
0
264,140
0
L
Izanami
6,594
471
78
6
0
246,768
0
L
Hera
7,332
524
70
5
0
225,385
0
W
Mulan
8,126
580
99
7
0
255,877
1
W
Awilix
7,880
563
90
6
0
325,711
0
L
Hun Batz
6,250
446
86
6
0
268,644
0
W
Charybdis
8,047
575
106
8
0
261,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role