Player Matchup

Janus
Janus
 
Janus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Addicted2EZ
Nox
Level 121
God Stats
14W - 4L
1,703 SR
Queue Stats
66W - 58L
1,565 Elo+
Party 3
Nut
Nut
BigFattPanda
Nut
Level 143
God Stats
1W - 1L
1,501 SR
Queue Stats
70W - 55L
1,574 Elo+
Party 3
Yemoja
Yemoja
Galaxyov
Yemoja
Level 84
God Stats
2W - 6L
1,466 SR
Queue Stats
442W - 453L
1,456 Elo+
Solo
Ganesha
Ganesha
YoHO2803
Ganesha
Level 156
God Stats
1W - 1L
1,771 SR
Queue Stats
124W - 117L
1,591 Elo+
Party 2
Team Averages
Level 134
1,588 SR
1,537 Elo+

VS

Team Averages
Level 155
1,680 SR
1,554 Elo+
Cu Chulainn
Cu Chulainn
LosDaddy
Cu Chulainn
Level 193
God Stats
3W - 2L
1,860 SR
Queue Stats
250W - 241L
1,551 Elo+
Party 1
Baba Yaga
Baba Yaga
Morgathune
Baba Yaga
Level 126
God Stats
3W - 0L
1,856 SR
Queue Stats
43W - 36L
1,539 Elo+
Solo
Susano
Susano
MrSuckPunch
Susano
Level 153
God Stats
6W - 3L
1,669 SR
Queue Stats
92W - 102L
1,549 Elo+
Party 1
Geb
Geb
Vulture1321
Geb
Level 173
God Stats
1W - 1L
1,580 SR
Queue Stats
133W - 129L
1,562 Elo+
Party 1
Chernobog
Chernobog
uoodooV
Chernobog
Level 129
God Stats
7W - 10L
1,434 SR
Queue Stats
162W - 167L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
2 / 2 / 0
5,615
468
2,661
7,695
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 0
6,297
525
1,479
6,789
2,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 0
7,057
588
9,243
11,270
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Yemoja
Galaxyov
Yemoja
10
0 / 2 / 0
6,007
501
2,038
9,073
6,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ganesha
YoHO2803
Ganesha
12
0 / 3 / 1
6,311
526
5,282
11,145
9,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LosDaddy
Cu Chulainn
14
4 / 0 / 1
8,502
709
9,145
9,637
3,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Morgathune
Baba Yaga
13
2 / 0 / 0
7,743
645
7,388
2,475
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
12
0 / 1 / 0
6,052
504
3,292
9,398
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 3
6,993
583
4,964
9,104
6,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
uoodooV
Chernobog
13
2 / 1 / 2
7,086
591
7,835
7,226
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
10
10
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
0
1
L
0
1
0
0
L
0
2
0
0
L
Yemoja
Galaxyov
Yemoja
0
2
0
0
W
Cu Chulainn
LosDaddy
Cu Chulainn
4
0
1
4.5
W
Baba Yaga
Morgathune
Baba Yaga
2
0
0
2
W
Susano
0
1
0
0
W
2
0
3
3.5
L
Ganesha
YoHO2803
Ganesha
0
3
1
0.17
W
Chernobog
uoodooV
Chernobog
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,703
Damage
32,624
45,972
Taken
37,840
23,988
Mitigated
15,961
20,390
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,661
149
0
3,432
7,695
2,098
0
1,371
6,168
34,146
0
L
1,479
254
0
1,335
6,789
2,306
0
3,869
2,576
49,466
0
L
9,243
6,748
0
6,039
11,270
4,173
0
2,263
9,007
0
68,334
L
Yemoja
Galaxyov
Yemoja
2,038
843
3,027
3,271
9,073
6,035
0
4,047
4,730
18,338
718
W
Cu Chulainn
LosDaddy
Cu Chulainn
9,145
2,566
0
2,178
9,637
3,892
0
3,913
5,241
4,728
61,044
W
Baba Yaga
Morgathune
Baba Yaga
7,388
161
0
1,430
2,475
869
434
1,417
1,018
52,975
2,378
W
Susano
3,292
559
0
5,955
9,398
2,807
0
2,892
6,360
0
50,795
W
4,964
674
0
2,098
9,104
6,055
0
1,464
7,596
22,139
118
L
Ganesha
YoHO2803
Ganesha
5,282
359
0
3,286
11,145
9,376
0
948
10,197
41,137
438
W
Chernobog
uoodooV
Chernobog
7,835
4,836
0
2,729
7,226
2,338
0
758
6,468
0
57,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,287
Gold Earned
36,376
412
Minions Killed
493
0
Camps Cleared
0
1,128,657
Distance Traveled
1,338,658
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,615
468
75
6
0
229,952
0
L
Nox
6,297
525
112
9
0
224,031
2
L
Nut
7,057
588
121
10
0
212,805
3
L
Yemoja
6,007
501
19
2
0
227,240
8
W
Cu Chulainn
8,502
709
130
11
0
264,155
3
W
Baba Yaga
7,743
645
118
10
0
226,850
0
W
Susano
6,052
504
87
7
0
307,239
0
W
Geb
6,993
583
38
3
0
266,365
5
L
Ganesha
6,311
526
85
7
0
234,629
0
W
Chernobog
7,086
591
120
10
0
274,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role