Player Matchup

Maui
Maui
Chewy784
Maui
Level 126
God Stats
7W - 7L
1,538 SR
Queue Stats
172W - 194L
1,511 Elo+
Party 1
King Arthur
King Arthur
GraylySnow2006
King Arthur
Level 108
God Stats
45W - 34L
1,559 SR
Queue Stats
224W - 228L
1,498 Elo+
Party 1
Hera
Hera
Lyrowen21
Hera
Level 105
God Stats
2W - 3L
1,333 SR
Queue Stats
160W - 177L
1,483 Elo+
Party 1
Artemis
Artemis
Pongusito
Artemis
Level 69
God Stats
10W - 4L
1,676 SR
Queue Stats
231W - 246L
1,522 Elo+
Party 1
Vamana
Vamana
leetpie
Vamana
Level 49
God Stats
37W - 34L
1,511 SR
Queue Stats
144W - 152L
1,480 Elo+
Solo
Team Averages
Level 91
1,524 SR
1,499 Elo+

VS

Team Averages
Level 121
1,548 SR
1,538 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bak3dGOOBA
Ah Muzen Cab
Level 120
God Stats
3W - 4L
1,486 SR
Queue Stats
75W - 83L
1,543 Elo+
Party 2
Cabrakan
Cabrakan
Jack11x
Cabrakan
Level 119
God Stats
23W - 12L
1,661 SR
Queue Stats
121W - 116L
1,574 Elo+
Party 2
Sylvanus
Sylvanus
Pabu34
Sylvanus
Level 123
God Stats
5W - 4L
1,594 SR
Queue Stats
53W - 47L
1,535 Elo+
Party 2
Chaac
Chaac
SpaaceTimee
Chaac
Level 124
God Stats
3W - 6L
1,446 SR
Queue Stats
287W - 254L
1,482 Elo+
Solo
Eset
Eset
WSUDREW12
Eset
Level 117
God Stats
8W - 9L
1,555 SR
Queue Stats
127W - 118L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
6 / 2 / 16
10,712
595
11,638
14,781
16,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
GraylySnow2006
King Arthur
17
13 / 3 / 4
11,409
634
26,122
26,503
26,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
14
1 / 5 / 11
9,052
503
12,694
9,917
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Pongusito
Artemis
17
8 / 4 / 6
11,151
620
15,319
11,606
4,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vamana
leetpie
Vamana
20
6 / 0 / 3
11,775
654
8,274
17,359
8,921
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bak3dGOOBA
Ah Muzen Cab
14
3 / 10 / 2
8,763
487
12,966
22,333
7,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cabrakan
Jack11x
Cabrakan
16
6 / 7 / 1
9,677
538
10,728
21,188
18,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Pabu34
Sylvanus
14
3 / 5 / 4
9,508
528
8,983
21,565
21,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 7 / 0
7,345
408
5,920
15,059
7,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Eset
14
1 / 5 / 3
8,548
475
10,891
13,070
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
34
Kills
14
14
Deaths
34
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bak3dGOOBA
Ah Muzen Cab
3
10
2
0.4
W
Maui
6
2
16
7
W
King Arthur
GraylySnow2006
King Arthur
13
3
4
5
L
Cabrakan
Jack11x
Cabrakan
6
7
1
0.93
W
Hera
1
5
11
1.3
L
Sylvanus
Pabu34
Sylvanus
3
5
4
1
W
Artemis
Pongusito
Artemis
8
4
6
2.75
L
1
7
0
0.14
L
Eset
1
5
3
0.5
W
Vamana
leetpie
Vamana
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,047
Damage
49,488
80,166
Taken
93,215
59,579
Mitigated
59,724
18,212
Healing
26,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bak3dGOOBA
Ah Muzen Cab
12,966
6,166
0
3,580
22,333
7,447
0
3,646
18,687
0
55,240
W
Maui
11,638
2,927
0
1,688
14,781
16,347
318
8,461
6,320
27,368
2,398
W
King Arthur
GraylySnow2006
King Arthur
26,122
3,411
0
7,209
26,503
26,422
66
7,897
18,606
0
81,805
L
Cabrakan
Jack11x
Cabrakan
10,728
1,942
0
5,214
21,188
18,883
0
8,086
13,102
70,449
0
W
Hera
12,694
3,686
0
1,358
9,917
3,500
422
7,550
2,367
68,886
0
L
Sylvanus
Pabu34
Sylvanus
8,983
2,912
5,177
6,633
21,565
21,334
0
8,152
13,413
31,434
1,973
W
Artemis
Pongusito
Artemis
15,319
7,763
0
1,250
11,606
4,389
4,076
2,914
8,692
0
74,536
L
5,920
1,174
0
3,797
15,059
7,303
0
0
15,059
886
33,913
L
Eset
10,891
748
739
1,226
13,070
4,757
0
4,025
9,045
61,500
227
W
Vamana
leetpie
Vamana
8,274
4,974
0
6,707
17,359
8,921
1,793
4,430
12,929
0
144,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,099
Gold Earned
43,841
616
Minions Killed
433
0
Camps Cleared
0
1,742,689
Distance Traveled
1,561,800
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,763
487
77
4
0
321,742
0
W
Maui
10,712
595
36
2
0
355,004
4
W
King Arthur
11,409
634
104
6
0
349,647
0
L
Cabrakan
9,677
538
123
7
0
348,360
3
W
Hera
9,052
503
131
7
0
359,676
0
L
Sylvanus
9,508
528
59
3
0
322,662
0
W
Artemis
11,151
620
126
7
0
317,249
0
L
Chaac
7,345
408
70
4
0
236,627
0
L
Eset
8,548
475
104
6
0
332,409
0
W
Vamana
11,775
654
219
12
0
361,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role