Player Matchup

Ah Puch
Ah Puch
AchyWing
Ah Puch
Level 150
God Stats
1W - 0L
1,363 SR
Queue Stats
27W - 31L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
Lost Kodiak
Cthulhu
Level 125
God Stats
1W - 0L
1,308 SR
Queue Stats
24W - 31L
1,435 Elo+
Party 1
Ne Zha
Ne Zha
Pnut in HD
Ne Zha
Level 129
God Stats
2W - 1L
1,769 SR
Queue Stats
53W - 50L
1,477 Elo+
Party 1
Team Averages
Level 135
1,480 SR
1,448 Elo+

VS

Team Averages
Level 121
1,428 SR
1,516 Elo+
Aphrodite
Aphrodite
NonbankPoet67
Aphrodite
Level 86
God Stats
4W - 4L
1,527 SR
Queue Stats
261W - 286L
1,423 Elo+
Solo
Cliodhna
Cliodhna
TheWeedWizard_
Cliodhna
Level 155
God Stats
5W - 4L
1,285 SR
Queue Stats
120W - 104L
1,566 Elo+
Solo
Fafnir
Fafnir
woaka-
Fafnir
Level 123
God Stats
0W - 2L
1,472 SR
Queue Stats
165W - 148L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AchyWing
Ah Puch
16
4 / 2 / 5
10,201
850
12,628
8,747
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
Lost Kodiak
Cthulhu
15
2 / 1 / 7
9,656
805
10,758
11,571
9,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Pnut in HD
Ne Zha
15
4 / 2 / 3
9,743
812
5,941
12,201
8,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
NonbankPoet67
Aphrodite
14
0 / 5 / 2
8,005
667
4,979
11,113
11,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
15
3 / 2 / 2
9,493
791
11,875
11,051
4,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fafnir
woaka-
Fafnir
15
2 / 3 / 2
9,135
761
6,953
13,194
14,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
10
Kills
5
5
Deaths
10
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AchyWing
Ah Puch
4
2
5
3.25
W
Cthulhu
Lost Kodiak
Cthulhu
2
1
7
5.5
L
Aphrodite
NonbankPoet67
Aphrodite
0
5
2
0.2
W
Ne Zha
Pnut in HD
Ne Zha
4
2
3
2.75
L
Cliodhna
3
2
2
2
L
Fafnir
woaka-
Fafnir
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,327
Damage
23,807
32,519
Taken
35,358
20,655
Mitigated
30,673
4,748
Healing
8,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AchyWing
Ah Puch
12,628
523
0
1,611
8,747
3,199
0
1,525
7,140
33,497
0
W
Cthulhu
Lost Kodiak
Cthulhu
10,758
848
246
1,145
11,571
9,396
0
4,576
6,484
24,483
1,187
L
Aphrodite
NonbankPoet67
Aphrodite
4,979
924
2,402
3,328
11,113
11,833
0
7,586
2,988
16,838
0
W
Ne Zha
Pnut in HD
Ne Zha
5,941
697
0
1,746
12,201
8,060
88
4,555
7,485
0
26,011
L
Cliodhna
11,875
964
0
1,622
11,051
4,156
0
6,314
4,533
0
40,404
L
Fafnir
woaka-
Fafnir
6,953
1,912
0
1,531
13,194
14,684
0
7,234
5,597
18,300
2,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,600
Gold Earned
26,633
127
Minions Killed
122
0
Camps Cleared
0
668,165
Distance Traveled
643,843
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,201
850
63
5
0
210,308
0
W
Cthulhu
9,656
805
29
2
0
224,114
0
L
Aphrodite
8,005
667
23
2
0
195,106
0
W
Ne Zha
9,743
812
35
3
0
233,743
0
L
Cliodhna
9,493
791
69
6
0
235,769
0
L
Fafnir
9,135
761
30
3
0
212,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role