Player Matchup

Fenrir
Fenrir
BigDaddyChowder
Fenrir
Level 92
God Stats
3W - 6L
1,445 SR
Queue Stats
93W - 128L
1,524 Elo+
Party 2
Nut
Nut
Elitesanwich
Nut
Level 148
God Stats
2W - 1L
1,775 SR
Queue Stats
25W - 36L
1,507 Elo+
Party 2
Sobek
Sobek
JackdarK19
Sobek
Level 142
God Stats
4W - 4L
1,626 SR
Queue Stats
184W - 172L
1,580 Elo+
Solo
Vulcan
Vulcan
KINGLOEY
Vulcan
Level 141
God Stats
8W - 5L
1,823 SR
Queue Stats
35W - 32L
1,605 Elo+
Party 2
Kumbhakarna
Kumbhakarna
unashamed1436
Kumbhakarna
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 74L
1,448 Elo+
Party 2
Team Averages
Level 129
1,634 SR
1,533 Elo+

VS

Team Averages
Level 116
1,550 SR
1,526 Elo+
Susano
Susano
JahirValdez
Susano
Level 155
God Stats
2W - 0L
1,582 SR
Queue Stats
14W - 16L
1,393 Elo+
Solo
Kumbhakarna
Kumbhakarna
PostNutRegret
Kumbhakarna
Level 105
God Stats
2W - 0L
1,778 SR
Queue Stats
99W - 84L
1,581 Elo+
Party 1
Nike
Nike
SniperLuke2000
Nike
Level 129
God Stats
6W - 6L
1,651 SR
Queue Stats
922W - 860L
1,537 Elo+
Solo
Heimdallr
Heimdallr
Topgunn14
Heimdallr
Level 87
God Stats
1W - 2L
1,143 SR
Queue Stats
143W - 123L
1,583 Elo+
Party 1
Geb
Geb
Trenticussleeish
Geb
Level 106
God Stats
3W - 1L
1,595 SR
Queue Stats
92W - 89L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 5
8,384
524
8,429
16,790
6,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
3 / 5 / 1
8,173
511
6,780
11,069
3,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
16
5 / 3 / 0
9,252
578
7,742
16,682
22,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
KINGLOEY
Vulcan
12
1 / 3 / 6
7,827
489
14,132
7,858
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
unashamed1436
Kumbhakarna
12
3 / 5 / 5
7,822
489
6,099
14,145
11,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
2 / 4 / 6
8,235
515
7,471
13,794
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
PostNutRegret
Kumbhakarna
14
3 / 5 / 10
8,879
555
9,597
15,850
5,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
4 / 2 / 1
10,399
650
10,333
13,484
9,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heimdallr
Topgunn14
Heimdallr
16
11 / 1 / 2
10,576
661
14,199
8,172
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 5 / 13
8,146
509
5,859
13,755
7,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
17
Kills
21
21
Deaths
17
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
5
5
1.5
L
3
5
1
0.7
L
Sobek
5
3
0
1.67
W
Susano
2
4
6
1.25
L
Vulcan
KINGLOEY
Vulcan
1
3
6
1.33
W
Kumbhakarna
PostNutRegret
Kumbhakarna
3
5
10
1.6
W
4
2
1
2.25
W
Heimdallr
Topgunn14
Heimdallr
11
1
2
12
W
1
5
13
1.5
L
Kumbhakarna
unashamed1436
Kumbhakarna
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,182
Damage
47,459
66,544
Taken
65,055
45,881
Mitigated
29,325
21,257
Healing
18,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,429
1,974
0
5,081
16,790
6,337
0
4,456
11,878
0
77,790
L
6,780
4,976
0
2,573
11,069
3,364
608
3,408
7,058
0
55,822
L
Sobek
7,742
542
0
8,943
16,682
22,104
0
1,710
14,926
59,355
3,155
W
Susano
7,471
2,031
0
3,907
13,794
4,148
0
3,660
10,038
0
51,413
L
Vulcan
KINGLOEY
Vulcan
14,132
239
0
1,931
7,858
2,693
383
4,099
3,339
55,940
1,610
W
Kumbhakarna
PostNutRegret
Kumbhakarna
9,597
438
0
1,920
15,850
5,266
0
7,913
7,441
41,241
0
W
10,333
854
0
3,810
13,484
9,874
200
5,551
7,929
9,552
71,950
W
Heimdallr
Topgunn14
Heimdallr
14,199
8,351
0
4,485
8,172
2,812
3,067
3,231
4,785
0
77,478
W
5,859
580
503
3,654
13,755
7,225
0
5,319
8,312
16,531
1,301
L
Kumbhakarna
unashamed1436
Kumbhakarna
6,099
874
343
2,386
14,145
11,383
0
2,337
11,262
18,822
994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,458
Gold Earned
46,235
439
Minions Killed
448
0
Camps Cleared
0
1,652,974
Distance Traveled
1,663,320
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,384
524
109
7
0
348,943
2
L
Nut
8,173
511
97
6
0
320,977
2
L
Sobek
9,252
578
124
8
0
305,552
0
W
Susano
8,235
515
84
5
0
362,813
4
L
Vulcan
7,827
489
86
5
0
356,639
3
W
Kumbhakarna
8,879
555
77
5
0
319,328
8
W
Nike
10,399
650
151
9
0
323,100
0
W
Heimdallr
10,576
661
115
7
0
294,128
2
W
Geb
8,146
509
21
1
0
363,951
2
L
Kumbhakarna
7,822
489
23
1
0
320,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role