Player Matchup

Raijin
Raijin
 
Raijin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Alduwiener
Jormungandr
Level 158
God Stats
4W - 1L
1,556 SR
Queue Stats
70W - 73L
1,513 Elo+
Party 2
Pele
Pele
Cmuhkuchii
Pele
Level 126
God Stats
2W - 7L
1,500 SR
Queue Stats
84W - 101L
1,569 Elo+
Solo
Freya
Freya
Crrake
Freya
Level 158
God Stats
0W - 4L
1,123 SR
Queue Stats
118W - 115L
1,535 Elo+
Solo
Janus
Janus
Nwari
Janus
Level 152
God Stats
0W - 2L
1,194 SR
Queue Stats
27W - 31L
1,523 Elo+
Party 2
Team Averages
Level 150
1,375 SR
1,528 Elo+

VS

Team Averages
Level 88
1,504 SR
1,536 Elo+
Chiron
Chiron
Eskimofraust
Chiron
Level 111
God Stats
5W - 2L
1,605 SR
Queue Stats
113W - 115L
1,475 Elo+
Party 1
Vulcan
Vulcan
GetSomeTalent
Vulcan
Level 43
God Stats
4W - 2L
1,495 SR
Queue Stats
121W - 96L
1,578 Elo+
Party 3
Jormungandr
Jormungandr
MazikeenCross
Jormungandr
Level 54
God Stats
5W - 4L
1,480 SR
Queue Stats
121W - 99L
1,577 Elo+
Party 3
Agni
Agni
PastT1me
Agni
Level 110
God Stats
1W - 1L
1,359 SR
Queue Stats
134W - 128L
1,531 Elo+
Party 1
Bellona
Bellona
xYASUKEx
Bellona
Level 123
God Stats
7W - 6L
1,581 SR
Queue Stats
167W - 163L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
3 / 4 / 5
7,763
970
5,533
6,756
2,252
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Alduwiener
Jormungandr
12
2 / 2 / 7
7,304
913
7,339
6,117
5,050
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 2 / 7
7,117
890
3,528
6,469
2,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Freya
Crrake
Freya
9
2 / 2 / 0
6,252
782
1,539
3,565
1,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Nwari
Janus
11
1 / 2 / 4
6,448
806
2,266
4,348
1,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
4 / 2 / 4
7,617
952
7,031
5,479
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 2 / 7
7,763
970
4,830
3,547
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
MazikeenCross
Jormungandr
14
2 / 2 / 7
7,775
972
5,082
7,281
7,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
13
5 / 4 / 3
7,854
982
4,436
5,274
1,946
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bellona
xYASUKEx
Bellona
12
0 / 3 / 8
7,150
894
4,022
7,252
6,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
11
Kills
12
12
Deaths
13
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
4
5
1.38
L
Jormungandr
Alduwiener
Jormungandr
2
2
7
2.75
L
3
2
7
3.25
L
Freya
Crrake
Freya
2
2
0
1
W
Chiron
4
2
4
3
W
1
2
7
2.25
W
Jormungandr
MazikeenCross
Jormungandr
2
2
7
2.75
L
Janus
Nwari
Janus
1
2
4
1.5
W
Agni
5
4
3
1.63
W
Bellona
xYASUKEx
Bellona
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,205
Damage
25,401
27,255
Taken
28,833
11,846
Mitigated
18,928
6,966
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,533
271
0
0
6,756
2,252
0
2,774
3,876
15,121
0
L
Jormungandr
Alduwiener
Jormungandr
7,339
1,208
793
1,210
6,117
5,050
0
2,693
3,282
11,503
800
L
3,528
424
324
1,303
6,469
2,057
0
2,779
3,525
0
11,040
L
Freya
Crrake
Freya
1,539
491
0
538
3,565
1,117
0
1,798
1,624
4,600
0
W
Chiron
7,031
1,840
767
807
5,479
2,161
1,826
4,011
1,316
0
14,386
W
4,830
43
132
99
3,547
1,300
1,310
3,172
275
14,833
0
W
Jormungandr
MazikeenCross
Jormungandr
5,082
777
27
950
7,281
7,079
463
3,111
4,118
16,805
377
L
Janus
Nwari
Janus
2,266
70
1,607
1,191
4,348
1,370
0
3,093
977
12,976
323
W
Agni
4,436
198
200
157
5,274
1,946
0
2,358
2,884
10,234
0
W
Bellona
xYASUKEx
Bellona
4,022
431
938
1,404
7,252
6,442
263
3,065
4,074
0
8,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,884
Gold Earned
38,159
80
Minions Killed
94
0
Camps Cleared
0
668,407
Distance Traveled
766,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,763
970
34
4
0
144,601
0
L
Jormungandr
7,304
913
10
1
0
139,864
0
L
Pele
7,117
890
7
1
0
142,455
0
L
Freya
6,252
782
11
1
0
80,801
0
W
Chiron
7,617
952
17
2
0
146,734
0
W
Vulcan
7,763
970
36
5
0
139,501
0
W
Jormungandr
7,775
972
15
2
0
159,073
0
L
Janus
6,448
806
18
2
0
160,686
0
W
Agni
7,854
982
16
2
0
159,753
0
W
Bellona
7,150
894
10
1
0
161,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role