Player Matchup

Xing Tian
Xing Tian
ClearMilk
Xing Tian
Level 89
God Stats
7W - 6L
1,575 SR
Queue Stats
263W - 216L
1,630 Elo+
Solo
Danzaburou
Danzaburou
Omarwinks
Danzaburou
Level 148
God Stats
7W - 2L
1,869 SR
Queue Stats
190W - 206L
1,533 Elo+
Party 2
Khepri
Khepri
Skinny0ne
Khepri
Level 164
God Stats
5W - 3L
1,623 SR
Queue Stats
194W - 219L
1,504 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SkinnyTwo
Cu Chulainn
Level 127
God Stats
8W - 6L
1,524 SR
Queue Stats
251W - 271L
1,497 Elo+
Party 2
Hel
Hel
ZidKina
Hel
Level 202
God Stats
1W - 1L
1,340 SR
Queue Stats
145W - 120L
1,560 Elo+
Solo
Team Averages
Level 146
1,586 SR
1,545 Elo+

VS

Team Averages
Level 140
1,495 SR
1,587 Elo+
Kumbhakarna
Kumbhakarna
Cöda
Kumbhakarna
Level 152
God Stats
0W - 1L
1,191 SR
Queue Stats
65W - 49L
1,620 Elo+
Party 1
Hachiman
Hachiman
Förk
Hachiman
Level 147
God Stats
1W - 1L
1,332 SR
Queue Stats
28W - 22L
1,601 Elo+
Party 1
Bellona
Bellona
MetalGearSolid2
Bellona
Level 121
God Stats
1W - 1L
1,722 SR
Queue Stats
39W - 30L
1,596 Elo+
Party 1
Aphrodite
Aphrodite
Rúupert
Aphrodite
Level 154
God Stats
1W - 1L
1,732 SR
Queue Stats
129W - 132L
1,537 Elo+
Solo
Hercules
Hercules
TheBeanKing
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ClearMilk
Xing Tian
16
3 / 1 / 14
9,126
830
11,162
14,049
18,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Danzaburou
Omarwinks
Danzaburou
16
6 / 2 / 11
9,988
908
22,298
8,792
6,924
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Skinny0ne
Khepri
15
2 / 1 / 16
9,781
889
4,589
6,673
7,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
SkinnyTwo
Cu Chulainn
15
5 / 3 / 13
9,165
833
21,427
17,001
21,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
16
5 / 1 / 13
9,598
873
7,073
7,545
5,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cöda
Kumbhakarna
15
1 / 2 / 6
8,876
807
4,849
18,970
16,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hachiman
Förk
Hachiman
13
0 / 5 / 2
7,679
698
10,336
9,795
3,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 6 / 5
7,694
699
8,253
18,635
15,977
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Aphrodite
Rúupert
Aphrodite
15
2 / 4 / 3
8,315
756
7,990
10,445
6,060
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
TheBeanKing
Hercules
15
4 / 4 / 4
9,284
844
8,153
16,325
14,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
21
Kills
8
8
Deaths
21
67
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ClearMilk
Xing Tian
3
1
14
10
L
Kumbhakarna
Cöda
Kumbhakarna
1
2
6
2
L
Hachiman
Förk
Hachiman
0
5
2
0.2
L
1
6
5
0.58
W
Danzaburou
Omarwinks
Danzaburou
6
2
11
5.75
L
Aphrodite
Rúupert
Aphrodite
2
4
3
0.88
W
Khepri
Skinny0ne
Khepri
2
1
16
10
W
Cu Chulainn
SkinnyTwo
Cu Chulainn
5
3
13
3.83
L
Hercules
TheBeanKing
Hercules
4
4
4
1.5
W
Hel
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,549
Damage
39,581
54,060
Taken
74,170
60,152
Mitigated
56,583
23,035
Healing
28,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ClearMilk
Xing Tian
11,162
1,207
173
1,423
14,049
18,323
116
3,092
10,458
12,602
1,241
L
Kumbhakarna
Cöda
Kumbhakarna
4,849
498
1,663
4,716
18,970
16,095
20
4,564
14,406
10,489
0
L
Hachiman
Förk
Hachiman
10,336
5,714
409
452
9,795
3,984
759
1,652
8,143
0
24,912
L
8,253
1,453
1,027
3,532
18,635
15,977
279
7,047
11,588
0
14,990
W
Danzaburou
Omarwinks
Danzaburou
22,298
10,015
0
1,553
8,792
6,924
1,484
1,724
6,928
0
45,869
L
Aphrodite
Rúupert
Aphrodite
7,990
1,419
7,440
3,185
10,445
6,060
372
3,963
6,482
20,801
605
W
Khepri
Skinny0ne
Khepri
4,589
225
3,464
1,402
6,673
7,827
104
1,855
4,566
6,335
0
W
Cu Chulainn
SkinnyTwo
Cu Chulainn
21,427
2,899
0
0
17,001
21,727
0
4,162
12,313
0
40,378
L
Hercules
TheBeanKing
Hercules
8,153
1,471
388
5,373
16,325
14,467
134
4,683
11,642
491
10,528
W
Hel
7,073
727
10,928
4,092
7,545
5,351
718
1,978
5,521
13,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,658
Gold Earned
41,848
127
Minions Killed
101
0
Camps Cleared
0
1,110,441
Distance Traveled
1,000,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,126
830
11
1
0
219,366
0
L
Kumbhakarna
8,876
807
14
1
0
221,446
0
L
Hachiman
7,679
698
34
3
0
188,302
0
L
Bellona
7,694
699
8
1
0
206,651
0
W
Danzaburou
9,988
908
61
6
0
215,048
0
L
Aphrodite
8,315
756
31
3
0
176,522
0
W
Khepri
9,781
889
5
0
0
229,002
0
W
Cu Chulainn
9,165
833
28
3
0
234,404
0
L
Hercules
9,284
844
14
1
0
207,420
0
W
Hel
9,598
873
22
2
0
212,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role