Player Matchup

Zhong Kui
Zhong Kui
Max__Buckets
Zhong Kui
Level 65
God Stats
22W - 8L
1,521 SR
Queue Stats
53W - 38L
1,362 Elo+
Solo
Gilgamesh
Gilgamesh
NicklearFallout
Gilgamesh
Level 109
God Stats
0W - 2L
1,319 SR
Queue Stats
274W - 251L
1,479 Elo+
Party 1
Skadi
Skadi
Rogue Necro
Skadi
Level 105
God Stats
8W - 3L
1,815 SR
Queue Stats
95W - 80L
1,523 Elo+
Party 1
Terra
Terra
VoidRUwU
Terra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 91L
1,268 Elo+
Party 1
Sun Wukong
Sun Wukong
austrev25
Sun Wukong
Level 159
God Stats
3W - 1L
1,677 SR
Queue Stats
246W - 230L
1,477 Elo+
Party 1
Team Averages
Level 97
1,566 SR
1,422 Elo+

VS

Team Averages
Level 97
1,464 SR
1,457 Elo+
Cerberus
Cerberus
BigGlassBigBoy6
Cerberus
Level 145
God Stats
2W - 2L
1,497 SR
Queue Stats
243W - 232L
1,463 Elo+
Solo
Loki
Loki
CptSpauldingg
Loki
Level 65
God Stats
2W - 2L
1,279 SR
Queue Stats
134W - 145L
1,413 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Eteban10
Ah Muzen Cab
Level 125
God Stats
5W - 1L
1,429 SR
Queue Stats
85W - 89L
1,452 Elo+
Solo
Ra
Ra
iwnlkoz
Ra
Level 83
God Stats
2W - 0L
1,820 SR
Queue Stats
54W - 48L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
mason_gets_pune
Sun Wukong
Level 66
God Stats
1W - 1L
1,296 SR
Queue Stats
47W - 50L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Max__Buckets
Zhong Kui
10
3 / 5 / 0
6,211
621
6,195
10,044
5,887
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
NicklearFallout
Gilgamesh
9
1 / 4 / 0
5,777
578
4,464
11,115
5,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 4 / 0
5,240
524
6,642
7,434
1,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Terra
VoidRUwU
Terra
8
0 / 2 / 0
5,018
502
1,298
11,212
3,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
austrev25
Sun Wukong
10
1 / 1 / 2
5,583
558
3,194
7,930
3,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 0 / 4
6,609
661
5,756
7,892
4,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
4 / 2 / 3
6,245
625
5,711
7,708
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Eteban10
Ah Muzen Cab
11
3 / 2 / 2
6,183
618
7,361
6,569
2,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
3 / 2 / 3
6,762
676
3,911
6,612
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
mason_gets_pune
Sun Wukong
12
4 / 1 / 1
6,986
699
7,934
8,420
7,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
7
Kills
16
16
Deaths
7
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
0
4
4
W
4
2
3
2.75
W
Ah Muzen Cab
Eteban10
Ah Muzen Cab
3
2
2
2
L
Zhong Kui
Max__Buckets
Zhong Kui
3
5
0
0.6
L
Gilgamesh
NicklearFallout
Gilgamesh
1
4
0
0.25
L
2
4
0
0.5
L
Terra
VoidRUwU
Terra
0
2
0
0
L
Sun Wukong
austrev25
Sun Wukong
1
1
2
2
W
3
2
3
2.25
W
Sun Wukong
mason_gets_pune
Sun Wukong
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,793
Damage
30,673
47,735
Taken
37,201
20,232
Mitigated
18,807
13,874
Healing
13,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
5,756
274
0
4,079
7,892
4,783
75
1,294
6,451
25,807
758
W
5,711
1,698
0
3,416
7,708
2,066
0
1,867
5,787
0
34,495
W
Ah Muzen Cab
Eteban10
Ah Muzen Cab
7,361
1,913
0
510
6,569
2,031
624
172
6,295
0
51,091
L
Zhong Kui
Max__Buckets
Zhong Kui
6,195
757
39
3,189
10,044
5,887
0
3,128
6,539
41,069
2,929
L
Gilgamesh
NicklearFallout
Gilgamesh
4,464
1,606
0
3,549
11,115
5,171
0
0
11,115
0
27,988
L
6,642
1,928
0
602
7,434
1,959
0
1,926
5,508
0
37,127
L
Terra
VoidRUwU
Terra
1,298
339
1,805
3,472
11,212
3,605
0
3,600
7,590
9,210
865
L
Sun Wukong
austrev25
Sun Wukong
3,194
1,105
0
1,218
7,930
3,610
0
368
7,522
0
37,848
W
3,911
827
300
3,030
6,612
2,002
439
3,655
2,957
33,104
1,546
W
Sun Wukong
mason_gets_pune
Sun Wukong
7,934
1,234
0
1,972
8,420
7,925
0
0
7,856
0
45,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,829
Gold Earned
32,785
269
Minions Killed
340
0
Camps Cleared
0
1,004,525
Distance Traveled
1,081,041
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,609
661
48
5
0
220,485
4
W
Loki
6,245
625
52
5
0
250,785
2
W
Ah Muzen Cab
6,183
618
91
9
0
188,970
0
L
Zhong Kui
6,211
621
67
7
0
160,976
0
L
Gilgamesh
5,777
578
51
5
0
191,301
2
L
Skadi
5,240
524
67
7
0
194,733
0
L
Terra
5,018
502
23
2
0
212,693
2
L
Sun Wukong
5,583
558
61
6
0
244,822
0
W
Ra
6,762
676
73
7
0
192,592
1
W
Sun Wukong
6,986
699
76
8
0
228,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role