Player Matchup

Thoth
Thoth
Shwaggin
Thoth
Level 182
God Stats
10W - 13L
1,598 SR
Queue Stats
62W - 51L
1,667 Elo+
Party 1
Bacchus
Bacchus
iplaybastetsolo
Bacchus
Level 99
God Stats
18W - 10L
1,658 SR
Queue Stats
62W - 50L
1,667 Elo+
Party 1
Guan Yu
Guan Yu
shiftytripod
Guan Yu
Level 156
God Stats
0W - 1L
1,666 SR
Queue Stats
62W - 51L
1,667 Elo+
Party 1
Team Averages
Level 146
1,640 SR
1,667 Elo+

VS

Team Averages
Level 144
1,556 SR
1,648 Elo+
Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
JrConductorHat
Sun Wukong
Level 118
God Stats
1W - 1L
1,668 SR
Queue Stats
5W - 3L
1,679 Elo+
Party 2
Susano
Susano
WitchyBlossom
Susano
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Shwaggin
Thoth
12
0 / 4 / 1
7,381
738
6,769
7,145
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 1
6,823
682
6,761
11,576
11,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
shiftytripod
Guan Yu
13
1 / 4 / 0
7,262
726
4,927
12,257
12,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
5 / 0 / 6
9,070
907
9,143
6,905
2,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sun Wukong
JrConductorHat
Sun Wukong
14
3 / 0 / 9
8,382
838
7,697
8,900
8,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 1 / 6
8,450
845
8,200
6,916
2,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
12
12
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
0
6
8
W
Sun Wukong
JrConductorHat
Sun Wukong
3
0
9
7.5
L
Thoth
Shwaggin
Thoth
0
4
1
0.13
W
4
1
6
7
L
0
4
1
0.13
L
Guan Yu
shiftytripod
Guan Yu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,457
Damage
25,040
30,978
Taken
22,721
25,803
Mitigated
13,435
8,220
Healing
3,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,143
1,600
0
800
6,905
2,231
29
4,824
1,810
29,941
0
W
Sun Wukong
JrConductorHat
Sun Wukong
7,697
1,446
0
1,723
8,900
8,889
64
4,309
3,866
0
18,096
L
Thoth
Shwaggin
Thoth
6,769
195
0
1,045
7,145
1,907
0
2,190
4,474
35,613
0
W
8,200
1,720
0
728
6,916
2,315
0
3,491
3,279
0
34,067
L
6,761
361
0
1,702
11,576
11,578
0
2,881
8,005
11,413
2,420
L
Guan Yu
shiftytripod
Guan Yu
4,927
147
1,837
3,636
12,257
12,318
0
3,094
8,482
214
16,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,466
Gold Earned
25,902
111
Minions Killed
133
0
Camps Cleared
0
567,013
Distance Traveled
616,061
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,070
907
64
6
0
205,973
0
W
Sun Wukong
8,382
838
22
2
0
200,518
0
L
Thoth
7,381
738
75
8
0
168,891
0
W
Susano
8,450
845
47
5
0
209,570
1
L
Bacchus
6,823
682
13
1
0
192,273
0
L
Guan Yu
7,262
726
23
2
0
205,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role