Player Matchup

Awilix
Awilix
JakoWitDaDrako
Awilix
Level 66
God Stats
1W - 0L
1,504 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Moose9015
Hachiman
Level 43
God Stats
1W - 0L
1,464 SR
Queue Stats
8W - 8L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
bebopia
Sun Wukong
Level 29
God Stats
6W - 2L
1,713 SR
Queue Stats
90W - 77L
1,487 Elo+
Party 3
Anubis
Anubis
bloosiy
Anubis
Level 65
God Stats
16W - 12L
1,742 SR
Queue Stats
163W - 129L
1,537 Elo+
Party 3
Bacchus
Bacchus
xxx Korin xxx
Bacchus
Level 128
God Stats
1W - 2L
1,526 SR
Queue Stats
20W - 13L
1,580 Elo+
Party 1
Team Averages
Level 66
1,590 SR
1,518 Elo+

VS

Team Averages
Level 62
1,539 SR
1,580 Elo+
Chronos
Chronos
FriedChickenSoup
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 9L
1,740 Elo+
Party 2
Chaac
Chaac
Il420BlitzlI
Chaac
Level 102
God Stats
156W - 98L
1,653 SR
Queue Stats
314W - 299L
1,536 Elo+
Solo
Kali
Kali
OFaze DarkO
Kali
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,500 Elo+
Solo
Thoth
Thoth
hornyandgay
Thoth
Level 69
God Stats
2W - 3L
1,520 SR
Queue Stats
142W - 100L
1,633 Elo+
Party 2
Vamana
Vamana
leetpie
Vamana
Level 49
God Stats
37W - 34L
1,523 SR
Queue Stats
144W - 152L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
6,156
616
5,419
4,579
1,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Moose9015
Hachiman
9
0 / 4 / 2
4,825
483
3,150
7,842
1,911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
bebopia
Sun Wukong
11
0 / 1 / 3
6,207
621
4,376
9,551
5,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
bloosiy
Anubis
13
8 / 0 / 1
7,594
759
9,041
4,428
1,731
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
9
3 / 0 / 1
5,726
573
3,822
8,512
5,010
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,451
645
6,323
8,304
2,316
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
3 / 2 / 0
6,052
605
7,225
8,183
2,778
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 6 / 1
4,923
492
955
9,167
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 6 / 1
5,001
500
3,195
6,684
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
leetpie
Vamana
11
0 / 2 / 0
5,555
556
1,620
8,715
4,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
17
Kills
5
5
Deaths
18
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
3
2
0
1.5
W
6
0
1
6.5
W
Hachiman
Moose9015
Hachiman
0
4
2
0.25
L
1
6
1
0.25
W
Sun Wukong
bebopia
Sun Wukong
0
1
3
1.5
W
Anubis
bloosiy
Anubis
8
0
1
8.5
L
1
6
1
0.25
L
Vamana
leetpie
Vamana
0
2
0
0
W
Bacchus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,808
Damage
19,318
34,912
Taken
41,053
16,159
Mitigated
13,455
12,922
Healing
11,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,323
2,729
0
4,320
8,304
2,316
0
1,538
6,766
45,372
1,634
L
7,225
1,426
0
2,678
8,183
2,778
0
1,009
7,174
0
31,763
W
5,419
2,135
0
595
4,579
1,625
0
0
4,545
0
45,684
W
Hachiman
Moose9015
Hachiman
3,150
1,341
0
2,651
7,842
1,911
0
1,119
6,723
0
25,588
L
955
551
0
1,447
9,167
2,181
0
2,831
6,336
0
22,691
W
Sun Wukong
bebopia
Sun Wukong
4,376
903
0
2,847
9,551
5,882
0
6,280
3,271
0
36,758
W
Anubis
bloosiy
Anubis
9,041
104
0
2,958
4,428
1,731
491
0
4,151
55,324
2,336
L
3,195
366
0
535
6,684
1,811
0
2,553
4,131
24,973
0
L
Vamana
leetpie
Vamana
1,620
93
0
2,600
8,715
4,369
0
4,845
3,870
0
36,686
W
Bacchus
3,822
614
0
3,871
8,512
5,010
0
2,076
6,436
16,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,508
Gold Earned
27,982
300
Minions Killed
323
0
Camps Cleared
0
1,154,604
Distance Traveled
1,017,305
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,451
645
96
10
0
206,049
0
L
Chaac
6,052
605
56
6
0
207,741
0
W
Awilix
6,156
616
75
8
0
278,916
2
W
Hachiman
4,825
483
42
4
0
211,398
0
L
Kali
4,923
492
39
4
0
200,712
0
W
Sun Wukong
6,207
621
72
7
0
232,730
0
W
Anubis
7,594
759
87
9
0
197,565
2
L
Thoth
5,001
500
46
5
0
206,365
0
L
Vamana
5,555
556
86
9
0
196,438
0
W
Bacchus
5,726
573
24
2
0
233,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role