Player Matchup

Nox
Nox
Silver III
MasterLazy1
Nox
Silver III
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,187 MMR
Party 1
Cupid
Cupid
Silver II
iSavageNoct
Cupid
Silver II
Level 77
God Stats
12W - 10L
1,523 SR
Queue Stats
112W - 140L
984 MMR
Solo
Cthulhu
Cthulhu
Silver III
xPURPxWolfie
Cthulhu
Silver III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 111L
783 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 110
1,508 SR
984 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 141
1,491 SR
926 MMR
Xbalanque
Xbalanque
Silver IV
Bhutch_Raps
Xbalanque
Silver IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 59L
998 MMR
Party 2
Chang'e
Chang'e
Silver V
GadgetManTy
Chang'e
Silver V
Level 155
God Stats
13W - 17L
1,404 SR
Queue Stats
504W - 686L
860 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
supermancam1628
Kuzenbo
Silver V
Level 143
God Stats
11W - 9L
1,569 SR
Queue Stats
34W - 55L
920 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 8
12,079
805
14,686
7,959
3,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

20
4 / 1 / 4
12,752
850
11,255
9,426
4,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cthulhu
xPURPxWolfie
Cthulhu
19
4 / 2 / 7
12,605
840
17,538
17,753
18,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Bake KujiraPersephoneBaron SamediHeraMulan

VS

Bans
JormungandrDiscordiaAchillesVulcanSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bhutch_Raps
Xbalanque
18
3 / 5 / 2
12,056
804
9,041
14,911
4,878
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
GadgetManTy
Chang'e
17
2 / 3 / 2
11,329
755
8,960
16,744
5,435
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 3 / 5
10,683
712
10,008
22,485
24,341
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
11
Kills
5
5
Deaths
11
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Bhutch_Raps
Xbalanque
3
5
2
0.8
L
Chang'e
GadgetManTy
Chang'e
2
3
2
1
W
3
2
8
3.5
W
4
1
4
6
L
0
3
5
0.83
W
Cthulhu
xPURPxWolfie
Cthulhu
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,479
Damage
28,009
35,138
Taken
54,140
26,009
Mitigated
34,654
7,873
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Bhutch_Raps
Xbalanque
9,041
1,826
496
3,010
14,911
4,878
887
9,555
5,326
0
41,389
L
Chang'e
GadgetManTy
Chang'e
8,960
1,244
2,464
5,770
16,744
5,435
150
9,885
6,815
45,324
953
W
14,686
1,001
0
487
7,959
3,534
1,133
4,865
3,049
38,106
0
W
11,255
4,260
1,331
2,307
9,426
4,112
2,377
4,123
5,303
0
68,764
L
10,008
3,303
200
4,954
22,485
24,341
15
11,237
11,156
26,262
2,102
W
Cthulhu
xPURPxWolfie
Cthulhu
17,538
834
290
3,458
17,753
18,363
174
9,352
8,361
54,673
2,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,436
Gold Earned
34,068
240
Minions Killed
179
0
Camps Cleared
0
821,679
Distance Traveled
790,249
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
12,056
804
75
5
0
272,873
2
L
Chang'e
11,329
755
63
4
0
261,545
0
W
Nox
12,079
805
45
3
0
258,646
0
W
Cupid
12,752
850
123
8
0
268,409
1
L
Kuzenbo
10,683
712
41
3
0
255,831
6
W
Cthulhu
12,605
840
72
5
0
294,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role