Player Matchup

Anubis
Anubis
Bronze III
BoundlessTitan
Anubis
Bronze III
Level 84
God Stats
1W - 0L
1,631 SR
Queue Stats
107W - 117L
1,292 MMR
Party 1
Thanatos
Thanatos
Bronze III
Daybien
Thanatos
Bronze III
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,308 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
DeadEmptySoul
Cthulhu
Bronze III
Level 63
God Stats
25W - 29L
1,568 SR
Queue Stats
78W - 99L
1,257 MMR
Party 1
King Arthur
King Arthur
Gold III
DreastCovid
King Arthur
Gold III
Level 106
God Stats
1W - 2L
1,495 SR
Queue Stats
200W - 198L
1,380 MMR
Solo
Medusa
Medusa
Bronze III
Relrisque
Medusa
Bronze III
Level 102
God Stats
4W - 2L
1,292 SR
Queue Stats
8W - 14L
1,273 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,497 SR
1,302 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,454 SR
1,351 MMR
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold IV
HavButtaa176
Hel
Gold IV
Level 157
God Stats
3W - 6L
1,470 SR
Queue Stats
203W - 209L
1,395 MMR
Solo
Arachne
Arachne
Silver I
TheFemBoyBandit
Arachne
Silver I
Level 148
God Stats
4W - 4L
1,574 SR
Queue Stats
32W - 43L
1,303 MMR
Solo
Geb
Geb
Gold V
boomjet64
Geb
Gold V
Level 96
God Stats
1W - 2L
1,342 SR
Queue Stats
47W - 57L
1,251 MMR
Solo
Surtr
Surtr
Gold V
naughhtybear
Surtr
Gold V
Level 148
God Stats
1W - 3L
1,383 SR
Queue Stats
165W - 200L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
4,905
613
2,907
4,661
1,987
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Daybien
Thanatos
9
3 / 2 / 1
4,943
618
3,366
7,071
2,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
6
0 / 2 / 5
4,463
558
2,582
6,171
2,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
DreastCovid
King Arthur
8
1 / 1 / 0
4,793
599
2,769
5,851
2,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Relrisque
Medusa
8
4 / 1 / 1
5,121
640
3,593
5,170
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AwilixAresChang'eSun WukongRatatoskr

VS

Bans
Nu WaBacchusJanusAh Muzen CabBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
3 / 2 / 0
5,203
650
3,524
3,786
1,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 2 / 1
5,359
670
3,497
5,389
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 2 / 3
4,838
605
3,079
7,058
1,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
0 / 2 / 3
4,323
540
2,470
5,110
2,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
2 / 1 / 0
4,790
599
3,557
5,640
2,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
9
Kills
8
8
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
2
0
1.5
W
1
2
0
0.5
W
Thanatos
Daybien
Thanatos
3
2
1
1.75
W
Cthulhu
0
2
5
1.25
W
King Arthur
DreastCovid
King Arthur
1
1
0
1
L
2
2
1
1.25
W
Medusa
Relrisque
Medusa
4
1
1
4.5
L
1
2
3
1.25
L
0
2
3
0.75
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,217
Damage
16,127
28,924
Taken
26,983
11,127
Mitigated
9,098
11,153
Healing
12,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,524
2,107
0
1,552
3,786
1,020
0
420
3,366
0
31,814
W
2,907
202
0
2,095
4,661
1,987
97
2,093
2,568
33,312
0
W
Thanatos
Daybien
Thanatos
3,366
818
0
3,998
7,071
2,427
0
1,225
5,846
0
25,167
W
Cthulhu
2,582
126
52
943
6,171
2,497
0
1,399
4,772
13,201
0
W
King Arthur
DreastCovid
King Arthur
2,769
184
0
1,957
5,851
2,732
0
224
5,627
0
28,547
L
3,497
522
800
2,698
5,389
1,166
0
2,200
3,189
35,997
474
W
Medusa
Relrisque
Medusa
3,593
1,793
0
2,108
5,170
1,484
0
1,295
3,875
0
22,352
L
3,079
2,362
0
3,762
7,058
1,928
0
1,609
5,449
0
35,737
L
2,470
307
0
823
5,110
2,015
0
1,260
3,850
10,002
0
L
3,557
1,441
0
2,405
5,640
2,969
0
0
5,640
921
24,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,225
Gold Earned
24,513
236
Minions Killed
261
0
Camps Cleared
0
794,664
Distance Traveled
806,104
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,203
650
53
7
0
162,607
0
W
Anubis
4,905
613
66
8
0
156,828
2
W
Thanatos
4,943
618
50
6
0
164,293
0
W
Cthulhu
4,463
558
25
3
0
167,257
2
W
King Arthur
4,793
599
52
7
0
147,466
0
L
Hel
5,359
670
86
11
0
159,089
1
W
Medusa
5,121
640
43
5
0
158,820
0
L
Arachne
4,838
605
58
7
0
192,367
0
L
Geb
4,323
540
15
2
0
143,866
3
L
Surtr
4,790
599
49
6
0
148,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role