Player Matchup

Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
ReDempTiveKILLA
Izanami
Level 155
God Stats
5W - 9L
1,443 SR
Queue Stats
659W - 678L
1,416 Elo+
Party 1
Yu Huang
Yu Huang
TypeWon
Yu Huang
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,490 Elo+
Party 2
Cliodhna
Cliodhna
dornosaur
Cliodhna
Level 152
God Stats
0W - 2L
1,297 SR
Queue Stats
49W - 53L
1,490 Elo+
Party 2
Ishtar
Ishtar
ok0kok
Ishtar
Level 206
God Stats
5W - 8L
1,763 SR
Queue Stats
229W - 238L
1,478 Elo+
Party 1
Team Averages
Level 155
1,501 SR
1,475 Elo+

VS

Team Averages
Level 114
1,586 SR
1,477 Elo+
Apollo
Apollo
Aftermaph
Apollo
Level 129
God Stats
6W - 2L
1,500 SR
Queue Stats
226W - 257L
1,423 Elo+
Solo
Jormungandr
Jormungandr
LitoLoko1875807
Jormungandr
Level 143
God Stats
4W - 3L
1,458 SR
Queue Stats
458W - 485L
1,495 Elo+
Solo
Chiron
Chiron
TisOk2HavFun
Chiron
Level 155
God Stats
4W - 2L
1,734 SR
Queue Stats
159W - 157L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
Whiizy
Kuzenbo
Level 42
God Stats
2W - 0L
1,736 SR
Queue Stats
208W - 227L
1,487 Elo+
Solo
Geb
Geb
Zammy42
Geb
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 41L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
4 / 4 / 6
12,528
835
11,649
9,708
3,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 6 / 8
11,731
782
23,209
13,312
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
TypeWon
Yu Huang
17
3 / 5 / 6
10,705
714
7,093
12,365
4,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
dornosaur
Cliodhna
16
2 / 5 / 6
10,629
709
9,319
12,550
6,103
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
ok0kok
Ishtar
16
1 / 5 / 9
10,370
691
9,587
11,040
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aftermaph
Apollo
20
15 / 5 / 6
13,894
926
19,054
18,881
9,771
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
LitoLoko1875807
Jormungandr
9
1 / 3 / 1
8,585
572
2,776
5,424
4,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
20
4 / 2 / 12
12,681
845
13,739
15,253
7,314
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
Whiizy
Kuzenbo
2
0 / 0 / 0
4,630
309
0
0
0
Geb
20
5 / 4 / 17
13,159
877
16,007
33,069
36,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
61
14
Kills
25
25
Deaths
14
35
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
4
6
1.75
W
Apollo
Aftermaph
Apollo
15
5
6
3.6
W
Jormungandr
LitoLoko1875807
Jormungandr
1
3
1
0.5
L
4
6
8
1.33
W
Chiron
4
2
12
5
L
Yu Huang
TypeWon
Yu Huang
3
5
6
1.2
W
Kuzenbo
Whiizy
Kuzenbo
0
0
0
0
W
Geb
5
4
17
3.38
L
Cliodhna
dornosaur
Cliodhna
2
5
6
1
L
Ishtar
ok0kok
Ishtar
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,857
Damage
51,576
58,975
Taken
72,627
23,568
Mitigated
58,847
14,016
Healing
29,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,649
863
602
1,622
9,708
3,476
1,795
2,996
6,675
25,344
0
W
Apollo
Aftermaph
Apollo
19,054
11,411
285
6,229
18,881
9,771
5,509
5,041
13,616
0
52,536
W
Jormungandr
LitoLoko1875807
Jormungandr
2,776
669
0
596
5,424
4,951
0
1,234
4,122
7,023
0
L
23,209
16,799
54
1,472
13,312
5,415
1,328
4,979
8,297
0
46,963
W
Chiron
13,739
4,618
1,316
5,150
15,253
7,314
2,014
3,325
11,589
0
42,619
L
Yu Huang
TypeWon
Yu Huang
7,093
1,971
1,348
3,280
12,365
4,533
396
3,686
8,623
20,296
619
W
Kuzenbo
Whiizy
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Geb
16,007
197
4,941
10,997
33,069
36,811
334
8,874
23,931
25,808
0
L
Cliodhna
dornosaur
Cliodhna
9,319
921
566
2,729
12,550
6,103
77
3,013
9,504
0
18,254
L
Ishtar
ok0kok
Ishtar
9,587
3,268
687
1,656
11,040
4,041
1,596
3,947
7,093
0
20,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,963
Gold Earned
52,949
165
Minions Killed
148
0
Camps Cleared
0
1,294,920
Distance Traveled
903,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,528
835
32
2
0
261,353
0
W
Apollo
13,894
926
75
5
0
262,957
0
W
Jormungandr
8,585
572
8
1
0
86,030
0
L
Izanami
11,731
782
50
3
0
223,952
0
W
Chiron
12,681
845
50
3
0
269,054
0
L
Yu Huang
10,705
714
33
2
0
254,692
0
W
Kuzenbo
4,630
309
0
0
0
0
0
W
Geb
13,159
877
15
1
0
285,518
0
L
Cliodhna
10,629
709
30
2
0
309,540
0
L
Ishtar
10,370
691
20
1
0
245,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role