Player Matchup

King Arthur
King Arthur
Fr0hawk730
King Arthur
Level 143
God Stats
44W - 35L
1,612 SR
Queue Stats
473W - 423L
1,565 Elo+
Solo
Xing Tian
Xing Tian
Hectoru98
Xing Tian
Level 155
God Stats
18W - 12L
1,580 SR
Queue Stats
460W - 444L
1,531 Elo+
Solo
Nut
Nut
Schjtzoo
Nut
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 8L
1,285 Elo+
Party 1
Bastet
Bastet
VileGrimKing
Bastet
Level 109
God Stats
2W - 0L
1,639 SR
Queue Stats
31W - 27L
1,461 Elo+
Party 1
Nox
Nox
thotianna
Nox
Level 107
God Stats
46W - 42L
1,620 SR
Queue Stats
248W - 200L
1,610 Elo+
Solo
Team Averages
Level 126
1,590 SR
1,490 Elo+

VS

Team Averages
Level 123
1,517 SR
1,507 Elo+
Bellona
Bellona
Donuttron909
Bellona
Level 144
God Stats
6W - 1L
1,661 SR
Queue Stats
189W - 192L
1,519 Elo+
Party 2
Neith
Neith
LiliMii
Neith
Level 149
God Stats
8W - 10L
1,425 SR
Queue Stats
209W - 198L
1,508 Elo+
Solo
Sobek
Sobek
OV3RLORD26011986
Sobek
Level 104
God Stats
2W - 2L
1,683 SR
Queue Stats
357W - 340L
1,477 Elo+
Solo
Merlin
Merlin
RobbyRorschach
Merlin
Level 108
God Stats
69W - 70L
1,525 SR
Queue Stats
263W - 261L
1,492 Elo+
Solo
Thanatos
Thanatos
deathrage32
Thanatos
Level 109
God Stats
1W - 5L
1,295 SR
Queue Stats
396W - 381L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fr0hawk730
King Arthur
15
0 / 3 / 0
8,730
582
11,396
16,512
13,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
Hectoru98
Xing Tian
13
1 / 2 / 6
7,692
513
8,392
16,104
12,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 1 / 5
8,452
563
9,800
5,709
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bastet
14
4 / 1 / 5
8,126
542
6,671
10,588
3,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
8 / 2 / 4
9,352
623
9,082
6,689
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Donuttron909
Bellona
15
3 / 0 / 0
8,210
547
8,485
13,561
11,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
LiliMii
Neith
12
1 / 4 / 2
7,172
478
6,256
10,031
3,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 3 / 4
6,627
442
5,542
16,905
13,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
0 / 5 / 1
6,774
452
3,493
7,287
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
deathrage32
Thanatos
14
5 / 4 / 2
7,544
503
9,415
13,115
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
16
Kills
9
9
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Donuttron909
Bellona
3
0
0
3
W
King Arthur
Fr0hawk730
King Arthur
0
3
0
0
W
Xing Tian
Hectoru98
Xing Tian
1
2
6
2
L
Neith
LiliMii
Neith
1
4
2
0.5
L
0
3
4
0.67
L
0
5
1
0.1
W
3
1
5
5.5
W
Bastet
4
1
5
6.5
L
Thanatos
deathrage32
Thanatos
5
4
2
1.5
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,341
Damage
33,191
55,602
Taken
60,899
33,073
Mitigated
35,049
12,726
Healing
21,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Donuttron909
Bellona
8,485
2,713
0
3,505
13,561
11,997
0
670
12,891
0
59,968
W
King Arthur
Fr0hawk730
King Arthur
11,396
1,186
0
4,905
16,512
13,502
0
634
14,883
0
78,728
W
Xing Tian
Hectoru98
Xing Tian
8,392
1,153
0
2,458
16,104
12,079
108
4,640
11,464
26,827
1,961
L
Neith
LiliMii
Neith
6,256
2,009
0
1,756
10,031
3,285
0
4,128
5,903
0
51,899
L
5,542
682
0
4,457
16,905
13,342
0
6,687
10,218
20,745
1,015
L
3,493
183
0
806
7,287
2,066
0
3,554
3,733
46,950
0
W
9,800
4,949
0
1,969
5,709
1,906
1,117
881
4,828
0
59,449
W
Bastet
6,671
1,178
0
2,414
10,588
3,165
0
638
9,950
0
52,964
L
Thanatos
deathrage32
Thanatos
9,415
2,368
0
10,657
13,115
4,359
0
1,843
11,272
0
45,522
W
9,082
941
0
980
6,689
2,421
420
2,023
4,666
69,915
2,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,352
Gold Earned
36,327
480
Minions Killed
395
0
Camps Cleared
0
1,563,192
Distance Traveled
1,449,508
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,210
547
122
8
0
322,546
1
W
King Arthur
8,730
582
128
9
0
288,535
0
W
Xing Tian
7,692
513
30
2
0
308,477
7
L
Neith
7,172
478
79
5
0
269,288
2
L
Sobek
6,627
442
30
2
0
267,459
2
L
Merlin
6,774
452
90
6
0
262,947
7
W
Nut
8,452
563
105
7
0
286,649
0
W
Bastet
8,126
542
90
6
0
372,171
0
L
Thanatos
7,544
503
74
5
0
327,268
0
W
Nox
9,352
623
127
8
0
307,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role