Player Matchup

Geb
Geb
 
Geb
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Zag
Skadi
Level 125
God Stats
9W - 10L
1,432 SR
Queue Stats
322W - 332L
1,522 Elo+
Party 1
Olorun
Olorun
marcusv33
Olorun
Level 129
God Stats
1W - 2L
1,455 SR
Queue Stats
127W - 128L
1,506 Elo+
Party 1
Nox
Nox
porchien
Nox
Level 149
God Stats
0W - 2L
1,363 SR
Queue Stats
124W - 110L
1,539 Elo+
Solo
Awilix
Awilix
thefirstfirelord
Awilix
Level 125
God Stats
1W - 2L
1,562 SR
Queue Stats
315W - 328L
1,509 Elo+
Solo
Team Averages
Level 148
1,462 SR
1,515 Elo+

VS

Team Averages
Level 155
1,624 SR
1,569 Elo+
Janus
Janus
AJHTheLegend
Janus
Level 172
God Stats
4W - 3L
1,500 SR
Queue Stats
194W - 186L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Cubeboot
Kumbhakarna
Level 106
God Stats
2W - 0L
1,773 SR
Queue Stats
41W - 28L
1,627 Elo+
Party 2
Bastet
Bastet
Pyscoh
Bastet
Level 185
God Stats
12W - 5L
1,635 SR
Queue Stats
586W - 583L
1,581 Elo+
Solo
Thanatos
Thanatos
RamericaBalls
Thanatos
Level 158
God Stats
1W - 2L
1,443 SR
Queue Stats
57W - 63L
1,571 Elo+
Party 2
Olorun
Olorun
zoro159
Olorun
Level 154
God Stats
1W - 0L
1,770 SR
Queue Stats
13W - 14L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 4 / 9
7,511
835
4,642
14,523
8,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Skadi
Zag
Skadi
16
6 / 3 / 4
8,968
996
11,461
6,705
2,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
marcusv33
Olorun
13
1 / 4 / 6
7,411
823
8,717
8,378
2,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 2 / 4
6,952
772
3,944
3,573
1,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 7
7,954
884
7,622
7,789
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 8
8,501
945
9,020
7,642
2,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Cubeboot
Kumbhakarna
13
0 / 4 / 15
8,014
890
3,067
13,492
10,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
Pyscoh
Bastet
16
6 / 1 / 10
9,006
1,001
7,576
9,576
5,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
RamericaBalls
Thanatos
14
6 / 3 / 8
8,278
920
11,500
9,990
3,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Olorun
zoro159
Olorun
13
2 / 2 / 7
7,698
855
3,933
6,563
2,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
66
12
Kills
18
18
Deaths
13
30
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
9
1.13
W
4
3
8
2.67
W
Kumbhakarna
Cubeboot
Kumbhakarna
0
4
15
1.88
W
Bastet
Pyscoh
Bastet
6
1
10
11
W
Thanatos
RamericaBalls
Thanatos
6
3
8
3.33
L
Skadi
Zag
Skadi
6
3
4
2.67
L
Olorun
marcusv33
Olorun
1
4
6
1
L
2
2
4
2
L
3
5
7
1.3
W
Olorun
zoro159
Olorun
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,386
Damage
35,096
40,968
Taken
47,263
18,575
Mitigated
24,051
11,308
Healing
21,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
4,642
498
2,010
4,122
14,523
8,840
0
4,314
10,023
6,470
0
W
9,020
509
282
1,666
7,642
2,419
657
3,734
3,908
27,409
447
W
Kumbhakarna
Cubeboot
Kumbhakarna
3,067
107
1,232
2,407
13,492
10,401
0
3,939
9,553
6,863
195
W
Bastet
Pyscoh
Bastet
7,576
1,400
350
4,683
9,576
5,192
0
2,812
6,764
0
13,309
W
Thanatos
RamericaBalls
Thanatos
11,500
2,024
1,317
6,131
9,990
3,546
238
4,498
5,492
0
18,145
L
Skadi
Zag
Skadi
11,461
2,956
349
379
6,705
2,622
865
2,636
4,015
0
25,926
L
Olorun
marcusv33
Olorun
8,717
2,435
332
1,569
8,378
2,818
540
3,553
4,683
21,462
0
L
3,944
133
307
816
3,573
1,317
129
966
2,529
7,372
328
L
7,622
1,550
842
582
7,789
2,978
0
3,478
4,253
0
16,795
W
Olorun
zoro159
Olorun
3,933
1,386
767
2,277
6,563
2,493
1,981
2,163
4,400
13,427
442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,796
Gold Earned
41,497
112
Minions Killed
104
0
Camps Cleared
0
744,572
Distance Traveled
915,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,511
835
6
1
0
147,543
0
W
Janus
8,501
945
45
5
0
182,188
0
W
Kumbhakarna
8,014
890
4
0
0
170,445
0
W
Bastet
9,006
1,001
14
2
0
219,316
0
W
Thanatos
8,278
920
9
1
0
185,429
0
L
Skadi
8,968
996
34
4
0
154,391
0
L
Olorun
7,411
823
35
4
0
166,798
0
L
Nox
6,952
772
11
1
0
100,852
0
L
Awilix
7,954
884
26
3
0
174,988
0
W
Olorun
7,698
855
32
4
0
158,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role