Player Matchup

Skadi
Skadi
 
Skadi
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
BuschLightAbuser
Olorun
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 37L
1,450 Elo+
Party 2
Zeus
Zeus
DaneTheFeeble
Zeus
Level 28
God Stats
0W - 2L
1,278 SR
Queue Stats
23W - 33L
1,400 Elo+
Party 2
Arachne
Arachne
Theglance2829
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Terra
Terra
sled21
Terra
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,440 Elo+
Party 2
Team Averages
Level 38
1,456 SR
1,458 Elo+

VS

Team Averages
Level 74
1,484 SR
1,434 Elo+
Discordia
Discordia
ForksNSpons
Discordia
Level 14
God Stats
11W - 10L
1,484 SR
Queue Stats
22W - 23L
1,362 Elo+
Party 3
Cerberus
Cerberus
IamKosi
Cerberus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 118L
1,362 Elo+
Party 3
Chaac
Chaac
ScienceGamer75
Chaac
Level 66
God Stats
5W - 5L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 3
Apollo
Apollo
WiccaWicked
Apollo
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 66L
1,430 Elo+
Solo
Pele
Pele
shipsmaster09
Pele
Level 88
God Stats
5W - 6L
1,437 SR
Queue Stats
191W - 170L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 0 / 0
5,557
556
1,875
4,226
973
Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 0
5,370
537
5,460
8,212
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 5 / 0
5,042
504
2,518
6,436
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
9
0 / 1 / 0
4,834
483
1,094
7,847
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
sled21
Terra
9
0 / 3 / 1
5,076
508
3,193
10,078
5,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ForksNSpons
Discordia
12
4 / 0 / 0
6,460
646
5,660
2,968
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
IamKosi
Cerberus
10
2 / 1 / 5
6,144
614
4,913
10,148
6,577
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

11
1 / 0 / 0
6,333
633
3,673
4,703
2,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
10
2 / 0 / 5
5,993
599
6,975
5,552
1,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 0 / 2
5,786
579
3,150
7,036
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
12
12
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
0
0
0
L
1
3
0
0.33
L
0
5
0
0
W
Discordia
ForksNSpons
Discordia
4
0
0
4
W
Cerberus
IamKosi
Cerberus
2
1
5
4.5
W
1
0
0
1
L
Arachne
0
1
0
0
W
Apollo
2
0
5
4.5
W
3
0
2
4
L
Terra
sled21
Terra
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,140
Damage
24,371
36,799
Taken
30,407
13,209
Mitigated
13,916
12,434
Healing
14,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
1,875
597
0
924
4,226
973
426
0
3,995
0
31,861
L
5,460
2,408
80
2,020
8,212
2,724
0
2,303
5,909
35,269
3,420
L
2,518
67
0
625
6,436
1,438
0
3,931
2,065
26,263
1,546
W
Discordia
ForksNSpons
Discordia
5,660
141
0
369
2,968
825
0
965
2,003
35,005
0
W
Cerberus
IamKosi
Cerberus
4,913
437
0
3,516
10,148
6,577
30
5,339
4,809
21,677
321
W
3,673
865
0
2,661
4,703
2,701
0
0
4,703
0
40,763
L
Arachne
1,094
889
0
2,314
7,847
2,603
0
1,518
6,155
0
29,266
W
Apollo
6,975
4,160
0
3,543
5,552
1,821
742
3,372
2,180
0
43,506
W
3,150
454
0
4,040
7,036
1,992
0
1,364
5,672
0
40,877
L
Terra
sled21
Terra
3,193
723
2,229
4,242
10,078
5,471
0
2,168
7,910
15,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,879
Gold Earned
30,716
273
Minions Killed
323
0
Camps Cleared
0
961,423
Distance Traveled
1,012,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,557
556
72
7
0
171,838
0
L
Olorun
5,370
537
66
7
0
185,523
0
L
Zeus
5,042
504
52
5
0
189,102
0
W
Discordia
6,460
646
87
9
0
193,521
0
W
Cerberus
6,144
614
26
3
0
193,741
0
W
Chaac
6,333
633
73
7
0
182,945
0
L
Arachne
4,834
483
63
6
0
214,348
0
W
Apollo
5,993
599
71
7
0
195,120
0
W
Pele
5,786
579
66
7
0
246,951
0
L
Terra
5,076
508
20
2
0
200,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role