Player Matchup

Medusa
Medusa
BoofPacker
Medusa
Level 94
God Stats
5W - 2L
1,717 SR
Queue Stats
54W - 45L
1,544 Elo+
Party 4
Cthulhu
Cthulhu
Higginz420
Cthulhu
Level 68
God Stats
9W - 4L
1,614 SR
Queue Stats
91W - 98L
1,471 Elo+
Party 1
Anubis
Anubis
chungsus
Anubis
Level 88
God Stats
9W - 3L
1,653 SR
Queue Stats
56W - 49L
1,537 Elo+
Party 4
Kukulkan
Kukulkan
dislocated
Kukulkan
Level 105
God Stats
2W - 0L
1,885 SR
Queue Stats
37W - 40L
1,466 Elo+
Party 1
Da Ji
Da Ji
monaachromatic
Da Ji
Level 83
God Stats
2W - 6L
1,180 SR
Queue Stats
18W - 17L
1,541 Elo+
Party 4
Team Averages
Level 88
1,610 SR
1,512 Elo+

VS

Team Averages
Level 112
1,540 SR
1,495 Elo+
Scylla
Scylla
Fvmousdarryl_
Scylla
Level 122
God Stats
4W - 8L
1,504 SR
Queue Stats
277W - 272L
1,533 Elo+
Party 3
Maui
Maui
MajinFenrir45
Maui
Level 102
God Stats
5W - 3L
1,751 SR
Queue Stats
18W - 17L
1,456 Elo+
Party 2
Serqet
Serqet
ToxicTj_22
Serqet
Level 154
God Stats
2W - 2L
1,682 SR
Queue Stats
138W - 124L
1,531 Elo+
Party 3
Anhur
Anhur
buttersirup
Anhur
Level 65
God Stats
0W - 2L
1,221 SR
Queue Stats
55W - 52L
1,450 Elo+
Party 2
Tyr
Tyr
lunrrs
Tyr
Level 118
God Stats
8W - 12L
1,543 SR
Queue Stats
135W - 139L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BoofPacker
Medusa
16
11 / 0 / 3
9,947
622
13,280
7,067
2,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Higginz420
Cthulhu
14
0 / 2 / 1
8,167
510
8,158
6,295
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
chungsus
Anubis
14
3 / 2 / 8
7,984
499
10,313
9,104
3,027
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
dislocated
Kukulkan
14
1 / 1 / 5
8,194
512
3,721
5,062
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

16
3 / 1 / 4
8,640
540
4,678
14,390
5,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,948
497
3,362
7,588
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 7 / 2
6,591
412
3,812
14,926
10,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
ToxicTj_22
Serqet
14
4 / 4 / 2
8,165
510
6,857
11,450
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
0 / 4 / 0
7,160
448
4,435
10,350
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
lunrrs
Tyr
13
1 / 0 / 1
7,633
477
3,613
12,829
10,017
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
18
Kills
6
6
Deaths
18
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
BoofPacker
Medusa
11
0
3
12.5
L
1
3
2
0.67
W
Cthulhu
Higginz420
Cthulhu
0
2
1
0.25
L
0
7
2
0.14
L
Serqet
ToxicTj_22
Serqet
4
4
2
1.25
L
0
4
0
0
W
Anubis
chungsus
Anubis
3
2
8
3.5
W
Kukulkan
dislocated
Kukulkan
1
1
5
3.5
L
Tyr
lunrrs
Tyr
1
0
1
1.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,150
Damage
22,079
41,918
Taken
57,143
17,697
Mitigated
29,083
19,389
Healing
10,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BoofPacker
Medusa
13,280
5,363
0
3,224
7,067
2,282
2,109
1,485
5,408
0
74,343
L
3,362
223
0
303
7,588
2,059
0
3,970
3,618
64,090
548
W
Cthulhu
Higginz420
Cthulhu
8,158
531
0
1,188
6,295
5,267
0
125
5,923
47,282
2,417
L
3,812
424
0
2,071
14,926
10,105
0
5,552
9,374
19,120
121
L
Serqet
ToxicTj_22
Serqet
6,857
726
0
148
11,450
4,446
0
3,704
7,746
0
47,608
L
4,435
1,646
0
3,159
10,350
2,456
0
1,921
8,429
0
61,624
W
Anubis
chungsus
Anubis
10,313
412
0
3,242
9,104
3,027
405
2,990
5,814
32,607
0
W
Kukulkan
dislocated
Kukulkan
3,721
221
0
1,670
5,062
1,635
275
1,705
3,077
51,268
0
L
Tyr
lunrrs
Tyr
3,613
533
0
4,818
12,829
10,017
0
6,712
6,117
0
45,512
W
4,678
962
0
10,065
14,390
5,486
0
748
13,384
0
84,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,932
Gold Earned
37,497
470
Minions Killed
402
0
Camps Cleared
0
1,599,198
Distance Traveled
1,618,880
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,947
622
116
7
0
331,065
0
L
Scylla
7,948
497
124
8
0
316,030
6
W
Cthulhu
8,167
510
97
6
0
305,366
0
L
Maui
6,591
412
19
1
0
313,060
1
L
Serqet
8,165
510
74
5
0
383,464
0
L
Anhur
7,160
448
110
7
0
275,992
0
W
Anubis
7,984
499
37
2
0
299,903
0
W
Kukulkan
8,194
512
89
6
0
321,563
8
L
Tyr
7,633
477
75
5
0
330,334
1
W
Da Ji
8,640
540
131
8
0
341,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role