Player Matchup

Agni
Agni
BrenoFabBr
Agni
Level 129
God Stats
9W - 7L
1,499 SR
Queue Stats
239W - 238L
1,482 Elo+
Solo
Sobek
Sobek
Elmatadoro666
Sobek
Level 87
God Stats
2W - 7L
1,447 SR
Queue Stats
6W - 8L
1,571 Elo+
Party 1
Da Ji
Da Ji
RusticLemming40
Da Ji
Level 129
God Stats
3W - 4L
1,394 SR
Queue Stats
211W - 216L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
Zakchaios
Guan Yu
Level 105
God Stats
8W - 5L
1,633 SR
Queue Stats
88W - 89L
1,533 Elo+
Party 1
Izanami
Izanami
silifer
Izanami
Level 145
God Stats
9W - 5L
1,637 SR
Queue Stats
257W - 267L
1,537 Elo+
Solo
Team Averages
Level 119
1,522 SR
1,525 Elo+

VS

Team Averages
Level 120
1,595 SR
1,523 Elo+
Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Erisonson
Chang'e
Level 157
God Stats
4W - 0L
1,880 SR
Queue Stats
73W - 62L
1,533 Elo+
Solo
Charybdis
Charybdis
Lazulyz
Charybdis
Level 201
God Stats
2W - 0L
1,705 SR
Queue Stats
201W - 186L
1,556 Elo+
Solo
Ymir
Ymir
makakinhow
Ymir
Level 28
God Stats
2W - 2L
1,392 SR
Queue Stats
44W - 38L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,050
210
0
0
0
6
1 / 2 / 2
3,823
765
1,871
5,804
2,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 2 / 0
3,686
737
1,813
4,619
1,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Zakchaios
Guan Yu
7
0 / 1 / 0
3,712
742
2,362
4,541
1,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Izanami
silifer
Izanami
6
1 / 1 / 2
3,480
696
2,189
3,749
739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
2 / 1 / 3
4,098
820
3,574
4,028
933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
 
Ares
7
0 / 0 / 1
3,587
717
2,431
3,353
1,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Erisonson
Chang'e
8
3 / 0 / 1
4,611
922
1,245
1,176
270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Lazulyz
Charybdis
6
0 / 0 / 4
3,427
685
4,589
2,733
599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 2 / 3
3,863
773
1,332
5,109
2,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
6
6
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
1
3
3.5
W
Ares
 
Ares
0
0
1
0.5
L
0
0
0
0
L
1
2
2
1
W
Chang'e
Erisonson
Chang'e
3
0
1
3.5
W
Charybdis
Lazulyz
Charybdis
0
0
4
2
L
1
2
0
0.5
L
Guan Yu
Zakchaios
Guan Yu
0
1
0
0
W
1
2
3
1.25
L
Izanami
silifer
Izanami
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,235
Damage
13,171
18,713
Taken
16,399
6,568
Mitigated
5,457
6,232
Healing
6,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,574
2,174
0
1,384
4,028
933
0
59
3,969
0
21,183
W
Ares
 
Ares
2,431
245
0
1,530
3,353
1,492
0
0
3,353
13,018
653
L
0
0
0
0
0
0
0
0
0
0
0
L
1,871
120
0
2,281
5,804
2,838
0
1,021
4,783
6,005
1,312
W
Chang'e
Erisonson
Chang'e
1,245
129
240
442
1,176
270
0
0
1,176
20,293
1,064
W
Charybdis
Lazulyz
Charybdis
4,589
2,559
0
1,653
2,733
599
0
362
2,371
0
20,804
L
1,813
237
0
1,443
4,619
1,088
0
646
3,973
0
14,596
L
Guan Yu
Zakchaios
Guan Yu
2,362
611
0
1,072
4,541
1,903
0
2,668
1,873
0
18,984
W
1,332
355
0
1,280
5,109
2,163
0
1,079
4,030
8,690
0
L
Izanami
silifer
Izanami
2,189
1,608
0
1,436
3,749
739
0
615
3,134
0
17,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,751
Gold Earned
19,586
119
Minions Killed
178
0
Camps Cleared
0
477,154
Distance Traveled
538,189
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,098
820
44
9
0
110,093
0
W
Ares
3,587
717
31
6
0
110,293
0
L
Agni
1,050
210
0
0
0
0
0
L
Sobek
3,823
765
15
3
0
117,659
0
W
Chang'e
4,611
922
48
10
0
113,177
0
W
Charybdis
3,427
685
39
8
0
98,598
0
L
Da Ji
3,686
737
35
7
0
127,844
0
L
Guan Yu
3,712
742
39
8
0
127,746
0
W
Ymir
3,863
773
16
3
0
106,028
2
L
Izanami
3,480
696
30
6
0
103,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role