Player Matchup

Kuzenbo
Kuzenbo
RrephlexX
Kuzenbo
Level 26
God Stats
6W - 5L
1,627 SR
Queue Stats
83W - 111L
1,449 Elo+
Party 1
Poseidon
Poseidon
Sodenizer
Poseidon
Level 154
God Stats
5W - 3L
1,532 SR
Queue Stats
134W - 141L
1,510 Elo+
Party 1
Bastet
Bastet
Soduhn
Bastet
Level 157
God Stats
1W - 3L
1,561 SR
Queue Stats
94W - 84L
1,499 Elo+
Party 1
Nut
Nut
ThatGuyRobbyy
Nut
Level 170
God Stats
5W - 2L
1,552 SR
Queue Stats
240W - 222L
1,526 Elo+
Party 1
Chaac
Chaac
Tyr Nupbutts
Chaac
Level 158
God Stats
11W - 6L
1,547 SR
Queue Stats
271W - 260L
1,563 Elo+
Party 1
Team Averages
Level 133
1,564 SR
1,509 Elo+

VS

Team Averages
Level 127
1,498 SR
1,524 Elo+
Camazotz
Camazotz
AGMAN80
Camazotz
Level 128
God Stats
4W - 6L
1,483 SR
Queue Stats
254W - 232L
1,536 Elo+
Party 2
King Arthur
King Arthur
CarryDk-
King Arthur
Level 147
God Stats
7W - 6L
1,604 SR
Queue Stats
332W - 309L
1,528 Elo+
Solo
Khepri
Khepri
CrazyMadManX
Khepri
Level 139
God Stats
89W - 79L
1,595 SR
Queue Stats
181W - 170L
1,492 Elo+
Solo
Apollo
Apollo
OLDUNCL3AVi
Apollo
Level 121
God Stats
2W - 3L
1,525 SR
Queue Stats
96W - 94L
1,515 Elo+
Solo
Poseidon
Poseidon
namechanged8544
Poseidon
Level 102
God Stats
0W - 1L
1,283 SR
Queue Stats
293W - 272L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
RrephlexX
Kuzenbo
12
0 / 2 / 4
7,388
462
4,446
6,958
5,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
Sodenizer
Poseidon
17
8 / 0 / 6
10,414
651
13,338
8,951
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Soduhn
Bastet
15
5 / 4 / 5
8,473
530
10,130
13,625
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 1 / 3
9,554
597
12,460
12,382
5,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
2 / 1 / 3
8,808
551
9,323
22,743
29,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AGMAN80
Camazotz
14
3 / 7 / 2
8,071
504
8,229
17,610
6,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
CarryDk-
King Arthur
16
1 / 3 / 1
9,555
597
16,099
18,525
18,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
12
1 / 2 / 5
7,666
479
3,822
14,347
9,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
14
2 / 3 / 2
8,392
525
3,508
9,482
2,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
15
1 / 4 / 1
8,544
534
10,176
8,954
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
19
Kills
8
8
Deaths
19
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Camazotz
AGMAN80
Camazotz
3
7
2
0.57
L
King Arthur
CarryDk-
King Arthur
1
3
1
0.5
L
Khepri
1
2
5
1.75
L
Apollo
2
3
2
1
W
Kuzenbo
RrephlexX
Kuzenbo
0
2
4
1
W
Poseidon
Sodenizer
Poseidon
8
0
6
11
W
Bastet
Soduhn
Bastet
5
4
5
1.88
W
4
1
3
5.5
W
2
1
3
3.5
L
Poseidon
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,697
Damage
41,834
64,659
Taken
68,918
48,492
Mitigated
40,147
26,268
Healing
18,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
AGMAN80
Camazotz
8,229
1,440
0
3,537
17,610
6,194
11
4,272
13,050
0
55,665
L
King Arthur
CarryDk-
King Arthur
16,099
2,100
0
5,904
18,525
18,425
0
963
17,517
0
87,653
L
Khepri
3,822
192
2,565
3,980
14,347
9,890
0
6,194
7,873
16,985
0
L
Apollo
3,508
2,166
0
1,889
9,482
2,890
0
992
8,440
0
56,091
W
Kuzenbo
RrephlexX
Kuzenbo
4,446
2,168
0
700
6,958
5,953
0
2,776
3,984
18,565
1,073
W
Poseidon
Sodenizer
Poseidon
13,338
2,687
0
1,206
8,951
3,037
0
3,767
4,876
96,475
2,777
W
Bastet
Soduhn
Bastet
10,130
2,514
0
6,294
13,625
4,993
0
2,451
11,070
0
59,340
W
12,460
7,073
0
5,295
12,382
5,400
386
3,357
8,879
0
90,467
W
9,323
1,741
0
12,773
22,743
29,109
0
629
22,114
667
63,851
L
Poseidon
10,176
883
0
316
8,954
2,748
264
4,445
4,260
81,770
693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,637
Gold Earned
42,228
547
Minions Killed
528
0
Camps Cleared
0
1,687,474
Distance Traveled
1,675,732
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,071
504
76
5
0
352,164
0
L
King Arthur
9,555
597
152
10
0
307,177
2
L
Khepri
7,666
479
17
1
0
347,012
7
L
Apollo
8,392
525
120
8
0
333,954
3
W
Kuzenbo
7,388
462
23
1
0
358,239
0
W
Poseidon
10,414
651
172
11
0
390,054
0
W
Bastet
8,473
530
91
6
0
340,479
0
W
Nut
9,554
597
139
9
0
293,678
0
W
Chaac
8,808
551
122
8
0
305,024
0
L
Poseidon
8,544
534
163
10
0
335,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role