Player Matchup

Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Bawlsaack
Hou Yi
Level 128
God Stats
1W - 5L
1,726 SR
Queue Stats
50W - 85L
1,362 Elo+
Party 1
Kuzenbo
Kuzenbo
Rollerdogman
Kuzenbo
Level 19
God Stats
1W - 10L
1,154 SR
Queue Stats
27W - 65L
1,225 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SleepyHookworm78
Tsukuyomi
Level 63
God Stats
53W - 50L
1,473 SR
Queue Stats
279W - 256L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
Thumbit
Sun Wukong
Level 20
God Stats
11W - 32L
1,335 SR
Queue Stats
28W - 61L
1,336 Elo+
Party 1
Team Averages
Level 72
1,437 SR
1,368 Elo+

VS

Team Averages
Level 83
1,664 SR
1,448 Elo+
Ymir
Ymir
KingChaka
Ymir
Level 60
God Stats
14W - 3L
1,796 SR
Queue Stats
98W - 103L
1,400 Elo+
Party 2
Amaterasu
Amaterasu
gh0st0fth3uchi
Amaterasu
Level 44
God Stats
18W - 15L
1,516 SR
Queue Stats
39W - 47L
1,425 Elo+
Solo
Eset
Eset
h20kid13
Eset
Level 114
God Stats
13W - 4L
1,718 SR
Queue Stats
90W - 80L
1,471 Elo+
Party 2
Ao Kuang
Ao Kuang
melly1130
Ao Kuang
Level 107
God Stats
4W - 1L
1,722 SR
Queue Stats
114W - 104L
1,493 Elo+
Solo
Medusa
Medusa
xRTR4LIFEx
Medusa
Level 89
God Stats
11W - 7L
1,569 SR
Queue Stats
123W - 124L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 5 / 1
7,765
485
10,315
8,158
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Bawlsaack
Hou Yi
12
1 / 3 / 0
7,107
444
5,236
9,384
2,841
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Rollerdogman
Kuzenbo
10
0 / 5 / 1
6,562
410
3,984
13,282
12,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
12
2 / 8 / 1
7,325
458
8,792
14,967
4,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Thumbit
Sun Wukong
14
0 / 3 / 0
7,897
494
6,126
11,666
5,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 1 / 13
8,175
511
3,178
12,324
9,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amaterasu
gh0st0fth3uchi
Amaterasu
15
4 / 0 / 8
9,770
611
6,683
16,957
13,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
14
8 / 3 / 5
8,670
542
10,308
7,207
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
melly1130
Ao Kuang
16
6 / 3 / 5
9,147
572
7,535
16,516
5,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
xRTR4LIFEx
Medusa
15
6 / 0 / 8
9,614
601
12,956
8,877
3,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
5
Kills
24
24
Deaths
7
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
1
0.5
L
Hou Yi
Bawlsaack
Hou Yi
1
3
0
0.33
W
Ymir
0
1
13
6.5
L
Kuzenbo
Rollerdogman
Kuzenbo
0
5
1
0.1
L
Tsukuyomi
2
8
1
0.31
L
Sun Wukong
Thumbit
Sun Wukong
0
3
0
0
W
Amaterasu
gh0st0fth3uchi
Amaterasu
4
0
8
8
W
Eset
8
3
5
3.5
W
Ao Kuang
melly1130
Ao Kuang
6
3
5
2.83
W
Medusa
xRTR4LIFEx
Medusa
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,453
Damage
40,660
57,457
Taken
61,881
27,921
Mitigated
35,226
11,285
Healing
24,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,315
256
0
886
8,158
2,584
0
4,592
3,566
51,440
727
L
Hou Yi
Bawlsaack
Hou Yi
5,236
1,922
0
3,016
9,384
2,841
40
2,508
6,876
0
54,650
W
Ymir
3,178
235
0
1,339
12,324
9,882
232
3,924
8,071
22,940
1,036
L
Kuzenbo
Rollerdogman
Kuzenbo
3,984
1,731
0
1,846
13,282
12,321
0
4,644
8,638
20,289
0
L
Tsukuyomi
8,792
1,864
0
3,852
14,967
4,716
0
6,264
8,703
0
46,974
L
Sun Wukong
Thumbit
Sun Wukong
6,126
1,131
0
1,685
11,666
5,459
0
2,888
8,778
0
58,815
W
Amaterasu
gh0st0fth3uchi
Amaterasu
6,683
3,237
0
10,058
16,957
13,781
146
3,588
13,206
0
67,944
W
Eset
10,308
131
319
1,437
7,207
2,265
1,066
2,086
4,951
38,309
0
W
Ao Kuang
melly1130
Ao Kuang
7,535
2,296
321
9,015
16,516
5,899
488
2,616
13,722
67,219
0
W
Medusa
xRTR4LIFEx
Medusa
12,956
5,383
0
1,948
8,877
3,399
3,809
1,595
7,226
0
81,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,656
Gold Earned
45,376
378
Minions Killed
424
0
Camps Cleared
0
1,642,517
Distance Traveled
1,630,265
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,765
485
94
6
0
355,408
0
L
Hou Yi
7,107
444
92
6
0
318,283
1
W
Ymir
8,175
511
31
2
0
319,166
0
L
Kuzenbo
6,562
410
26
2
0
296,892
0
L
Tsukuyomi
7,325
458
61
4
0
363,814
6
L
Sun Wukong
7,897
494
105
7
0
308,120
0
W
Amaterasu
9,770
611
124
8
0
315,202
2
W
Eset
8,670
542
58
4
0
323,684
0
W
Ao Kuang
9,147
572
89
6
0
333,515
2
W
Medusa
9,614
601
122
8
0
338,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role