Player Matchup

Jing Wei
Jing Wei
Bronze III
BigBoiBico
Jing Wei
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,454 MMR
Solo
Eset
Eset
Gold IV
EVIENO
Eset
Gold IV
Level 125
God Stats
0W - 2L
1,345 SR
Queue Stats
100W - 102L
1,453 MMR
Solo
Cupid
Cupid
Gold V
Zunø
Cupid
Gold V
Level 143
God Stats
4W - 2L
1,870 SR
Queue Stats
67W - 63L
1,439 MMR
Solo
Janus
Janus
Silver II
chimoltrufia
Janus
Silver II
Level 183
God Stats
2W - 6L
1,781 SR
Queue Stats
26W - 24L
1,490 MMR
Solo
Serqet
Serqet
Gold IV
noble89
Serqet
Gold IV
Level 170
God Stats
0W - 3L
1,500 SR
Queue Stats
193W - 202L
1,463 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,599 SR
1,460 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,500 SR
1,457 MMR
The Morrigan
The Morrigan
Silver II
 
The Morrigan
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
DMon0106
Bacchus
Bronze III
Level 159
God Stats
1W - 2L
1,453 SR
Queue Stats
2W - 6L
1,408 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
ManicLucidity
Sun Wukong
Gold III
Level 188
God Stats
1W - 0L
1,501 SR
Queue Stats
24W - 24L
1,437 MMR
Solo
Nu Wa
Nu Wa
Gold I
Sniper7NATE
Nu Wa
Gold I
Level 129
God Stats
4W - 3L
1,597 SR
Queue Stats
172W - 145L
1,473 MMR
Solo
Danzaburou
Danzaburou
Gold II
iAesthetics
Danzaburou
Gold II
Level 127
God Stats
7W - 10L
1,449 SR
Queue Stats
64W - 69L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BigBoiBico
Jing Wei
6
0 / 15 / 2
4,158
416
1,242
14,418
2,936
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Eset
EVIENO
Eset
6
0 / 2 / 1
4,333
433
883
3,479
1,190
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Zunø
Cupid
10
1 / 1 / 1
5,105
511
1,542
5,599
1,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 1
5,020
502
0
3,876
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
noble89
Serqet
9
1 / 2 / 0
5,241
524
1,634
6,690
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AgniHadesAwilixKumbhakarnaKing Arthur

VS

Bans
ThanatosCharybdisChang'eRaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
5 / 1 / 0
5,910
591
3,794
3,053
821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
DMon0106
Bacchus
10
3 / 0 / 4
6,231
623
2,442
3,980
3,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
ManicLucidity
Sun Wukong
11
2 / 0 / 2
7,021
702
2,565
5,468
2,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
10 / 1 / 4
7,850
785
11,175
4,187
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
iAesthetics
Danzaburou
11
0 / 1 / 2
6,284
628
1,947
3,407
1,229
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
2
Kills
20
21
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
1
0
5
L
Jing Wei
BigBoiBico
Jing Wei
0
15
2
0.07
W
Bacchus
DMon0106
Bacchus
3
0
4
5
L
Eset
EVIENO
Eset
0
2
1
0.25
W
Sun Wukong
ManicLucidity
Sun Wukong
2
0
2
3
W
10
1
4
12
L
Cupid
Zunø
Cupid
1
1
1
1.5
L
0
1
1
0.5
W
Danzaburou
iAesthetics
Danzaburou
0
1
2
1
L
Serqet
noble89
Serqet
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,301
Damage
21,923
34,062
Taken
20,095
8,704
Mitigated
8,729
4,256
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
3,794
906
0
1,745
3,053
821
41
90
2,774
32,791
0
L
Jing Wei
BigBoiBico
Jing Wei
1,242
1,086
0
0
14,418
2,936
0
6,768
7,214
0
4,317
W
Bacchus
DMon0106
Bacchus
2,442
121
17
1,794
3,980
3,084
461
453
3,527
12,314
1,379
L
Eset
EVIENO
Eset
883
201
149
631
3,479
1,190
0
2,058
1,317
9,068
0
W
Sun Wukong
ManicLucidity
Sun Wukong
2,565
879
0
1,505
5,468
2,559
20
220
5,248
0
44,978
W
11,175
2,081
0
1,040
4,187
1,036
26
45
3,968
54,400
1,663
L
Cupid
Zunø
Cupid
1,542
843
0
1,784
5,599
1,614
0
2,722
2,814
0
28,270
L
0
0
0
835
3,876
843
0
2,811
879
37,316
596
W
Danzaburou
iAesthetics
Danzaburou
1,947
292
0
1,372
3,407
1,229
459
295
3,112
0
47,223
L
Serqet
noble89
Serqet
1,634
141
0
857
6,690
2,121
0
2,071
4,494
0
22,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,857
Gold Earned
33,296
216
Minions Killed
364
0
Camps Cleared
0
927,677
Distance Traveled
996,768
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
5,910
591
67
7
0
217,880
0
L
Jing Wei
4,158
416
11
1
0
259,157
0
W
Bacchus
6,231
623
15
2
0
205,717
0
L
Eset
4,333
433
8
1
0
114,773
2
W
Sun Wukong
7,021
702
78
8
0
184,114
1
W
Nu Wa
7,850
785
111
11
0
208,651
0
L
Cupid
5,105
511
62
6
0
184,201
0
L
Janus
5,020
502
99
10
0
189,104
0
W
Danzaburou
6,284
628
93
9
0
180,406
0
L
Serqet
5,241
524
36
4
0
180,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role