Player Matchup

Nu Wa
Nu Wa
CelestialCRL
Nu Wa
Level 127
God Stats
34W - 27L
1,694 SR
Queue Stats
508W - 600L
1,405 Elo+
Party 1
Osiris
Osiris
FTFSui
Osiris
Level 67
God Stats
5W - 5L
1,784 SR
Queue Stats
87W - 93L
1,482 Elo+
Party 1
Athena
Athena
MrSoup69
Athena
Level 41
God Stats
6W - 6L
1,514 SR
Queue Stats
38W - 54L
1,496 Elo+
Party 1
Izanami
Izanami
chestbalanque
Izanami
Level 125
God Stats
0W - 2L
1,513 SR
Queue Stats
34W - 57L
1,425 Elo+
Party 1
Pele
Pele
merchantky
Pele
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,456 Elo+
Party 1
Team Averages
Level 86
1,601 SR
1,453 Elo+

VS

Team Averages
Level 117
1,406 SR
1,518 Elo+
Nut
Nut
DaddyDraz
Nut
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 45L
1,536 Elo+
Party 2
Sun Wukong
Sun Wukong
Glauden
Sun Wukong
Level 121
God Stats
25W - 24L
1,335 SR
Queue Stats
308W - 291L
1,535 Elo+
Party 2
Jormungandr
Jormungandr
SittaInDarkness
Jormungandr
Level 108
God Stats
21W - 20L
1,526 SR
Queue Stats
118W - 123L
1,490 Elo+
Party 3
Surtr
Surtr
deno-batman
Surtr
Level 126
God Stats
6W - 8L
1,342 SR
Queue Stats
222W - 222L
1,509 Elo+
Party 3
Kukulkan
Kukulkan
juniorleo159
Kukulkan
Level 123
God Stats
1W - 1L
1,327 SR
Queue Stats
189W - 184L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,487
499
4,519
2,490
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
FTFSui
Osiris
8
2 / 1 / 0
4,781
531
3,671
6,011
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
MrSoup69
Athena
6
0 / 5 / 1
4,090
454
1,640
7,315
4,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
8
0 / 2 / 1
4,534
504
2,595
3,560
847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 5 / 1
4,226
470
3,045
7,927
2,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 0 / 1
5,999
667
5,985
5,004
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sun Wukong
Glauden
Sun Wukong
8
1 / 1 / 4
4,876
542
2,993
6,305
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
SittaInDarkness
Jormungandr
9
2 / 1 / 8
5,628
625
3,078
7,062
4,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 2
5,839
649
3,744
6,442
3,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
juniorleo159
Kukulkan
9
2 / 0 / 3
5,629
625
1,763
3,106
793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
13
13
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
7
0
1
7.5
L
Osiris
FTFSui
Osiris
2
1
0
2
W
Sun Wukong
Glauden
Sun Wukong
1
1
4
3
L
Athena
MrSoup69
Athena
0
5
1
0.1
W
Jormungandr
SittaInDarkness
Jormungandr
2
1
8
6
L
Izanami
0
2
1
0.25
W
1
1
2
2
W
Kukulkan
juniorleo159
Kukulkan
2
0
3
3.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,470
Damage
17,563
27,303
Taken
27,919
12,517
Mitigated
12,320
4,032
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,519
795
0
668
2,490
586
0
455
2,035
23,934
0
W
5,985
3,339
0
2,475
5,004
1,547
220
999
3,911
0
39,685
L
Osiris
FTFSui
Osiris
3,671
1,017
0
1,614
6,011
3,827
0
930
4,723
0
22,400
W
Sun Wukong
Glauden
Sun Wukong
2,993
451
0
1,104
6,305
2,612
0
1,023
5,013
0
24,853
L
Athena
MrSoup69
Athena
1,640
367
0
259
7,315
4,799
0
1,954
5,361
7,668
246
W
Jormungandr
SittaInDarkness
Jormungandr
3,078
1,285
0
1,423
7,062
4,294
15
1,459
5,406
22,253
0
L
Izanami
2,595
1,825
0
680
3,560
847
0
218
3,342
0
30,595
W
3,744
1,466
0
2,445
6,442
3,074
0
292
6,056
1,363
34,215
W
Kukulkan
juniorleo159
Kukulkan
1,763
93
0
481
3,106
793
357
1,249
1,620
30,788
2,120
L
3,045
828
0
811
7,927
2,458
0
1,235
6,617
0
19,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,118
Gold Earned
27,971
212
Minions Killed
281
0
Camps Cleared
0
888,721
Distance Traveled
897,924
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,487
499
57
6
0
196,564
4
W
Nut
5,999
667
68
8
0
186,829
0
L
Osiris
4,781
531
51
6
0
139,684
0
W
Sun Wukong
4,876
542
45
5
0
199,773
4
L
Athena
4,090
454
20
2
0
175,077
0
W
Jormungandr
5,628
625
32
4
0
172,296
0
L
Izanami
4,534
504
52
6
0
161,378
0
W
Surtr
5,839
649
70
8
0
165,324
0
W
Kukulkan
5,629
625
66
7
0
173,702
0
L
Pele
4,226
470
32
4
0
216,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role