Player Matchup

Anubis
Anubis
Gold V
Kahuna VI
Anubis
Gold V
Level 140
God Stats
2W - 3L
1,653 SR
Queue Stats
86W - 97L
1,405 MMR
Solo
Anhur
Anhur
Gold IV
TropicaIMexican
Anhur
Gold IV
Level 158
God Stats
1W - 1L
1,735 SR
Queue Stats
102W - 103L
1,393 MMR
Solo
Bellona
Bellona
Bronze IV
WeLoveKana
Bellona
Bronze IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,396 MMR
Solo
Bakasura
Bakasura
Silver III
i-Nixty
Bakasura
Silver III
Level 64
God Stats
0W - 2L
1,275 SR
Queue Stats
6W - 13L
1,410 MMR
Party 1
Ymir
Ymir
Bronze IV
jeandarxdxd
Ymir
Bronze IV
Level 53
God Stats
0W - 1L
1,639 SR
Queue Stats
2W - 9L
1,354 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,560 SR
1,392 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,561 SR
1,413 MMR
Artemis
Artemis
Gold II
 
Artemis
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver I
AfronippeIs_
The Morrigan
Silver I
Level 123
God Stats
4W - 4L
1,496 SR
Queue Stats
231W - 238L
1,377 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Sparruu
Gilgamesh
Gold IV
Level 164
God Stats
4W - 3L
1,622 SR
Queue Stats
43W - 42L
1,414 MMR
Solo
Janus
Janus
Gold IV
aira12
Janus
Gold IV
Level 206
God Stats
12W - 5L
1,686 SR
Queue Stats
135W - 142L
1,400 MMR
Solo
Xing Tian
Xing Tian
Gold IV
swoop tlew
Xing Tian
Gold IV
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 99L
1,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kahuna VI
Anubis
15
1 / 2 / 1
7,856
524
6,091
8,129
2,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 3 / 1
7,249
483
2,779
8,753
2,804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
WeLoveKana
Bellona
11
1 / 6 / 0
6,684
446
5,540
14,228
12,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bakasura
i-Nixty
Bakasura
12
2 / 3 / 0
7,135
476
4,777
14,690
6,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
0 / 3 / 1
6,415
428
3,364
11,883
9,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
King ArthurKaliAwilixAo Kuang

VS

Bans
LokiChang'eNu WaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
4 / 0 / 2
8,756
584
15,065
5,788
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
AfronippeIs_
The Morrigan
16
1 / 0 / 7
8,818
588
6,460
6,599
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Sparruu
Gilgamesh
15
7 / 1 / 3
10,092
673
11,424
14,416
13,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
aira12
Janus
14
3 / 3 / 2
9,226
615
4,607
9,463
2,603
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
swoop tlew
Xing Tian
13
2 / 0 / 5
8,265
551
4,768
11,404
8,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
17
17
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
2
5
W
The Morrigan
AfronippeIs_
The Morrigan
1
0
7
4.5
L
Anubis
Kahuna VI
Anubis
1
2
1
0.75
W
Gilgamesh
Sparruu
Gilgamesh
7
1
3
8.5
L
0
3
1
0.17
L
Bellona
WeLoveKana
Bellona
1
6
0
0.17
W
Janus
aira12
Janus
3
3
2
1.33
L
Bakasura
i-Nixty
Bakasura
2
3
0
0.67
L
0
3
1
0.17
W
Xing Tian
swoop tlew
Xing Tian
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,551
Damage
42,324
57,683
Taken
47,670
33,508
Mitigated
28,914
17,177
Healing
16,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,065
6,726
0
3,151
5,788
2,099
910
2,779
2,959
0
74,300
W
The Morrigan
AfronippeIs_
The Morrigan
6,460
1,005
0
4,810
6,599
2,236
0
1,489
5,090
64,408
1,528
L
Anubis
Kahuna VI
Anubis
6,091
300
0
3,989
8,129
2,976
0
5,607
2,522
62,316
0
W
Gilgamesh
Sparruu
Gilgamesh
11,424
2,368
0
3,264
14,416
13,443
31
821
13,511
14,205
64,429
L
2,779
1,035
0
2,909
8,753
2,804
0
1,419
7,334
0
63,329
L
Bellona
WeLoveKana
Bellona
5,540
2,773
0
3,160
14,228
12,221
0
3,115
11,113
0
38,582
W
Janus
aira12
Janus
4,607
273
0
2,833
9,463
2,603
367
2,381
6,918
71,876
0
L
Bakasura
i-Nixty
Bakasura
4,777
3,127
0
4,910
14,690
6,197
0
5,578
9,112
0
42,238
L
3,364
649
0
2,209
11,883
9,310
0
2,215
9,668
14,815
510
W
Xing Tian
swoop tlew
Xing Tian
4,768
408
0
2,408
11,404
8,533
0
2,806
8,365
26,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,339
Gold Earned
45,157
424
Minions Killed
520
0
Camps Cleared
0
1,474,744
Distance Traveled
1,518,372
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,756
584
121
8
0
284,692
0
W
The Morrigan
8,818
588
113
8
0
310,632
0
L
Anubis
7,856
524
117
8
0
288,062
2
W
Gilgamesh
10,092
673
121
8
0
307,690
0
L
Anhur
7,249
483
118
8
0
274,591
0
L
Bellona
6,684
446
62
4
0
247,344
0
W
Janus
9,226
615
126
8
0
301,465
0
L
Bakasura
7,135
476
103
7
0
363,594
0
L
Ymir
6,415
428
24
2
0
301,153
4
W
Xing Tian
8,265
551
39
3
0
313,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role